dorchadas: (Pile of Dice)
[personal profile] dorchadas
I've been reading Worlds Without Number recently and of course, as I do with basically every gritty fantasy setting that I find, I think, "Oh, I should convert the mechanics over to Exalted 2e! This is a game where an ambush could take out even a well-equipped but unprepared party, where every spell is a puissant working, and where bizarre monsters and hostile creatures abound! Perfect for Exalted." It works for years for Warlords of the Mushroom Kingdom.

Anyway, this isn't as much about that, it's about the way Worlds Without Number does fantasy races. The default setting is Dying Earth, so far in the future that all records of the past have been totally lost--the book drops hints that it's the same continuity as Stars Without Number, the sci fi game from the same company, but enough time has passed that the star-spanning Terran Mandate is no longer remembered even in legend. Humanity was confined to the homeworld and ruled by capricious aliens collectively called Outsiders), who placed most humans in subterranean "Deeps"--the worldbuilding excuse to have dungeons to adventure in--and experimented on others. Fantasy races, then, are the descendant of these experiments.

Worlds Without Number then does all the traditional fantasy and sci fi niches with these. Dwarves are humans adapted to underground Deep living and with a deep psychological commitment to a particular ideal they call their "Plan"--I assume the author has borrowed this from Dark Sun dwarves' Focus. Elves are self-reincarnating immortals, who are reborn as another elf when they die and in extreme circumstances can commit identity-suicide and call on a mighty warrior or powerful archmage prior incarnation to slaughter their enemies. And orcs are the "Anakim," warriors engineered by the Outsiders to kill as many humans as they can.

It's obvious that the game is going for orcs that you can kill on sight without any moral questions, and so the background is that the Anakim were engineered with what they call "the Hate", an instinctive and overpowering revulsion and disgust response when in the presence of baseline humanity (and human-similar demihumans). Couple this with reduced inhibition and increased aggression, and it means that Anakim react to nearby humans with unprovoked brutal violence. Peace isn't possible because only the strongest-willed Anak can even be in the same room as a human without immediately trying to murder them. The only reason they aren't a larger threat than they are is because all of that poor impulse control and violence means that Anak society is a patchwork of squabbling tribes led by the strongest and most violent leader whose leadership only lasts so long as the rest of the tribe is afraid of them. Warlords who can manage to unite multiple tribes are rare and have to lead the Anakim against the hated humans before one of their underlings pulls them down.

The book does say that there's a certain kind of player who, when confronted with this, will make it their goal to cure the genetic engineering in the various "Blighted" species, like the Anakim or the Houris (who are beautiful and graceful and never suffer from old age but experience immense contentment and satisfaction from obeying orders, no matter content or issuer of the order) or the Zakathi (who are immensely strong but need to completely exhaust themselves with physical labor every day or wither away and so usually die in their 50s when their bodies give out). And it is possible--one group of Anakim slaughtered their Outsider overlords, stole their tech, and managed to modify their psychology using it and selective breeding so the Hate is expressed as contempt against the unruly humans and their aggression is all social status-jockeying rather than an axe to the face. These Anakim call themselves the "Aristoi" and think they're better than humans. Maybe your PCs could do the same thing! They can certainly try.

I really like this approach because it sidesteps most of the questions players ask about always-evil orcs--they weren't created by the gods and they aren't naturally evil, they were created as an anti-human weapon by asshole aliens and they used to be human--and provides an epic goal for players who are bothered by this. And if they're not bothered by it, they can just attack first because almost every Anak they see will attack on sight with no quarter asked or given. And it explicitly says some Anakim do have the willpower to resist the Hate, so there's room for backchannel dealings, accompanying a merchant clandestinely dealing with some Anak warlord looking for an edge against other tribes, etc. That's excellent worldbuilding that is directly applicable at the table, and we can always use more of that.

Another rainy weekend

Sunday, July 5th, 2026 03:27 pm
dorchadas: (Mario SMB3 World 4 Help Castle)
[personal profile] dorchadas
We spent the 250th year of America's existence mostly indoors.

On Wednesday [instagram.com profile] sashagee went out to my parents' house for a long weekend, and Thursday after work I joined them. Friday we woke up, fresh and ready for fun summer activities, only to be greeted by a weather report promising rain, rain, rain, and more rain. There were vast storms sweeping across the plains, heading our direction, so don't make any big plans. So we didn't. We had a barbecue with both sets of grandparents on the schedule and that was it, and all the while the storm clouds got closer and closer.

Well, later that day when the North Aurora fireworks were scheduled for that evening, it rained. It rained for hours to the point where they eventually cancelled the fireworks and said they would reschedule them for a later day, and it rained enough that we couldn't eat outside on the deck like we were originally planning on so we ate inside. Fortunately there was a brief break in the rain sufficient for [instagram.com profile] sashagee's father to barbecue the hot dogs and burgers, so we got at least one Fourth of July barbecue in as is American tradition.

The next day the Batavia fireworks were scheduled, the main thing we had come out to see. And, well, there were more hints of rain. The morning was sunny when I went for a walk down by the river but the clouds started gathering, and by just after noon rain had started to fall. And then we all got flash flood warnings on our phone and it rained. And rained. And rained:


This was taken around 4:30 p.m. after hours of rain. According to my parents, they'd gotten almost 20cm of rain in the last two days ([instagram.com profile] sashagee's parents' neighbors said more like 30cm!). Needless to say, there were no fireworks--they were moved to the next night, and while I initially thought I would miss them but [instagram.com profile] sashagee would go, we all left on Sunday afternoon and now we're home because [instagram.com profile] sashagee was exhausted and wanted to rest.

So on this 250th anniversary we didn't see any fireworks at all. Emoji Sad Eagle Flag

So that was our Fourth of July weekend! Chill and low-key, since we couldn't really go anywhere or do anything, but the fireworks are always a highlight. Maybe next year.

Homework day

Sunday, June 28th, 2026 08:27 pm
dorchadas: (Quest for Glory I Hero Bow)
[personal profile] dorchadas
In the literal sense of working on the home.

Today Papa and Nana came to visit, but not for anything fun. Well, Nana got to play with Laila but Papa spent most of the time working. He hung a cabinet in our back backroom, which is maybe 3m² and can use all the space it can get, above the toilet, and we together replaced the showerhead in the front bathroom with one that has a hose connection, which should make it a lot easier to give Laila a bath (and [instagram.com profile] sashagee wanted it that way). Then came the main activity--windows.

I'm not sure the screens have been replaced since I moved here, and [instagram.com profile] sashagee loves having the windows open whenever the weather is good. There are some places where the screen is a bit separated from the frame, though, and small holes here and there, so we took down every single window screen, cut them out, put new screens in, and then put them all back up. That took about four hours. And at the end, [instagram.com profile] sashagee made fajitas so Papa and Nana stayed for both lunch and dinner. Laila had a great time.

Too bad there's a heatwave so we can't really open the windows.

Heat Wave

Tuesday, June 30th, 2026 10:39 am
dorchadas: (Chicago)
[personal profile] dorchadas
For most of June it's been cool and rainy, and we've only really had to run the aircon for a couple days. Well, now we have this:

2026-06-30 - Chicago Extreme Heat


It's only for a few days and then we get down to 27°C, but it's hot. Even at 8 a.m. when I left this morning it already felt like 35°C. And of course it's happening on the two days that I'm going into the office. Definitely not walking on the riverwalk today.

I do have to bring the CSA box home, though. Going to be rough.

September 2020

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