Ghast
| Health points | 10HP |
|---|---|
| Behavior | Hostile |
| Mob type | |
| Attack strength |
Impact: |
| Hitbox size | Height: 4.0 blocks Width: 4.0 blocks |
| Speed | 0.7 |
| Spawn |
{
"title": "Ghast",
"rows": [
{
"field": "10<span class=\"hidden-alt-text\">HP</span><span class=\"nowrap mc-hearts\"><span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"5 hearts\">(link to File:Heart (icon).png article, displayed as 9px|link=|alt=❤️)(link to File:Heart (icon).png article, displayed as 9px|link=|alt=❤️)(link to File:Heart (icon).png article, displayed as 9px|link=|alt=❤️)(link to File:Heart (icon).png article, displayed as 9px|link=|alt=❤️)(link to File:Heart (icon).png article, displayed as 9px|link=|alt=❤️)</span></span>",
"label": "(link to Health article, displayed as Health points)"
},
{
"field": "Hostile",
"label": "Behavior"
},
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EntitySprite monster.png article, displayed as 16x16px|link=Monster|alt=|class=pixel-image|)</span>(link to Monster article, displayed as <span class=\"sprite-text\">Monster</span>)</span>",
"label": "(link to Mob type article, displayed as Mob type)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "Attack<br/>strength"
},
{
"field": "Height: 4.0 blocks<br/>Width: 4.0 blocks",
"label": "(link to Hitbox article, displayed as Hitbox size)"
},
{
"field": "0.7",
"label": "(link to Attribute#Movement_speed article, displayed as Speed)"
},
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:BiomeSprite nether-wastes.png article, displayed as 16x16px|link=Nether Wastes|alt=|class=pixel-image|)</span>(link to Nether Wastes article, displayed as <span class=\"sprite-text\">Nether Wastes</span>)</span> <br> <span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:BiomeSprite soul-sand-valley.png article, displayed as 16x16px|link=Soul Sand Valley|alt=|class=pixel-image|)</span>(link to Soul Sand Valley article, displayed as <span class=\"sprite-text\">Soul Sand Valley</span>)</span> <br> <span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:BiomeSprite basalt-deltas.png article, displayed as 16x16px|link=Basalt Deltas|alt=|class=pixel-image|)</span>(link to Basalt Deltas article, displayed as <span class=\"sprite-text\">Basalt Deltas</span>)</span>",
"label": "(link to Mob spawning article, displayed as Spawn)"
}
],
"invimages": [
"Ghast Spawn Egg"
],
"images": [
"Ghast.gif",
"Ghast shooting JE3.png",
"Ghast shooting BE4.png"
]
}
Ghasts are large, floating, ghost-like hostile mobs found in the Nether, and are the only source of ghast tears. Ghasts wander aimlessly and shoot explosive fireballs at players, which can be hit back to kill them instantly upon direct impact.
Spawning
[edit | edit source]To spawn naturally, a ghast requires a solid block below it and a free space 5×5 blocks wide and 4 blocks high. They spawn in the basalt deltas, Nether wastes, and soul sand valley biomes in any light level. In Java Edition, ghasts cannot spawn in soul sand valleys if another ghast is within 16 blocks of spherical distance to the intended spawning location. In Bedrock Edition, two ghasts can spawn within any 4 chunk span.
In Java Edition, ghasts spawn in groups of 4 at both Nether wastes and soul sand valleys while they spawn individually in basalt deltas. In Bedrock Edition, ghasts will always spawn individually.
Ghasts do not spawn in Nether fortresses, but they can wander nearby. They can, however, spawn in the treasure room variant of bastion remnants if the room is in the correct biome.
| Category: Monster | Java Edition | Bedrock Edition | |||
|---|---|---|---|---|---|
| Spawn area | Spawn weight | Spawn chance | Group size | Spawn weight | Group size |
| 50⁄71 | 70.42% | 4 | 40 | 1 | |
| 50⁄168 | 29.76% | 4 | 40 | 1 | |
| 40⁄140 | 28.57% | 1 | 40 | 1 | |
- ↑ a b c Only 5% of spawn attempts succeed.[Java Edition only]
Drops
[edit | edit source]On death
[edit | edit source]| Item | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Ghast Tear | 0–1 | 50.00% | 0.50 | 0–2 | 75.00% | 1.00 | 0–3 | 87.50% | 1.50 | 0–4 | 91.67% | 2.00 | |
| Gunpowder | 0–2 | 66.67% | 1.00 | 0–3 | 83.33% | 1.50 | 0–4 | 91.67% | 2.00 | 0–5 | 94.44% | 2.50 | |
| Music Disc Tears[A] | 1 | 100.00% | 1.00 | 1 | 100.00% | 1.00 | 1 | 100.00% | 1.00 | 1 | 100.00% | 1.00 | |
| Item | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Ghast Tear | 0–1 | 1⁄2 | 1⁄2 | 0–2 | 3⁄4 | 1 | 0–3 | 7⁄8 | 3⁄2 | 0–4 | 11⁄12 | 2 | |
| Gunpowder | 0–2 | 2⁄3 | 1 | 0–3 | 5⁄6 | 3⁄2 | 0–4 | 11⁄12 | 2 | 0–5 | 17⁄18 | 5⁄2 | |
| Music Disc Tears[A] | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | |
| Item | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| Ghast Tear | 0 | 1⁄2 (50.00%) | 1⁄4 (25.00%) | 1⁄8 (12.50%) | 1⁄12 (8.33%) | |
| 1 | 1⁄2 (50.00%) | 1⁄2 (50.00%) | 3⁄8 (37.50%) | 1⁄4 (25.00%) | ||
| 2 | 0 | 1⁄4 (25.00%) | 3⁄8 (37.50%) | 1⁄3 (33.33%) | ||
| 3 | 0 | 0 | 1⁄8 (12.50%) | 1⁄4 (25.00%) | ||
| 4 | 0 | 0 | 0 | 1⁄12 (8.33%) | ||
| Average | 1⁄2 (0.50) | 1 (1.00) | 3⁄2 (1.50) | 2 (2.00) | ||
| Gunpowder | 0 | 1⁄3 (33.33%) | 1⁄6 (16.67%) | 1⁄12 (8.33%) | 1⁄18 (5.56%) | |
| 1 | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 1⁄4 (25.00%) | 1⁄6 (16.67%) | ||
| 2 | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 5⁄18 (27.78%) | ||
| 3 | 0 | 1⁄6 (16.67%) | 1⁄4 (25.00%) | 5⁄18 (27.78%) | ||
| 4 | 0 | 0 | 1⁄12 (8.33%) | 1⁄6 (16.67%) | ||
| 5 | 0 | 0 | 0 | 1⁄18 (5.56%) | ||
| Average | 1 (1.00) | 3⁄2 (1.50) | 2 (2.00) | 5⁄2 (2.50) | ||
| Music Disc Tears[A] | 1 | 1 (100.00%) | 1 (100.00%) | 1 (100.00%) | 1 (100.00%) | |
| Average | 1 (1.00) | 1 (1.00) | 1 (1.00) | 1 (1.00) | ||
| Killed | 1 | ||||
|---|---|---|---|---|---|
| Item | Expected Drops | ||||
| Default | Looting I | Looting II | Looting III | ||
| Ghast Tear | 0.50 | 1.00 | 1.50 | 2.00 | |
| Gunpowder | 1.00 | 1.50 | 2.00 | 2.50 | |
| Music Disc Tears[A] | 1.00 | 1.00 | 1.00 | 1.00 | |
| Item | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Ghast Tear | 0–1 | 50.00% | 0.50 | 0–2 | 50.00% | 0.75 | 0–3 | 50.00% | 1.00 | 0–4 | 50.00% | 1.25 | |
| Gunpowder | 0–2 | 66.67% | 1.00 | 0–3 | 66.67% | 1.33 | 0–4 | 66.67% | 1.67 | 0–5 | 66.67% | 2.00 | |
| Music Disc Tears[A] | 1 | 100.00% | 1.00 | 1 | 100.00% | 1.00 | 1 | 100.00% | 1.00 | 1 | 100.00% | 1.00 | |
| Item | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Ghast Tear | 0–1 | 1⁄2 | 1⁄2 | 0–2 | 1⁄2 | 3⁄4 | 0–3 | 1⁄2 | 1 | 0–4 | 1⁄2 | 5⁄4 | |
| Gunpowder | 0–2 | 2⁄3 | 1 | 0–3 | 2⁄3 | 4⁄3 | 0–4 | 2⁄3 | 5⁄3 | 0–5 | 2⁄3 | 2 | |
| Music Disc Tears[A] | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | |
| Item | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| Ghast Tear | 0 | 1⁄2 (50.00%) | 1⁄2 (50.00%) | 1⁄2 (50.00%) | 1⁄2 (50.00%) | |
| 1 | 1⁄2 (50.00%) | 1⁄4 (25.00%) | 1⁄8 (12.50%) | 1⁄12 (8.33%) | ||
| 2 | 0 | 1⁄4 (25.00%) | 1⁄4 (25.00%) | 1⁄6 (16.67%) | ||
| 3 | 0 | 0 | 1⁄8 (12.50%) | 1⁄6 (16.67%) | ||
| 4 | 0 | 0 | 0 | 1⁄12 (8.33%) | ||
| Average | 1⁄2 (0.50) | 3⁄4 (0.75) | 1 (1.00) | 5⁄4 (1.25) | ||
| Gunpowder | 0 | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 1⁄3 (33.33%) | |
| 1 | 1⁄3 (33.33%) | 1⁄6 (16.67%) | 1⁄12 (8.33%) | 1⁄18 (5.56%) | ||
| 2 | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 1⁄4 (25.00%) | 1⁄6 (16.67%) | ||
| 3 | 0 | 1⁄6 (16.67%) | 1⁄4 (25.00%) | 2⁄9 (22.22%) | ||
| 4 | 0 | 0 | 1⁄12 (8.33%) | 1⁄6 (16.67%) | ||
| 5 | 0 | 0 | 0 | 1⁄18 (5.56%) | ||
| Average | 1 (1.00) | 4⁄3 (1.33) | 5⁄3 (1.67) | 2 (2.00) | ||
| Music Disc Tears[A] | 1 | 1 (100.00%) | 1 (100.00%) | 1 (100.00%) | 1 (100.00%) | |
| Average | 1 (1.00) | 1 (1.00) | 1 (1.00) | 1 (1.00) | ||
| Killed | 1 | ||||
|---|---|---|---|---|---|
| Item | Expected Drops | ||||
| Default | Looting I | Looting II | Looting III | ||
| Ghast Tear | 0.50 | 0.75 | 1.00 | 1.25 | |
| Gunpowder | 1.00 | 1.33 | 1.67 | 2.00 | |
| Music Disc Tears[A] | 1.00 | 1.00 | 1.00 | 1.00 | |
- 5XP when killed by the player.
Behavior
[edit | edit source]Ghasts float around with their eyes and mouth closed and periodically make crying sounds heard from up to 80 blocks away. They have a hitbox of 4×4×4 blocks. The ghast's nine tentacles are not within their hitbox.
When within range, a ghast faces the player and shoots a fireball every 3 seconds, opening its eyes and mouth and making a screeching sound. They strafe left to right in the air while targeting. A ghast requires a line of sight to the player before firing, which can be blocked by any solid block, including transparent blocks. In Java Edition, they target players within 64 blocks horizontally and 4 blocks vertically[1], and continue attacking as long as they are within a 64 block sphere and have line of sight. In Bedrock Edition, a ghast normally targets a player within a sphere of 28 blocks, increasing to 64 blocks if the player damages it. In Bedrock Edition, a ghast holds its charge like a pillager when it loses sight of its target and shoots again instantly when in range.[2]
Ghasts do not attempt to approach the player once aggravated, but instead fire at the player from their position within firing range. If a ghast is within close range to its target, it may take damage from the explosion of its own fireball, regardless of the player hitting the fireball back.
Ghasts can provoke other mobs into targeting them, but in Java Edition they do not target other mobs, only the player.
Ghasts are immune to fire and lava damage. They are slowed by lava, occasionally sinking into it or passing through lava falls, immobilizing them and making them more vulnerable to ranged attacks for some time.
Despite their ghostly appearance, ghasts are not considered undead mobs.[3] This means they can drown,[4] are damaged by Instant Damage[5] and healed by Instant Health, are affected by Regeneration and Poison,[6] and are not affected by Smite.[7] Despite this, withers never deliberately target them[8], making them the only non-undead mob ignored by withers (excluding agents[BE & edu only], and mobs with the invulnerable NBT tag). They are also completely ignored by wolves, "Johnny" vindicators, goats, snow golems, trusting foxes, and zoglins. However, iron golems and wardens attack ghasts, and ghasts do not retaliate.[Java Edition only][9]
Despite being flying mobs, ghasts can destroy turtle eggs when on top of them.[10]
When targeting, the red eyes and mouth of a ghast appears more glowing in Bedrock Edition. With Vibrant Visuals, this texture actually glows.
| Hitbox size | Height: 1 Block Width: 1 Block |
|---|
{
"title": "Fireball",
"rows": [
{
"field": "'''Height: '''1 Block<br>'''Width: '''1 Block",
"label": "(link to Hitbox article, displayed as Hitbox size)"
}
],
"invimages": [],
"images": [
"Fire Charge.png"
]
}
Fireball
[edit | edit source]Ghasts shoot fireballs at players, dealing damage to entities and creating an explosion that sets fire to nearby blocks upon impact. Blocks with blast resistance as low as 3.5 survive a fireball's explosion; the explosion itself does no damage unless it hits the entities directly.
Hitting a fireball with another projectile or a melee attack deflects it, dealing 1000HP × 500 damage to any ghast hit directly by it.
All other mobs retaliate against the player instead of the ghast if a deflected fireball hits them.
Farming
[edit | edit source]Sounds
[edit | edit source]| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Ghast cries | Hostile Mobs | Randomly | entity | subtitles | 5.0 | 0.8–1.2 | 16 | |
| Ghast shoots[sound 1] | Hostile Mobs | When a ghast signals to shoot a fireball | entity | subtitles[sound 1] | 10.0 | 0.8–1.2 | 16 | |
| Ghast dies | Hostile Mobs | When a ghast dies | entity | subtitles | 5.0 | 0.8–1.2 | 16 | |
| Ghast hurts | Hostile Mobs | When a ghast is damaged | entity | subtitles | 5.0 | 0.8–1.2 | 16 | |
| None[sound 3] | None | Unused sound event[sound 2] | entity | None[sound 3] | None | None | None | |
| Ghast shoots[sound 1] | Hostile Mobs | When a ghast shoots a fireball | entity | subtitles[sound 1] | 10.0 | 0.8–1.2 | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| Ghast cries | Hostile Mobs | Randomly | mob | subtitles | 2.5 | 0.8–1.2 | |
| Ghast shoots | Hostile Mobs | When a ghast signals to shoot a fireball | mob | subtitles | 2.5 | 0.8–1.2 | |
| Ghast dies | Hostile Mobs | When a ghast dies | mob | subtitles | 2.5 | 0.8–1.2 | |
| Ghast hurts | Hostile Mobs | When a ghast is damaged | mob | subtitles | 2.5 | 0.8–1.2 | |
| None[sound 1] | Hostile Mobs | Unused sound event | mob | None[sound 1] | 2.5 | 0.8–1.2 | |
| Ghast shoots | Hostile Mobs | When a ghast shoots a fireball | mob | subtitles | 0.7 | 0.8–1.2 | |
- ↑ a b Reports on Mojira.
Data values
[edit | edit source]ID
[edit | edit source]| Name | Identifier | Entity tags | Translation key |
|---|---|---|---|
ghast | fall_damage_immune |
entity |
| Name | Identifier | Numeric ID | Family | Translation key |
|---|---|---|---|---|
ghast | 41 |
ghastmobmonster | entity |
Entity data
[edit | edit source]Ghasts have entity data associated with them that contains various properties.
- [NBT Compound / JSON Object] Entity data
- Tags common to all entities see Template:Nbt inherit/entity/template
- Tags common to all mobs see Template:Nbt inherit/mob/template
- [Byte] ExplosionPower: The radius of the explosion created by the fireballs the ghast fires. Default value is 1.
Achievements
[edit | edit source]| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| Monster Hunter | Attack and destroy a monster. | Kill one of these 41 monsters:
| 15 | Bronze | |||
| It Spreads | Kill a mob next to a catalyst | Kill any mob that drops experience near a sculk catalyst, with the sole exception of the ender dragon. Mobs that drop no experience are ignored for this achievement. | 10 | Bronze | |||
| Return to Sender | Destroy a Ghast with a fireball. | Kill a ghast using a ghast fireball. | 30 | Silver | |||
Achievements that apply to all mobs:
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| Overkill | Deal nine hearts of damage in a single hit. | Damage can be dealt to any mob, even those that do not have nine hearts of health overall. | 30 | Bronze | |||
| Over-Overkill | Deal 50 hearts of damage in a single hit using the Mace | Damage can be dealt to any mob, even those that do not have 50 hearts of health overall. | 20 | Silver | |||
| Mob Kabob | Hit five mobs in the same Charge attack using the Spear. | Armor stands and players also count for this achievement as they are technically mobs. | 10 | Bronze | |||
Advancements
[edit | edit source]| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | Not Today, Thank You | Deflect a projectile with a Shield | Block any projectile with a shield. |
![]() | Return to Sender | Destroy a Ghast with a fireball | Kill a ghast by deflecting a ghast fireball back into it via hitting or shooting a projectile at the fireball. |
![]() | Uneasy Alliance | Rescue a Ghast from the Nether, bring it safely home to the Overworld... and then kill it | Receive kill credit for a ghast while being in the Overworld. The ghast does not have to be in the Overworld. |
![]() | Monster Hunter | Kill any hostile monster | Kill one of these 41 monsters:
|
![]() | Is It a Balloon? | Look at a Ghast through a Spyglass | — |
![]() | It Spreads | Kill a mob near a Sculk Catalyst | Kill any mob that drops experience near a sculk catalyst, with the sole exception of the ender dragon. Mobs that drop no experience are ignored for this advancement. |
![]() | Monsters Hunted | Kill one of every hostile monster | Kill each of these 41 monsters:
|
Advancements that apply to all mobs:
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | Adventure | Adventure, exploration and combat | Kill any mob, or be killed by any living entity. |
![]() | A Throwaway Joke | Throw a Trident at something. Note: Throwing away your only weapon is not a good idea. | Hit a mob with a thrown trident. |
![]() | Take Aim | Shoot something with an Arrow | Using a bow or a crossbow, shoot a mob with an arrow, tipped arrow, or spectral arrow. |
![]() | Mob Kabob | Hit five mobs in the same Charge attack using the Spear. | |
![]() | Arbalistic | Kill five unique mobs with one crossbow shot | This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed. |
![]() | Over-Overkill | Deal 50 hearts of damage in a single hit using the Mace | Damage can be dealt to any mob, even those that do not have 50 hearts of health overall. |
History
[edit | edit source]Development
[edit | edit source]| October 11, 2010 | Notch tweets that he "just made the most unfair mob ever even more unfair." He then added that "You will hate the Ghast." | ||||||
|---|---|---|---|---|---|---|---|
| October 22, 2010 | Originally, ghasts were intended to be able to spawn near Nether portals in the Overworld,[11] though they wouldn’t be able to pass through them.[12] However, the ability for ghasts to spawn in the Overworld was never implemented.[13] | ||||||
| October 29, 2010 | A preview of the Halloween Update was sent to two gaming companies; their articles[14][15] highlighted the behavior of the upcoming ghast mobs. | ||||||
Java Edition
[edit | edit source]| Java Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v1.2.0 | preview | ||||||
| Ghasts appear to expand slightly before shooting a fireball, similarly to a creeper about to explode.[16] However, this effect does not work in multiplayer. | |||||||
| Java Edition Beta | |||||||
| 1.7 | Ghasts now aim toward the player and not the camera. Prior to this, pressing F5 (going into third person view) allowed one to easily send the fireball over their head instead of at the character. | ||||||
| Java Edition | |||||||
| 1.0.0 | Beta 1.9 Prerelease | Ghasts now drop ghast tears. | |||||
| Ghasts are now affected by light and no longer appear with the same brightness anywhere. | |||||||
| Beta 1.9 Prerelease 5 | Killing ghasts by directly hitting them with a fireball grants the player the achievement "Return to Sender". | ||||||
| 1.1 | ? | As heard in .minecraft/resources/newsound/mob/ghast, ghasts now have an unused "affectionate scream", which is a high pitched horn sound (like the classic cartoon tugboat sounds). | |||||
| 1.2.1 | 12w05a | The ghast hitbox has been updated to incorporate their whole body. Prior to this, ghasts could be injured only by hitting their tentacles and lower body. | |||||
| ? | Ghasts now fire fireballs from their eyes instead of mouth.[17] | ||||||
| 1.3.1 | 12w18a | As a result of singleplayer being changed to an internal server, ghasts no longer visibly expand before shooting a fireball, alongside many other features broken by this change. | |||||
| 12w19a | Ghasts now make their death sound when killed rather than their hurt sound. | ||||||
| 1.6.1 | 1.6 | Ghasts no longer visibly catch fire when flying into fire or lava. | |||||
| 1.8 | 14w06a | The AI of ghasts has slightly changed:
| |||||
| The (now broken) code to make ghasts visibly expand while shooting was removed. | |||||||
| 1.14 | 18w43a | ||||||
| 1.16 | 20w06a | Ghasts now spawn in the soul sand valley biome in the Nether. | |||||
| Ghasts' sounds are now heard at shorter range. | |||||||
| 20w15a | Ghasts now spawn in the new basalt deltas biome. | ||||||
| 1.21.6 | 25w15a | ||||||
| 25w20a | Ghasts now have a flying_speed attribute that affects their flying speed.
| ||||||
| Ghasts now drop Music Disc Tears when killed by a player-deflected fireball. | |||||||
Bedrock Edition
[edit | edit source]| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.11.0 | build 1 | ||||||
| Ghasts are currently unobtainable in-game without editing. | |||||||
| v0.12.1 | build 1 | Ghasts can now be spawned using spawn eggs. | |||||
| Ghasts now spawn naturally in the Nether. | |||||||
| build 6 | Ghasts now hit the player more reliably. | ||||||
| build 7 | Ghasts now drop gunpowder and ghast tears. | ||||||
| build 8 | The hitbox of ghasts is now bigger. | ||||||
| build 13 | Ghasts now have sounds. | ||||||
| v0.13.0 | build 1 | The spawn rate of ghasts has been increased. | |||||
| build 4 | The spawn rate of ghasts has been increased even more. | ||||||
| v0.14.0 | build 1 | ||||||
| Bedrock Edition | |||||||
| 1.10.0 | beta 1.10.0.3 | ||||||
| 1.16.0 | beta 1.15.0.51 | Ghasts no longer spawn in Peaceful difficulty.[18] | |||||
| beta 1.16.0.51 | Ghasts now spawn in the soul sand valley biome. | ||||||
| beta 1.16.0.57 | Ghasts now spawn in the basalt deltas biome. | ||||||
| 1.21.80 Experiment | Preview 1.21.80.25 | ||||||
| Due to a bug, the ghast still uses its old 16×16-pixel shooting texture.[19] | |||||||
| 1.21.90 | Preview 1.21.90.25 | Ghasts now drop Music Disc Tears when killed by a player-deflected fireball. | |||||
| 1.21.100 | Preview 1.21.100.20 | The ambient sound interval for all ghasts has been adjusted to 4 seconds, matching Java Edition. | |||||
| 26.10 | Preview 26.10.20 | ||||||
Legacy Console Edition
[edit | edit source]| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | |
| TU7 | Ghasts now drop ghast tears. | ||||||
| TU9 | The volume of the ghast sound effects has been reduced. | ||||||
| The distance the ghast's sound effect for shooting a fireball can be heard from has been increased. | |||||||
| TU11 | The volume of the ghast sound effects has been further reduced. | ||||||
| TU12 | Ghasts now fire fireballs from their eyes instead of mouth. | ||||||
| TU19 | CU7 | 1.12 | 1.12 | 1.12 | Ghasts no longer visibly catch fire when flying into fire or lava. | ||
| 1.90 | |||||||
New Nintendo 3DS Edition
[edit | edit source]| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | |||||||
Data history
[edit | edit source]| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.11 | 16w32a | The entity ID of ghasts has been changed from Ghast to ghast. | |||||
| 16w40a | The ghast life tag is no longer used for anything, but still saved/read. | ||||||
| 1.13 | 17w47a | Numeric IDs for entities were presumably deprecated in this version.[more information needed] | |||||
Historical screenshots
[edit | edit source]-
Ghast texture shared by Notch on a 4chan thread
-
Screenshot of Notch’s 4chan comment featuring the ghast texture
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A ghast up close, shooting a fireball (with the old snowball texture) at the player
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A ghast opens its red eyes when it spits out fireballs (note old "expansion" effect)
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Ghasts (note old snowball texture)
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A ghast that is in a Nether fortress
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Prior to 1.3, ghasts would slightly expand when shooting a fireball
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Prior to 1.6, ghasts would catch fire when flying through lava
Issues
[edit | edit source]Issues relating to "Ghast" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
[edit | edit source]- In English, "ghast" is an archaic word meaning "ghastly".[20] H. P. Lovecraft first coined its use as the name for a monster (a vaguely humanoid one, in The Dream-Quest of Unknown Kadath), but "ghasts" have appeared in many other fantasy stories and games.
- Ghasts are considered to be fire-breathing ghosts in their Meet the Mob Minecraft.net article.[21]
- In their Mob Menagerie article, ghasts were said to be "large, incorporeal beings" whose origins are unclear. The article states that "they tend to avoid the fungal forests where it's harder to track their prey". They are also "immune to heat damage" because they have "spent so long in the Nether" that "they love the warmth of lava" there.[22]
- Alternatively, the Minecraft: Mobestiary, their appearance in A Minecraft Movie, and later merchandise portray ghasts as organic beings with a stomach system resembling a cannon.[23]
- The player can go inside of a ghast by falling through the top of it or flying (or jumping while attacking) up underneath it. If the player stands on top of the head, the player sees inside of it.
- If a ghast is trapped in a cube of a side length of one block, it shoots fireballs through the cube. This is because all mobs that shoot spawn the projectile one block in front of it to prevent the projectile from hitting the mob.
- On rare occasions, ghasts spawn in such a way as to see through blocks (usually trapped on all sides in a tight area). When this happens and the ghast has a "line of sight" through those blocks, it launches a fireball in the player's direction. This is reminiscent of a blaze but with explosive addition.
- C418 revealed in an AMA on Reddit that ghast sounds are taken from his pet cat, who makes them when disturbed while sleeping.[24]
- There is an unused ghast sound called "affectionatescream.ogg" in the game files. It can be heard in the last scene of the Nether Update: Official Trailer and during the elytra chase scene of A Minecraft Movie.
- These mobs have been referred to as "angry Ghasts" to distinguish them from happy ghasts and dried ghasts.[25]
Publicity
[edit | edit source]
- Two ghasts are featured in the Lego Minecraft set Minecraft Micro World - The Nether, along with a zombified piglin.
- In concept art for Minecraft Experience: Moonlight Trail, the side of a ghast is used to represent the Moon.[26]
Gallery
[edit | edit source]Screenshots
[edit | edit source]-
A normal idle ghast
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A shooting ghast in Java Edition
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A ghast in the Overworld during rain
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A ghast preparing to shoot in Bedrock Edition
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A ghast in front of Sunny
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The size of a ghast compared to Steve
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A ghast spawner
Mojang screenshots
[edit | edit source]-
A ghast in Pocket Edition
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A ghast flying through the Nether
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A ghast spitting a fireball at a player
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A preview of three ghasts in the soul sand valley
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Ari fighting a ghast in a soul sand valley
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A ghast floating
Textures
[edit | edit source]In other media
[edit | edit source]-
Artwork of a ghast
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Header of the ghast's Meet the Mob Minecraft.net article
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Header of the ghast's Mob Menagerie Minecraft.net article
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A ghast in promotional artwork for the Nether Update
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Official ghast artwork
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Animated official ghast artwork
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Ghast Spirit from Super Smash Bros. Ultimate
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A baby ghast in 15 Year Journey
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A ghast carrying a snifflet
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A ghast floating behind a camel
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Ghast micromobs from LEGO Minecraft
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LEGO Minecraft brick-built Ghast
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Official T-shirt artwork "Ghastbusters" made by JINX
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Official T-shirt artwork "Glimpse" made by JINX
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Official T-shirt artwork "Postcard" made by JINX
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Official T-shirt artwork "Rumor Has It" made by JINX
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A glow in the dark ghast T-Shirt
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An officially licensed ghast hoodie
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Ghast plush made by JINX
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An official ghast action figure
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"Never Trick or Treat in the Nether," an official tote bag sold for Halloween
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A Ghast pictured in the Mobestiary
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An officially licensed Nerf Ghast gun
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The Secret Ghast, featured in the Trails & Tales Event
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A unique sprite of a crying ghast appearing in the Minecraft launcher on Halloween, 2023
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Ghasts as they appear in A Minecraft Movie
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Baby ghasts as they appear in Minecraft Dungeons
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Ghasts as they appear in Minecraft Dungeons
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Ghasts as they appear in Minecraft: Story Mode
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Ghasts as they appear in Minecraft: Woodsword Chronicles
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A ghast in the Plastic Texture Pack
References
[edit | edit source]- ↑ a b MC-49640 – Ghasts don't aggro unless you're at the exact same height they are flying – resolved as "Works As Intended".
- ↑ MCPE-45311 – Ghast holding onto its fire charge till the player re-enters it’s vicinity.
- ↑ MC-190140 – Ghasts are not considered undead mob – resolved as "Invalid".
- ↑ MC-238622 – Ghasts can drown – resolved as "Works As Intended".
- ↑ MC-200929 – Ghast are harmed with potion of harming – resolved as "Works As Intended".
- ↑ MC-238623 – Ghasts are affected by the poison effect – resolved as "Works As Intended".
- ↑ MC-200937 – Ghast are not affected with the smite enchantment – resolved as "Works As Intended".
- ↑ MC-162557 – Withers no longer attack ghasts – resolved as "Works As Intended".
- ↑ MC-250234 – A ghast which is attacked by another monster doesn't attack the monster – resolved as "Works As Intended".
- ↑ MC-248332 – Bees, ghasts, phantoms, and allays can destroy turtle eggs
- ↑ "@jakeyyyboyy if you've got a gate, they can (rarely) spawn there." – @notch (Markus Persson) on X (formerly Twitter), October 22, 2010
- ↑ "@FFFruedy they'll spawn near the portals, yes. Rarely. But they won't actually travel through." – @notch (Markus Persson) on X (formerly Twitter), October 22, 2010
- ↑ "@BlakesAwesome No it doesn't" – @jeb_ (Jens Bergensten) on X (formerly Twitter), April 1, 2011
- ↑ Minecraft Halloween Update hands-on; PC Gamer - October 29, 2010
- ↑ Hands-On With the Minecraft Halloween Update; Indie Games Plus - October 29, 2010
- ↑ Minecraft Halloween Update - Slipgate Adventures 2.avi; PC Gamer - October 29, 2010
- ↑ MC-200927
- ↑ MCPE-53383 – resolved as "Fixed".
- ↑ MCPE-218741
- ↑ https://www.merriam-webster.com/dictionary/ghast
- ↑ "Meet the Ghast" by Tom Stone – Minecraft.net, May 22, 2017. "A ghost that can breathe fireballs - and as scary scenarios go, that's pretty strong."
- ↑ "Mob Menagerie: Ghast" by Duncan Greere – Minecraft.net, January 4, 2024. "Ghasts are large, incorporeal beings that float around the Nether. It’s not clear where they came from, or why, but...they tend to avoid the fungal forests where it’s harder to track their prey. Most of the time they just bob around, with their legs, or tentacles, or whatever they are, dangling below them and their eyes tightly closed.
...Ghasts are affected by poison, but having spent so long in the Nether they’ve become immune to heat damage. In fact, they love the warmth of lava – and if they pass under a lava fall or sink into a pool of the stuff, they’ll slow down a little to enjoy it." - ↑ "Minecraft Ghast Skeleton Unisex Comfort Colors T-Shirt" – Minecraft.net.
- ↑ http://www.reddit.com/r/IAmA/comments/nbe2h/i_am_the_composer_and_sound_designer_of_minecraft/c37sjyb
- ↑ "Minecraft Java Edition 1.21.6" by Java Team – Minecraft.net, June 17, 2025. "In the background two players are battling angry Ghasts."
- ↑ "A brand-new Minecraft experience is emerging … and it starts in the forest 🌲🌙
#MinecraftExperience: Moonlight Trail is an outdoor nighttime experience launching soon in Buenos Aires, with more cities to follow!
Are you ready to explore?" – @Minecraft (Minecraft) on X (formerly Twitter), March 21, 2026
External links
[edit | edit source]- "Meet the Ghast" by Tom Stone – Minecraft.net, May 22, 2017.
- "Mob Menagerie: Ghast" by Duncan Greere – Minecraft.net, January 4, 2024.



