เนเธอร์
อย่าใช้แม่แบบนี้ที่ด้านบนสุดของหน้า กรุณาย้ายประกาศนี้ลงไปในส่วนที่เหมาะสมและใช้
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เนเธอร์นั้นเป็นมิติที่อันตรายหนึ่ง ที่เต็มไปด้วยไฟ ลาวา พืชเห็ดต่างๆ, และม็อบที่ไม่เป็นมิตรมากมาย
การเข้าถึง
[แก้ไข | แก้ไขต้นฉบับ]
ในการเข้าถึงเนเธอร์, ผู้เล่นต้องทำการสร้างประตูมิติเนเธอร์ในโลกปกติ (ประตูมิติที่ถูกสร้างในดิเอนด์นั้นจะไม่สามารถทำงานได้) ในการสร้างประตูมิติ, ผู้เล่นต้องทำการสร้างกรอบสีเหลี่ยมผืนผ้าที่ทำมาจากหินอ็อบซีเดียน, โดยสามารถมีขนาดตั้งแต่ 4×5 จนถึง 23×23 และเมื่อสร้างเสร็จแล้ว, จพสามารถทำการเปิดใช้งานประตูมิติโดยการจุดไฟไปยังกรอบ โดยการใช้ ที่จุดไฟ, ลูกไฟ, dispenser และอื่นๆ
ประตูมิติที่ถูกเปิดใช้งานแล้ว จะสามารถทำให้เอนทิตี้ส่วนใหญ่ (ยกเว้นวิทเธอร์, มังกรเอนเดอร์ และเอนทิตี้ที่ถูกขี่ หรือที่กำลังขี่อยู่) โดยจะถูกนำพาไปยังประตูมิติคู่ขนานในเนธอร์ ในโหมดเอาชีวิตรอด, ผู้เล่นต้องยืนอยู่ในมิติเนเธอร์เป็นเวลา 4 วินาทีในการเข้าถึงเนเธอร์ ผู้เล่นสามารถเดินออกมาจากประตูมิติได้เมื่อการนำผานั้นเสร็จสิ้นแล้ว ประตูมิติจะสร้างเสียงเอฟกต์ให้กับผู้เล่นในระหว่างการใช้ประตูมิติ โดยถ้าไม่มีประตูมิติคู่ขนานในเนธอร์ ประตูมิติขนาด 4×5 จะถูกสร้างขึ้นใหม่ โดยสามารถทำลายประตูมิติโดยการทำลายขอบประตูมิติที่ทำมาจากหินอ็อบซีเดียน, หรือแรงระเบิดที่เกิดขึ้นใกล้เคียง, หรือการวางน้ำ หรือลาวาจากในถัง หรือ dispenser โดยบล็อกที่อยู่ตรงมุมของประตูมิตินั้นสามารถทำลายได้ โดยที่ไม่ทำลายประตูมิติ
โนโลกแบบ Old[รุ่น Bedrock เท่านั้น], ที่จะสร้างประตูมิติ โดยประตูมิติต้องถูกวางโดยการใช้คำสั่งและเปิดสูตรโกงเท่านั้น[รุ่น Bedrock เท่านั้น] และเมื่อกระทำเช่นนั้นแล้ว, เนเธอร์ก็จะมีขนาด 256×256 เช่นเดียวกับในโลกปกติ, และถ้าประตูมิติถูกสร้างอีกครั้งในเนเธอร์มันจะทำให้ผู้เล่นไปเกิดนอกขอบของโลก
ลักษณะ
[แก้ไข | แก้ไขต้นฉบับ]หินดานนั้นจะประกบชั้นบนสุด(ใต้ชั้น 127) และด้านล่างอีก 4 ชั้นในลักษณะอย่างหยาบๆ, ซึ่งทำให้เนเธอร์นั้นมีความสูง 127 บล็อก ไม่เหมือนกับในโลกปกติที่จะสามารถมีความสูงสูงสุดที่ 256 บล็อกในโลกแบบ infinite ทั้งในรุ่น Java และ Bedrock, ส่วนขนาดในแนวนอนนั้นมีขนาดที่ไม่สิ้นสุดในรุ่น Bedrock, โดนระยะการสร้างสูงสุดของเนเธอร์นั้นอยู่ที่ 128 บล็อก, ถึงแม้ว่าในมิติอื่นๆจะเป็น 256 ทั้งหมด
ในเนธอร์นั้นไม่มีวัฏจักรเวลา และไม่มีสภาพอากาศเช่นกัน โดยแหล่งแสงที่สำคัญของเนเธอร์นั้นจะประกอบไปด้วยไฟ ลาวา ประตูมิติ หินเรืองแสง และบล็อกเห็ดเรืองแสง โดยในมี่มี่มีสถาพแสงเป็น 0 จะพบความสว่างพื้นหลังได้ต่ำกว่ามิติอื่นๆ โดยหลักการทำงานของแสงในเนธอร์นั้นจะมีลักษณะเช่นเดียวกับโลกกปติ และดิเอนด์
ม็อบส่วนใหญ่ในมิตินี้นั้นจะเป็นม็อบที่ไม่เป็นมิตร และค่อนข้างจะอันตราย
โดยพิกัดตำแหน่งในเนธอร์นั้นจะมีความสัมพันธ์กันในระนาบแกนนอน โดยจะมีอัตตราที่ 8:1 โดยโลกปกติต่อเนเธอร์ ยกตัวอย่างเช่น หากผู้เล่นเข้าไปยังเนเธอร์ที่พิกัด x=0, z=0 และเดินทางต่อในเนธอร์จนถึง x=1000, z=1000 และออกประตูมิติไปยังโลกปกติ จะทำให้ผู้เล่นไปปรากฎที่พิกัดตำแหน่ง x=8000, z=8000. ซึ่งลักษณะเช่นนี้จะสามารถใช้ในการเดินทางระยะไกลมากๆในโลกปกติได้

ไอเทมและบล็อกส่วนใหญ่ในเนเธอร์นั้นจะมีลักษณะและพฤติกรรมเหมือนกับในโลกปกติ ยกเว้นบางกรณีดังต่อไปนี้:
- เตียงจะระเบิดและก่อให้เกิดไฟออกมา เมื่อผู้เล่นพยายามที่จะนอนบนเตียง โดยมีแรงระเบิดที่ระดับ 5 ซึ่งจะเป็นแรงระเบิดที่มากกว่าแรงระเบิดของ TNT ซึ่งมีแรงระเบิดที่ระดับ 4 ดังนั้นจะไม่สามรถใช้เตียงในการตั้งจุดเกิดในเนธอร์ได้
- One has to use a powered respawn anchor to respawn in the nether, but when it runs out of charges, the player once again respawns in the Overworld.
- There is no way to place liquid water in the Nether without the use of commands, except inside a cauldron.
- Using water buckets produces steam particles and a hissing sound, leaving the player with an empty bucket.
- Ice that is melted or smashed in the Nether does not produce water.
- A wet sponge instantly becomes a regular sponge when placed.
- If somehow placed using cheats or when placed inside a cauldron, water takes on a reddish-brown color.[รุ่น Bedrock เท่านั้น]
- Lava flows twice as far (eight blocks) and six times as fast in the Nether compared to Overworld.
- Grass blocks and leaves take a dead-looking brownish color since the Nether is a warm biome.
- Maps generate a brown-gray static pattern. The player's direction indicator spins randomly; its location is still relative to the player's location in the Nether, except in the New Nintendo 3DS Edition, where it is always in the center of the map.
- Clocks spin wildly, making it impossible to tell the time while in the Nether. Compasses also spin wildly unless connected to a Lodestone, which they then point toward.
- Snow golems rapidly take fire damage and die, due to the Nether being a warm biome. However, they can survive if they have the
กันไฟ status effect.
สภาพแวดล้อม
[แก้ไข | แก้ไขต้นฉบับ]The Nether features unique cave-like terrain with no sky. Lava and fire are common hazards everywhere in the nether. Areas distant from the player are shrouded in a fog.
ไบโอม
[แก้ไข | แก้ไขต้นฉบับ]The Nether is divided into several biomes just like the overworld, each featuring unique terrain, mobs, structures, the color of the ambient fog, etc. There are currently five biomes in the Nether.
| ชื่อไบโอม | คำอธิบาย | ภาพ |
|---|---|---|
| ที่รกร้างเนเธอร์ | ไบโอมนี้เคยเป็นไบโอมที่พบได้ทุกที่ในเนเธอร์ ในไบโอมนี้จะสามารถพบม็อบต่างๆ เช่น แก๊สต์, กลุ่มของซอมบี้พิกลิน และสไลม์ไฟ หรือเอนเดอร์แมนในบางครั้ง. รวมไปถึงสิ่งก่อสร้างบางอย่างๆ, เช่นสายแร่้แร่ควอตซ์เนเธอร์ และสายแร่แร่ทองเนเธอร์, บล็อกต่างๆเช่นกลุ่มของหินเรืองแสง, ป้อมปราการเนเธอร์ และ Bastion remnant | |
| หุบเขาทรายวิญญาณ | หุบเขาทรายวิญญาณนั้นเป็นถ้ำขนาดใหญ่ที่ทอดเยาตัดผ่านภูมิประเทศปกติของเนเธอร์ต่างๆ โดยจุดสังเกตเฉพาะของไบโอมนี้ตือ ซากของฟอซซิลเนเธอร์ที่พบได้ตามผิวภูมิประเทศ ในรูปทรงและขนาดต่างๆ, ลาวาจำนวนมาก, หมอกสีฟ้, เสาหินขนาดใหญ่ที่ประกอบจากหินบะซอลต์, ไฟวิญญาณมากมาย, และป้อมปราการเนเธอร์ในบางครั้ง โดยภูมิประเทศของไบโอมนี้ส่วนใหญ่ประกอบมาจากทราบวิญญาณ ดินวิญญาณ และหินบะซอลต์
โดยไบโอมนี้มีความอันตรายเป็นอย่างมาก เนื่องจากอัตตราการเกิดของแก๊สต์, กลุ่มของโครงกระดูก และเอนเดอร์แมนที่สูงมาก, และประกอบกับที่มีทรายวิญญาณกระจายอยู่ทั่วไป ซึ่งจะลดความเร็วการเดิน หรือวิ่งของผ฿้เล่นลง ทำให้ยากต่อการเดิน หรือหนี ซึ่งเป็นที่แนะนำให้ผู้เล่นหลีกเลี่ยงไบโอมนี้ เว้นแต่ถ้าผู้เล่นนั้นมีอุปกรณ์/แผนการในการเดินข้ามภูมิประเทศที่คิดมาอย่างรอบตอบและดีมาแล้ว |
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| ป่าสีเลือด | The Crimson Forest is a “red” crimson-themed biome, with warped and crimson fungi as well as huge crimson fungi scattered around the environment.
There are huge fungi structures that contain weeping vines hanging off them and may also have a few blocks of shroomlight. The floor of the biome is covered in crimson nylium, with crimson roots growing. Occasional patches of netherrack and red nether wart blocks are found scattered throughout the biome. In the ceiling, apart from glowstone clusters, there are sparse nether wart block stalactites with vines growing. Piglins, zombified piglins and hoglins naturally spawn in this biome. The abundance of hoglins in this biome makes it a great source of food in the Nether. |
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| ป่าวิปริต | The warped forest is a dense, “blue” warped-themed biome, with warped and crimson fungi as well as huge warped fungi scattered around.
The huge fungi structures may have a few blocks of shroomlight scattered around them. The floor of the biome is covered in warped nylium, with warped roots and nether sprouts growing. Occasional patches of raw netherrack and warped wart blocks can be found scattered throughout the biome. Endermen are the only mobs that spawn in this biome, and they spawn frequently. This makes the warped forest an ideal location to collect ender pearls to access the End. This biome is also a relatively safe place to reside in the Nether, due to the fact that no hostile mobs spawn here (except those that are spawned with bastion remnants, which generate in this biome.) |
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| สันดอนหินบะซอลต์ | A gray biome, the Basalt Deltas are said to be the remnant of ancient volcanic eruptions.
The ground consists of basalt and blackstone blocks, with small patches of netherrack and pools of lava. The shape of the terrain is chaotic and uneven, making it somewhat difficult to traverse and build on. As a result, bastion remnants do not generate in this biome. When this biome borders a lava ocean, clusters of basalt form near the coast. Magma cubes have a high spawn rate in this biome, making the Basalt Deltas the best place to farm Magma Cream. |
โครงสร้าง และสิ่งก่อสร้างที่เกิด
[แก้ไข | แก้ไขต้นฉบับ]The Nether contains a variety of unique generated structures. Though equally vast, contains far fewer types of generated structures than the Overworld.
| Name | Description | Image |
|---|---|---|
| ป้อมปราการเนเธอร์ | Nether Fortresses are large, castle-like structures that are composed of nether bricks. This structure is often found bridging over lava seas, and buried by netherrack.
This structure is the only place wither skeletons and blazes spawn. The fortresses also contain blaze spawners, as well as small nether wart farms where nether wart can be obtained. Nether Fortresses can be found in all nether biomes except for crimson forests, and warped forests, however a fortress may spawn on the edge of a biome and generate into both forest types. |
|
| ฟอสซิลเนเธอร์ | Nether Fossils are a variation of the fossil structure found in the overworld. This structure has 14 different designs.
Unlike the fossils in the overworld, coal ore does not generate within these fossils. This structure generates exclusively within soul sand valley biomes. |
|
| Bastion Remnant | Bastion Remnants are large fortifications made up of blackstone and blackstone bricks. A large amount of gold and gold blocks can be found within these structures. In certain structures, you can find nether wart farms, which provide an alternative place to find nether wart.
These structures are inhabited by the piglins, and in certain structures hoglins as well. These structures generate within any nether biome except for the basalt deltas. |
|
| วากปรักหัหผังของประตูมิติ | A structure containing what appears to be a destroyed nether portal and various types of stone or blackstone materials, when generating in the overworld or nether, respectively. Netherrack generates on the ground around the portal, and a chest generates with the structure.
These structures can be found in any overworld and nether biome. |
ลักษณะภูมิประเทศ
[แก้ไข | แก้ไขต้นฉบับ]The nether has a lot of different terrain features which generate within the biomes of the Nether.
| ชื่อ | คำอธิบาย | ภาพ |
|---|---|---|
| ทะเลลาวา | Lava Seas generate at and below level 30 in all Nether biomes. | |
| กลุ่มของหินเรืองแสง | Glowstone clusters generate on the ceiling of the Nether in all biomes. | |
| เสาหินบะซอลต์ | Basalt pillars generate in Soul Sand Valley biomes. |
ม็อบ
[แก้ไข | แก้ไขต้นฉบับ]The Nether is home to its own share of mobs, most of which are fire- and lava-proof. Skeletons, chickens, and endermen are the only Overworld mobs that can naturally spawn in the Nether; ในรุ่น Java, baby zombified piglins may spawn as chicken jockeys.
Other Overworld mobs do not naturally spawn in the Nether but can be teleported through portals (with the exception of withers and ender dragons).
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| Blaze | Chicken Jockey [JE เท่านั้น] |
เอนเดอร์แมน | แก็สต์ | ฮอกลิน | สไลม์ไฟ | พิกลิน | โครงกระดูก | สไตร์เดอร์ | โครงกระดูกวิทเทอร์ | ซอมบี้พิกลิน |
บล็อก
[แก้ไข | แก้ไขต้นฉบับ]ที่เกิดขึ้นตามธรรมชาติ
[แก้ไข | แก้ไขต้นฉบับ]Naturally generated blocks includes those that are created through the world seed.
สร้างขึ้นโดยธรรมชาติ
[แก้ไข | แก้ไขต้นฉบับ]Naturally created blocks are created through a combination of events that lead these blocks to be placed by natural causes, not by the player.
| ภาพ | ชื่อ |
|---|---|
| อากาศ | |
| หินดาน | |
| ลาวา | |
| หินอ็อบซีเดียน | |
| ประตูมิติเนเธอร์ | |
| หินดำ | |
| หินเนธอร์[BE เท่านั้น] |
โครงสร้าง
[แก้ไข | แก้ไขต้นฉบับ]These blocks are generated as part of nether fortresses, bastion remnants, and ruined portals, but only when the "generated structures" option is on.
Generation in Bedrock Edition
[แก้ไข | แก้ไขต้นฉบับ]ในรุ่น Bedrock, when Overworld biomes generated in the Nether dimension, at layer 30, the lava sea is replaced with water sea. Passive mobs cannot spawn, while monsters can. Overworld structures cannot generate, but nether fortresses still generate. Nether mobs such as zombified piglins and magma cubes can spawn only as part of the fortress. Overworld mineral veins still generate as normal, but no Nether vein mineral generates. Despite lava springs being the only light source, the lighting is reasonable, as players can still see without light sources. The fog is the same as sky color in the overworld. No trees generate, and only some vegetation such as kelp, seagrass, flowers, grass, fern, sugar cane, cactus, and mushroom can generate in sparse quantities, and disks are also rare. Additionally, the Nether music track is exclusive to this dimension.
ข้อมูลทางเทคนิค
[แก้ไข | แก้ไขต้นฉบับ]ไอดี
[แก้ไข | แก้ไขต้นฉบับ]| ชื่อ | ตัวระบุ | ไอดีตัวเลข |
|---|---|---|
the_nether | -1 |
โฟลเดอร์
[แก้ไข | แก้ไขต้นฉบับ]ในรุ่น Java, the Nether is stored in .minecraft/saves/worldname/DIM-1. Deleting this file resets the Nether, so that all player-made changes and buildings in that dimension are undone.
ในรุ่น Bedrock, the com.mojang/minecraftWorlds/world ID/db folder contains several collections of chunks. Some of these files are used for the Nether, but it is impossible to tell which ones simply by reading the file name.
ความสำเร็จ
[แก้ไข | แก้ไขต้นฉบับ]| ไอคอน | ความสำเร็จ | คำอธิบายในเกม | ความต้องการที่แท้จริง (ถ้าแตกต่าง) | คะแนนเกมเมอร์ที่ได้รับ | ประเภทถ้วยรางวัล (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | อื่น ๆ | ||||||
|
| Into The Nether{ "anchor": "", "title": "Into The Nether", "icon": "", "title": "Into The Nether", "description": "สร้างประตูเนเธอร์
", "requirements": "จุดไฟเปิดใช้งานประตูเนเธอร์
", "gamerscore": "30G
", "trophytype": "Bronze
", "rewards": "พื้นผิวส่วนล่าง "Feel the Nether"
" } | สร้างประตูเนเธอร์ | จุดไฟเปิดใช้งานประตูเนเธอร์ | 30G | Bronze | ||
ความก้าวหน้า
[แก้ไข | แก้ไขต้นฉบับ]There is a whole tab dedicated to the Nether in the advancement system, all involving visiting the Nether in some way in order to advance.
| ไอคอน | ความก้าวหน้า | คำอธิบายในเกม | สิ่งที่ต้องทำ (อธิบายเพิ่มเติม) |
|---|---|---|---|
![]() | เราต้องไปให้ลึกกว่านี้ (We Need to Go Deeper) | Build, light and enter a Nether Portal | Enter the Nether dimension. |
![]() | เนเธอร์ (Nether) | Bring summer clothes | Enter the Nether dimension. |
![]() | กลับคืนสู่ผู้ส่ง (Return to Sender) | Destroy a Ghast with a fireball | Kill a ghast by deflecting a ghast fireball back into it via hitting or shooting a projectile at the fireball. |
![]() | วันวานเหล่านั้น (Those Were the Days) | Enter a Bastion Remnant | — |
![]() | ซ่อนเร้นในความลึก (Hidden in the Depths) | Obtain Ancient Debris | Have an ancient debris in the inventory. |
![]() | ปริภูมิย่อยฟองสบู่ (Subspace Bubble) | Use the Nether to travel 7 km in the Overworld | Use the Nether to travel between 2 points in the Overworld with a minimum horizontal euclidean distance of 7000 blocks between each other, which is 875 blocks in the Nether. |
![]() | ป้อมปราการสุดสยอง (A Terrible Fortress) | Break your way into a Nether Fortress | Enter a nether fortress. |
![]() | โอ้ ช่างแวววาว (Oh Shiny) | Distract Piglins with gold | While aggravated, give a piglin one of these 27 gold-related items in the
#piglin_loved item tag:
|
![]() | เรือลำนี้มีขา (This Boat Has Legs) | Ride a Strider with a Warped Fungus on a Stick | Use a warped fungus on a stick while riding a strider, decreasing its durability. |
![]() | พันธมิตรแบบไม่สบายใจ (Uneasy Alliance) | Rescue a Ghast from the Nether, bring it safely home to the Overworld... and then kill it | Kill a ghast while being in the Overworld. The ghast does not have to be in the Overworld. |
![]() | หมูสงคราม (War Pigs) | Loot a Chest in a Bastion Remnant | Open a naturally generated, never-before opened chest containing one of the bastion chest loot tables. |
![]() | หุ้มฉันด้วยเศษแร่โบราณ (Cover Me in Debris) | Get a full suit of Netherite armor | Have a full set of netherite armor in the inventory. |
![]() | โครงกระดูกที่แสนจะน่ากลัว (Spooky Scary Skeleton) | Obtain a Wither Skeleton's skull | Have a wither skeleton skull in the inventory. |
![]() | สู่กองไฟ (Into Fire) | Relieve a Blaze of its rod | Have a blaze rod in the inventory. |
![]() | จุดหมายของนักท่องเที่ยวอันร้อนแรง (Hot Tourist Destinations) | Explore all Nether biomes | Visit all of the 5 following biomes: The advancement is only for Nether biomes. Other biomes may also be visited, but are ignored for this advancement. |
![]() | สถานอันเหี่ยวเฉา (Withering Heights) | Summon the Wither | Be within a 100.9×100.9×103.5 cuboid centered on the wither when it is spawned. |
![]() | นักปรุงยาท้องถิ่น (Local Brewery) | Brew a Potion | Pick up an item from a brewing stand potion slot. This does not need to be a potion. Water bottles or even glass bottles can also trigger this advancement. |
![]() | นำดวงประทีปกลับบ้าน (Bring Home the Beacon) | Construct and place a Beacon | Be within a 20×20×14 cuboid centered on a beacon block when it realizes it has become powered. |
![]() | ค็อกเทลที่รุนแรง (A Furious Cocktail) | Have every potion effect applied at the same time | Have all of these 17 status effects applied to the player at the same time:
|
![]() | วิศกรดวงประทีป (Beaconator) | Bring a Beacon to full power | Be within a 20×20×14 cuboid centered on a beacon block when it realizes it is being powered by a size 4 pyramid. |
![]() | เรามาถึงจุดนี้ได้อย่างไร? (How Did We Get Here?) | Have every effect applied at the same time | Have all of these 34 status effects applied to the player at the same time:
The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement. |
ประวัติ
[แก้ไข | แก้ไขต้นฉบับ]| indev | |||||
|---|---|---|---|---|---|
| 0.31 (January 7, 2010) | Added a map theme named "Hell". It was a normal map, but with a lava ocean, perpetually dim lighting, and a black sky with dull red clouds. Map themes were later removed in Infdev.
{"type": "indev", "version": "0.31 (January 7, 2010)", "content": "Added a (link to map theme article, displayed as map theme) named \"Hell\". It was a normal map, but with a lava ocean, perpetually dim lighting, and a black sky with dull red clouds. Map themes were later removed in (link to Infdev article, displayed as Infdev)."} | ||||
| alpha | |||||
| September 18, 2010 | Notch mentions the return of the hell biome, and that it can be used for fast travel, based on a transportation method used in the novel series The Wheel of Time by Robert Jordan. Within a dangerous transportation system, "the Ways", people could travel a massive amount of distance in a few days instead of weeks.
{"type": "alpha", "version": "September 18, 2010", "content": "Notch mentions the return of the hell biome, and that it can be used for fast travel, based on a transportation method used in the novel series ''(link to wikipedia:The Wheel of Time article, displayed as The Wheel of Time)'' by Robert Jordan. Within a dangerous transportation system, \"the Ways\", people could travel a massive amount of distance in a few days instead of weeks."} | ||||
| v1.2.0 | October 4, 2010 | This announcement poster hinted that the hell world would utilize portals and that distance traveled inside the hell world would be multiplied greatly on the map above ground.
{"type": "alpha", "version": "v1.2.0", "snap": "October 4, 2010", "content": "This announcement poster hinted that the hell world would utilize (link to portals article, displayed as portals) and that distance traveled inside the hell world would be multiplied greatly on the map above ground."} | |||
| October 8, 2010 | Notch reveals a new block type, now known as soul sand, that would be included in the new dimension.
{"type": "alpha", "version": "v1.2.0", "snap": "October 8, 2010", "content": "Notch reveals a new block type, now known as soul sand, that would be included in the new dimension."} | ||||
| October 10, 2010 | A screenshot was released by Notch depicting what the Nether would look like.
{"type": "alpha", "version": "v1.2.0", "snap": "October 10, 2010", "content": "A screenshot was released by (link to Notch article, displayed as Notch) depicting what the Nether would look like."} | ||||
| October 11, 2010 | Notch makes mention of the first mob to be added to the Nether, saying "You will hate the Ghast."
{"type": "alpha", "version": "v1.2.0", "snap": "October 11, 2010", "content": "Notch makes mention of the first mob to be added to the Nether, saying \"You will hate the (link to Ghast article, displayed as Ghast).\""} | ||||
| October 25, 2010 | Notch tweets that he is working on the second new Nether mob, and says that they are less dangerous but are otherwise "pointless."
{"type": "alpha", "version": "v1.2.0", "snap": "October 25, 2010", "content": "Notch tweets that he is working on the second new Nether mob, and says that they are less dangerous but are otherwise \"pointless.\""} | ||||
| October 29, 2010 | Notch was conflicted on naming the new dimension; he wanted to avoid "re-using existing religious names", and wanted to use a more creative and original name. He considered both "the Slip" and "the Nexus" but felt that neither felt "[M]inecrafty enough". It was eventually changed to "the Nether" on the day of the Halloween Update release.
{"type": "alpha", "version": "v1.2.0", "snap": "October 29, 2010", "content": "Notch was conflicted on naming the new dimension; he wanted to avoid \"re-using existing religious names\", and wanted to use a more creative and original name. He considered both \"the Slip\" and \"the Nexus\" but felt that neither felt \"[M]inecrafty enough\". It was eventually changed to \"the Nether\" on the day of the Halloween Update release."} | ||||
| preview | A preview of the Halloween Update was sent out to two gaming websites later that day.[1] Interestingly, the name "the Slip" was used in this release.
{"type": "alpha", "version": "v1.2.0", "snap": "preview", "content": "A preview of the Halloween Update was sent out to two gaming websites later that day. Interestingly, the name \"the Slip\" was used in this release."} | ||||
| preview | Added the Nether, including ghasts, zombie pigmen, netherrack, soul sand, glowstone, and nether portals.
{"type": "alpha", "version": "v1.2.0", "snap": "preview", "content": "Added the Nether, including (link to ghast article, displayed as ghasts), (link to zombie pigmen article, displayed as zombie pigmen), (link to netherrack article, displayed as netherrack), (link to soul sand article, displayed as soul sand), (link to glowstone article, displayed as glowstone), and (link to nether portal article, displayed as nether portals)."} | ||||
| v1.2.2 | Lava was made to flow farther than it did on the Overworld.
{"type": "alpha", "version": "v1.2.2", "content": "Lava was made to flow farther than it did on the Overworld."} | ||||
| beta | |||||
| May 2, 2011 | Portals were made to function properly in multiplayer, allowing players in servers to teleport between the Overworld and the Nether.
{"type": "beta", "version": "May 2, 2011", "content": "Portals were made to function properly in multiplayer, allowing players in servers to teleport between the Overworld and the Nether."} | ||||
| 1.6 | Test Build 3 | Beds in the Nether were made to explode if used.
{"type": "beta", "version": "1.6", "snap": "Test Build 3", "content": "(link to Bed article, displayed as Beds) in the Nether were made to explode if used."} | |||
| Java Edition | |||||
| 1.0.0 | September 16, 2011 | Jens Bergensten tweets a teaser screenshot of changes to the Nether terrain generation, including nether fortresses.
{"type": "java", "version": "1.0.0", "snap": "September 16, 2011", "content": "(link to Jens Bergensten article, displayed as Jens Bergensten) tweets a teaser screenshot of changes to the Nether terrain generation, including nether fortresses."} | |||
| September 19, 2011 | Jens releases a second teaser screenshot, showcasing the structure of the upcoming nether fortresses.
{"type": "java", "version": "1.0.0", "snap": "September 19, 2011", "content": "Jens releases a second teaser screenshot, showcasing the structure of the upcoming nether fortresses."} | ||||
| September 21, 2011 | Jens mentions that he is finished with most of the new Nether features, including two new mobs, one of which is a "retexturing attempt".
{"type": "java", "version": "1.0.0", "snap": "September 21, 2011", "content": "Jens mentions that he is finished with most of the new Nether features, including two new mobs, one of which is a \"retexturing attempt\"."} | ||||
| Beta 1.9 Prerelease | Many new additions to the nether, including: magma cubes, blazes (as well as blaze spawners and blaze rods), nether fortresses (including nether bricks, nether brick stairs and Nether brick fences), nether wart, ghast tears dropped by ghasts and gold nuggets dropped by zombie pigmen.
{"type": "java", "version": "1.0.0", "snap": "Beta 1.9 Prerelease", "content": "Many new additions to the nether, including: (link to magma cube article, displayed as magma cubes), (link to blaze article, displayed as blazes) (as well as blaze spawners and (link to blaze rod article, displayed as blaze rods)), (link to nether fortress article, displayed as nether fortresses) (including (link to nether bricks article, displayed as nether bricks), (link to nether brick stairs article, displayed as nether brick stairs) and (link to Nether brick fence article, displayed as Nether brick fences)), (link to nether wart article, displayed as nether wart), (link to ghast tear article, displayed as ghast tears) dropped by ghasts and (link to gold nugget article, displayed as gold nuggets) dropped by zombie pigmen."} | ||||
| Beta 1.9 Prerelease 4 | With the addition of the Silk Touch enchantment, it was possible to legitimately obtain water using ice in the Nether.
{"type": "java", "version": "1.0.0", "snap": "Beta 1.9 Prerelease 4", "content": "With the addition of the (link to Silk Touch article, displayed as Silk Touch) enchantment, it was possible to legitimately obtain (link to water article, displayed as water) using (link to ice article, displayed as ice) in the Nether."} | ||||
| Beta 1.9 Prerelease 5 | The ability to pick up ice blocks with the Silk Touch enchantment was removed.
{"type": "java", "version": "1.0.0", "snap": "Beta 1.9 Prerelease 5", "content": "The ability to pick up ice blocks with the Silk Touch enchantment was removed."} | ||||
| 1.2.1 | 12w06a | Snow golems now take damage in the Nether.
{"type": "java", "version": "1.2.1", "snap": "12w06a", "content": "(link to Snow golem article, displayed as Snow golems) now take damage in the Nether."} | |||
| 1.3.1 | 12w16a | Added the /give command. Using it to get water or flowing_water blocks allows another way to place water in the nether.
{"type": "java", "version": "1.3.1", "snap": "12w16a", "content": "Added the <!-- Command --><code class=\"nowrap\">/(link to คำสั่ง/give article, displayed as give)</code><!-- /Command --> command. Using it to get water or flowing_water blocks allows another way to place water in the nether."} | |||
| 12w17a | Ice can now be obtained with Silk Touch again, but ice no longer melts into water in the Nether.
{"type": "java", "version": "1.3.1", "snap": "12w17a", "content": "Ice can now be obtained with Silk Touch again, but ice no longer melts into water in the Nether."} | ||||
| 12w22a | Rarely, Nether portals spawn zombie pigmen.
{"type": "java", "version": "1.3.1", "snap": "12w22a", "content": "Rarely, Nether portals spawn zombie pigmen."} | ||||
| 12w27a | Growing nether wart is no longer restricted to the Nether – it can be grown in the Overworld and The End.
{"type": "java", "version": "1.3.1", "snap": "12w27a", "content": "Growing (link to nether wart article, displayed as nether wart) is no longer restricted to the Nether – it can be grown in the (link to Overworld article, displayed as Overworld) and (link to The End article, displayed as The End)."} | ||||
| 1.4.2 | 12w32a | Zombie pigmen can wear armor, and the sword they are holding makes them deal more damage.
{"type": "java", "version": "1.4.2", "snap": "12w32a", "content": "Zombie pigmen can wear armor, and the sword they are holding makes them deal more damage."} | |||
| 12w34a | Any mobs and entities can travel through Nether portals.
{"type": "java", "version": "1.4.2", "snap": "12w34a", "content": "Any mobs and entities can travel through Nether portals."} | ||||
| 12w36a | Added wither skeletons.
{"type": "java", "version": "1.4.2", "snap": "12w36a", "content": "Added wither skeletons."} | ||||
| 1.4.6 | 12w49a | Added nether brick slabs.
{"type": "java", "version": "1.4.6", "snap": "12w49a", "content": "Added nether brick slabs."} | |||
| 1.5 | 13w01a | Nether quartz ore is added to the Nether, which spawns around netherrack.
{"type": "java", "version": "1.5", "snap": "13w01a", "content": "(link to Nether quartz ore article, displayed as Nether quartz ore) is added to the Nether, which spawns around netherrack."} | |||
| 1.5.1 | Lava flows more quickly in the Nether, and hidden lava can be found in the Nether.
{"type": "java", "version": "1.5", "snap": "1.5.1", "content": "Lava flows more quickly in the Nether, and hidden lava can be found in the Nether."} | ||||
| 1.6.1 | 13w18a | Chests can now be found in nether fortresses.
{"type": "java", "version": "1.6.1", "snap": "13w18a", "content": "(link to Chest article, displayed as Chests) can now be found in nether fortresses."} | |||
| 2013 Music Update | Four music tracks added for the Nether, including "Concrete Halls", "Dead Voxel", "Warmth" and "Ballad of the Cats".
{"type": "java", "version": "2013 Music Update", "content": "Four (link to music article, displayed as music) tracks added for the Nether, including \"Concrete Halls\", \"Dead Voxel\", \"Warmth\" and \"Ballad of the Cats\"."} | ||||
| 1.7.2 | 13w37a | Added the /setblock command which can place water in the Nether.
{"type": "java", "version": "1.7.2", "snap": "13w37a", "content": "Added the <!-- Command --><code class=\"nowrap\">/(link to คำสั่ง/setblock article, displayed as setblock)</code><!-- /Command --> command which can place water in the Nether."} | |||
| 1.8 | 14w03a | Added the /fill command which can place water in the Nether.
{"type": "java", "version": "1.8", "snap": "14w03a", "content": "Added the <!-- Command --><code class=\"nowrap\">/(link to คำสั่ง/fill article, displayed as fill)</code><!-- /Command --> command which can place water in the Nether."} | |||
| 14w25a | Removed the item forms of water. The /give command can no longer be used to get water in the nether because water can no longer exist in inventories (just as a placed block). /setblock or /fill should be used in place of /give.
{"type": "java", "version": "1.8", "snap": "14w25a", "content": "Removed the item forms of water. The <!-- Command --><code class=\"nowrap\">/(link to คำสั่ง/give article, displayed as give)</code><!-- /Command --> command can no longer be used to get water in the nether because water can no longer exist in inventories (just as a placed block). <!-- Command --><code class=\"nowrap\">/(link to คำสั่ง/setblock article, displayed as setblock)</code><!-- /Command --> or <!-- Command --><code class=\"nowrap\">/(link to คำสั่ง/fill article, displayed as fill)</code><!-- /Command --> should be used in place of <!-- Command --><code class=\"nowrap\">/(link to คำสั่ง/give article, displayed as give)</code><!-- /Command -->."} | ||||
| 1.9 | 15w31a | Removed the Nether fog.
{"type": "java", "version": "1.9", "snap": "15w31a", "content": "Removed the Nether fog."} | |||
| 15w31c | Re-added the Nether fog.
{"type": "java", "version": "1.9", "snap": "15w31c", "content": "Re-added the Nether fog."} | ||||
| 15w49a | The wither and ender dragon no longer travel through portals.
{"type": "java", "version": "1.9", "snap": "15w49a", "content": "The (link to wither article, displayed as wither) and (link to ender dragon article, displayed as ender dragon) no longer travel through portals."} | ||||
| 1.10 | 16w20a | Endermen now rarely spawn in the Nether, and can now pick up netherrack.
{"type": "java", "version": "1.10", "snap": "16w20a", "content": "(link to Endermen article, displayed as Endermen) now rarely spawn in the Nether, and can now pick up netherrack."} | |||
Added magma blocks.
{"type": "java", "version": "1.10", "snap": "16w20a", "content": "Added magma blocks."} | |||||
Added red nether bricks and nether wart blocks, which can be crafted but do not otherwise generate naturally in the Nether.
{"type": "java", "version": "1.10", "snap": "16w20a", "content": "Added (link to red nether bricks article, displayed as red nether bricks) and (link to nether wart block article, displayed as nether wart blocks), which can be crafted but do not otherwise generate naturally in the Nether."} | |||||
| 1.13 | 18w07a | Vertical air cavities, stretching from bedrock level as far as Y=35 and filled with lava to Y=10, now occur in chains across the bottom of the Nether, often forming extensive ravines.
{"type": "java", "version": "1.13", "snap": "18w07a", "content": "Vertical air cavities, stretching from bedrock level as far as Y=35 and filled with lava to Y=10, now occur in chains across the bottom of the Nether, often forming extensive ravines."} | |||
| 18w19a | The biome "Hell" has been renamed to "Nether".
{"type": "java", "version": "1.13", "snap": "18w19a", "content": "The (link to biome article, displayed as biome) \"Hell\" has been renamed to \"Nether\"."} | ||||
| pre5 | The biome ID of the Nether has been changed from hell to nether.
{"type": "java", "version": "1.13", "snap": "pre5", "content": "The biome ID of the Nether has been changed from <code>hell</code> to <code>nether</code>."} | ||||
| 1.16 | 20w06a | Added 3 new biomes to the Nether, the crimson forest, warped forest and soul sand valley, while renaming the original "Nether" biome to "Nether Wastes".
{"type": "java", "version": "1.16", "snap": "20w06a", "content": "Added 3 new (link to biome article, displayed as biomes) to the Nether, the (link to crimson forest article, displayed as crimson forest), (link to warped forest article, displayed as warped forest) and (link to soul sand valley article, displayed as soul sand valley), while renaming the original \"Nether\" biome to \"Nether Wastes\"."} | |||
Added ancient debris, a rare ore that generates in the Nether.
{"type": "java", "version": "1.16", "snap": "20w06a", "content": "Added (link to ancient debris article, displayed as ancient debris), a rare (link to ore article, displayed as ore) that generates in the Nether."} | |||||
Added hoglins, which spawn exclusively in the crimson forest in the Nether.
{"type": "java", "version": "1.16", "snap": "20w06a", "content": "Added (link to hoglin article, displayed as hoglins), which spawn exclusively in the (link to crimson forest article, displayed as crimson forest) in the Nether."} | |||||
| 20w07a | Added piglins, which spawn in both the crimson forest and nether wastes in the Nether.
{"type": "java", "version": "1.16", "snap": "20w07a", "content": "Added (link to piglin article, displayed as piglins), which spawn in both the crimson forest and nether wastes in the Nether."} | ||||
| 20w10a | Added ambient sounds to the Nether.
{"type": "java", "version": "1.16", "snap": "20w10a", "content": "Added (link to ambient sounds article, displayed as ambient sounds) to the Nether."} | ||||
| 20w11a | Added twisting vines to the warped forest biome in the Nether.
{"type": "java", "version": "1.16", "snap": "20w11a", "content": "Added (link to twisting vines article, displayed as twisting vines) to the (link to warped forest article, displayed as warped forest) biome in the Nether."} | ||||
Added nether gold ore to the Nether.
{"type": "java", "version": "1.16", "snap": "20w11a", "content": "Added (link to nether gold ore article, displayed as nether gold ore) to the Nether."} | |||||
| 20w13a | Added striders, which spawn on lava lakes.
{"type": "java", "version": "1.16", "snap": "20w13a", "content": "Added (link to strider article, displayed as striders), which spawn on lava lakes."} | ||||
| 20w15a | Added the Basalt Deltas biome to the Nether.
{"type": "java", "version": "1.16", "snap": "20w15a", "content": "Added the (link to Basalt Deltas article, displayed as Basalt Deltas) biome to the Nether."} | ||||
Added 3 new music tracks including: "Chrysopoeia", "Rubedo" and "So Below".
{"type": "java", "version": "1.16", "snap": "20w15a", "content": "Added 3 new (link to music article, displayed as music) tracks including: \"Chrysopoeia\", \"Rubedo\" and \"So Below\"."} | |||||
| 20w16a | Added bastion remnants to the nether.
{"type": "java", "version": "1.16", "snap": "20w16a", "content": "Added (link to bastion remnants article, displayed as bastion remnants) to the nether."} | ||||
Added ruined portals which can generate in the nether.
{"type": "java", "version": "1.16", "snap": "20w16a", "content": "Added (link to ruined portals article, displayed as ruined portals) which can generate in the nether."} | |||||
| Pocket Edition Alpha | |||||
| 0.12.1 | April 22, 2015 | Tommaso Checchi tweets a picture of the Nether, showing that it is officially in development.
{"type": "pocket Alpha", "version": "0.12.1", "snap": "April 22, 2015", "content": "(link to Tommaso Checchi article, displayed as Tommaso Checchi) tweets a picture of the Nether, showing that it is officially in development."} | |||
He later tweets stating that he will not tell how finished it is or what version it will be in.[2]
{"type": "pocket Alpha", "version": "0.12.1", "snap": "April 22, 2015", "content": "He later tweets stating that he will not tell how finished it is or what version it will be in."} | |||||
| build 1 | Added the Nether.
{"type": "pocket Alpha", "version": "0.12.1", "snap": "build 1", "content": "Added the Nether."} | ||||
Water can be placed in the Nether by breaking ice.
{"type": "pocket Alpha", "version": "0.12.1", "snap": "build 1", "content": "Water can be placed in the Nether by breaking ice."} | |||||
| build 6 | Lava now spreads faster in the Nether.
{"type": "pocket Alpha", "version": "0.12.1", "snap": "build 6", "content": "Lava now spreads faster in the Nether."} | ||||
| 0.15.0 | build 1 | Endermen can now spawn in the Nether, and can now pick up netherrack.
{"type": "pocket Alpha", "version": "0.15.0", "snap": "build 1", "content": "Endermen can now spawn in the Nether, and can now pick up netherrack."} | |||
| 0.16.0 | build 1 | Water cannot be placed in nether without inventory editing or using commands.
{"type": "pocket Alpha", "version": "0.16.0", "snap": "build 1", "content": "Water cannot be placed in nether without inventory editing or using commands."} | |||
| รุ่น Pocket | |||||
| 1.0.0 | Four music tracks added for the Nether, including "Concrete Halls", "Dead Voxel", "Warmth" and "Ballad of the Cats".
{"type": "pocket", "version": "1.0.0", "content": "Four (link to music article, displayed as music) tracks added for the Nether, including \"Concrete Halls\", \"Dead Voxel\", \"Warmth\" and \"Ballad of the Cats\"."} | ||||
| 1.1.3 | alpha 1.1.3.0 | Added magma blocks.
{"type": "pocket", "version": "1.1.3", "snap": "alpha 1.1.3.0", "content": "Added magma blocks."} | |||
Added red nether bricks and nether wart blocks, which can be crafted but do not otherwise generate naturally in the nether.
{"type": "pocket", "version": "1.1.3", "snap": "alpha 1.1.3.0", "content": "Added (link to red nether bricks article, displayed as red nether bricks) and (link to nether wart block article, displayed as nether wart blocks), which can be crafted but do not otherwise generate naturally in the nether."} | |||||
| Bedrock Edition | |||||
| 1.16.0 | beta 1.16.0.51 | Added 3 new biomes to the Nether, the crimson forest, warped forest and soul sand valley.
{"type": "bedrock", "version": "1.16.0", "snap": "beta 1.16.0.51", "content": "Added 3 new (link to biome article, displayed as biomes) to the Nether, the (link to crimson forest article, displayed as crimson forest), (link to warped forest article, displayed as warped forest) and (link to soul sand valley article, displayed as soul sand valley)."} | |||
Added ancient debris, a rare ore that generates in the Nether.
{"type": "bedrock", "version": "1.16.0", "snap": "beta 1.16.0.51", "content": "Added (link to ancient debris article, displayed as ancient debris), a rare (link to ore article, displayed as ore) that generates in the Nether."} | |||||
Added hoglins and piglins, hoglin spawn exclusively in the crimson forest in the Nether, while piglin spawn in both the crimson forest and nether wastes in the Nether.
{"type": "bedrock", "version": "1.16.0", "snap": "beta 1.16.0.51", "content": "Added (link to hoglin article, displayed as hoglins) and (link to piglin article, displayed as piglins), hoglin spawn exclusively in the (link to crimson forest article, displayed as crimson forest) in the Nether, while piglin spawn in both the crimson forest and nether wastes in the Nether."} | |||||
| beta 1.16.0.57 | Added ambient sounds to the Nether.
{"type": "bedrock", "version": "1.16.0", "snap": "beta 1.16.0.57", "content": "Added (link to ambient sounds article, displayed as ambient sounds) to the Nether."} | ||||
Added nether gold ore to the Nether.
{"type": "bedrock", "version": "1.16.0", "snap": "beta 1.16.0.57", "content": "Added (link to nether gold ore article, displayed as nether gold ore) to the Nether."} | |||||
Added striders, which spawn on lava lakes.
{"type": "bedrock", "version": "1.16.0", "snap": "beta 1.16.0.57", "content": "Added (link to strider article, displayed as striders), which spawn on lava lakes."} | |||||
Added the Basalt Deltas biome to the Nether.
{"type": "bedrock", "version": "1.16.0", "snap": "beta 1.16.0.57", "content": "Added the (link to Basalt Deltas article, displayed as Basalt Deltas) biome to the Nether."} | |||||
Added 3 new music tracks including: "Chrysopoeia", "Rubedo" and "So Below".
{"type": "bedrock", "version": "1.16.0", "snap": "beta 1.16.0.57", "content": "Added 3 new (link to music article, displayed as music) tracks including: \"Chrysopoeia\", \"Rubedo\" and \"So Below\"."} | |||||
Added bastion remnants to the nether.
{"type": "bedrock", "version": "1.16.0", "snap": "beta 1.16.0.57", "content": "Added (link to bastion remnants article, displayed as bastion remnants) to the nether."} | |||||
Added ruined portals which can generate in the nether.
{"type": "bedrock", "version": "1.16.0", "snap": "beta 1.16.0.57", "content": "Added (link to ruined portals article, displayed as ruined portals) which can generate in the nether."} | |||||
Gravel and blackstone patch can now generate below lava sea level in the Nether.
{"type": "bedrock", "version": "1.16.0", "snap": "beta 1.16.0.57", "content": "Gravel and (link to blackstone article, displayed as blackstone) patch can now generate below lava sea level in the Nether."} | |||||
| Legacy Console Edition | |||||
| TU1 | CU1 | 1.0 | Patch 1 | 1.0.1 | Added the Nether.
{"type": "console", "xbox": "TU1", "xbone": "CU1", "ps": "1.0", "wiiu": "Patch 1", "switch": "1.0.1", "content": "Added the Nether."} |
| TU9 | Added new music to the Nether.
{"type": "console", "xbox": "TU9", "xbone": "", "ps": "", "wiiu": "", "switch": "", "content": "Added new music to the Nether."} | ||||
Added nether fortresses.
{"type": "console", "xbox": "TU9", "xbone": "", "ps": "", "wiiu": "", "switch": "", "content": "Added (link to nether fortress article, displayed as nether fortresses)."} | |||||
Added Reset Nether option to force regeneration of the Nether. This is helpful for older saves that didn't have a nether fortress.
{"type": "console", "version": "Added new music to the Nether.", "content": "Added Reset Nether option to force regeneration of the Nether. This is helpful for older saves that didn't have a nether fortress."} | |||||
| TU43 | CU33 | 1.36 | Patch 13 | Endermen can now spawn in the Nether, and can now pick up netherrack.
{"type": "console", "xbox": "TU43", "xbone": "CU33", "ps": "1.36", "wiiu": "Patch 13", "switch": "", "content": "Endermen can now spawn in the Nether, and can now pick up netherrack."} | |
Added magma blocks.
{"type": "console", "xbox": "TU43", "xbone": "CU33", "ps": "1.36", "wiiu": "Patch 13", "switch": "", "content": "Added (link to magma block article, displayed as magma blocks)."} | |||||
Added red nether bricks and nether wart blocks, which can be crafted, but do not otherwise generate naturally in the Nether.
{"type": "console", "version": "Endermen can now spawn in the Nether, and can now pick up netherrack.", "content": "Added (link to red nether bricks article, displayed as red nether bricks) and (link to nether wart block article, displayed as nether wart blocks), which can be crafted, but do not otherwise generate naturally in the Nether."} | |||||
| New Nintendo 3DS Edition | |||||
| 0.1.0 | Added the Nether.
{"type": "new3ds", "version": "0.1.0", "content": "Added the Nether."} | ||||
| 1.3.12 | Improved view distance.
{"type": "new3ds", "version": "1.3.12", "content": "Improved view distance."} | ||||
ปัญหาร
[แก้ไข | แก้ไขต้นฉบับ]ปัญหาเกี่ยวกับ "เนเธอร์" ได้รับการดูแลในระบบติดตามบั๊ก โดยสามารถรายงานปัญหาและดูความคืบหน้าได้ที่นี่
เกล็ดความรู้
[แก้ไข | แก้ไขต้นฉบับ]- Upon entering the Nether as a single player, the passage of time freezes in the Overworld, resuming when the player returns unless the
/forceloadcommand is used. This is due to the spawn chunks no longer being ticked, and not chunks loading and unloading as some players believe. The spawn chunks are kept loaded when there are no players in the overworld, but most stuff other than basic redstone stops working. - The numbers for the 3 dimensions are -1=The Nether, 0=The Overworld, 1=The End. This implies that the Nether is the next dimension over from the Overworld in the "down" direction and The End is the next dimension over in the "up" direction. Although it is confirmed that the 3 dimensions are not supposed to be stacked vertically.
- ในรุ่น Bedrock, if a section of the bedrock ceiling is removed (e.g., through commands) mobs can spawn directly below where the ceiling should be, despite the surface density cap in the Nether being 0. This implies that the Nether is always considered a cave.
แกลเลอรี่
[แก้ไข | แก้ไขต้นฉบับ]-
The first screenshot released by Notch showing what the Nether would look like.
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The first screenshot released by Jeb in September 2011 of nether fortresses.
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Brightened version of the previous screenshot.
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Another early view of a nether fortress Jeb released in September 2011.
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Brightened.
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The Nether as it appeared prior to Beta 1.8.
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View of a nether fortress.
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View of Nether fortresses with a blaze spawner.
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A large, spreading stream of lava in the Nether.
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Ghasts are not harmed by lava or fire.
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Bedrock naturally exposed in the Nether.
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Using a map in the Nether causes the player's position indicator to rotate, but any markers do not.
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A hidden lava source block uncovered.
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Mushrooms naturally generated above the nether.
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The magma block naturally generated in the Nether.
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A nether ravine.
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Gravel in the Nether.
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The Nether in the Overworld, generated using Buffet.
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The junction of all biomes in the Nether.
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The Basalt Deltas, one of the five new biomes in the Nether.
ดูเพิ่ม
[แก้ไข | แก้ไขต้นฉบับ]อ้างอิง
[แก้ไข | แก้ไขต้นฉบับ]| ภูมิศาสตร์ | |||||||
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| ท้องฟ้า | |||||||
| มิติ | |||||||
| ประเภทโลก |
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| โครงสร้างที่สร้างขึ้น | |||||||
| สสาร | |||||||
| เสียง | |||||||
| สภาพอากาศ | |||||||
| ฟีเจอร์ที่ถูกลบออก |
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