Weight

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Carrying less weight allows players to run for a longer period of time.
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The weight of items refers to how heavy they are, and is measured in kilograms (kg). Every item has a weight, although it may be zero (for example, stackable items) or even negative, such as the boots of lightness. Weight is stored as grams, holding 3 points of precision when converted to kilograms.

Players can see the total weight of the items they are carrying on the Equipment Stats screen, under the Worn Equipment interface. This will include items they have equipped as well as those carried in the inventory. Many non-stackable items weigh fractions of a kilogram, but the Equipment Stats screen truncates (does not show the decimal portion), so these may appear as zero even though they have some slight weight.

Effects of weight

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Carrying more weight causes energy to decrease more quickly. The minimum possible rate of energy loss while running is 0.7 %/tick (when your weight is 0 kg or less), while the maximum possible rate of energy loss is 1.4 %/tick. The rate of decrease of energy per kilogram has been empirically found to be 0.00729166 ± 0.00000004 %/tick/kg, that is, for every kg of weight you add on, the rate of energy loss increases by approximately 0.00729166 %/tick. However, for any given weight, the rate of energy loss is truncated to the nearest hundredth. A consequence of this is that you can carry up to 1.371 kg with exactly the same run energy drain rate as if you were carrying 0 kg.

Players who undertake activities requiring a lot of running around would be well advised to minimise the total weight they carry while doing so, since they will be able to run for longer.

Some activities in RuneScape require players to weigh no more/no less than a certain amount. For example, whilst doing the Pirate Pete part of the Recipe for Disaster quest, players must be carrying no more than 27 kg to dive off Port Khazard. In the quest Temple of Ikov, players must weigh less than 0 kg to cross a bridge just after having received the boots of lightness. To get into Movario's base (during and after While Guthix Sleeps) you need to weigh more than 1 kg.

Extrema

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Heaviest items

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The current 25 heaviest items in RuneScape are listed below.

ItemWeight (kg)
ImageGiant tablet32
ImagePlump rabbit32
ImageAminishi soil32
ImageDoc's broken longbow32
ImageDoc's cracked orb32
ImageDoc's broken dagger32
ImageDoc's old clothes32
ImageDoc's rotten timber32
ImageNaphtha mix (quicklime)32
ImageBarrel bomb (unfused)32
ImageSteel girder32
ImageIron girder32
ImageAstral token32
ImageBig rock32
ImageNaphtha mix (sulphur)32
ImageBroken cannon32
ImageStone slab32
ImageToxic naphtha32
ImageNaphtha apple mix32
ImageBarrel of naphtha32
ImageBarrel of coal-tar32
ImageBarrel bomb32
ImageCrate With Zanik32
ImageAna in a barrel32
ImageSandstone (32kg)32

Heaviest item per slot (members)

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ItemSlotWeight (kg)
ImageGold helmetHead31.751
ImageDiving apparatusBack10
ImageSeal of passageNeck4.535
ImageNodon spike harnessAmmo1
ImageGiant tablet2h weapon32
ImageGranite bodyTorso22.679
ImageGranite legsLegs15.875
ImagePenguin glovesHands4.535
ImageVestments of havoc bootsFeet6
ImageHerculean gold ringRing0.453
ImageStatue collection bagPocket10

Heaviest item per slot (free-to-play)

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ItemSlotWeight (kg)
ImageFive barrelsHead22.679
ImagePathfinder capeBack1.814
ImageCabbagespeak amuletNeck1.36
ImageWicked pouchAmmo1
ImageStone of power2h weapon30
ImageAdamant platebody (h5)Torso11.339
ImageAdamant plateskirt (h1)Legs10.432
ImagePenguin glovesHands4.535
ImagePenguin feetFeet4.535
ImageExalted silver ringRing0.453
ImageAbyssal conduitPocket1

Lightest item per slot (members)

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ItemSlotWeight (kg)
ImageExoskeleton headbandHead−2
ImageWicked capeBack−6
ImageHeartfreezer amuletNeck0
ImageBlurite boltsAmmo0
ImageMagic carpet (The Jack of Spades)2h weapon0
ImageAgile topTorso−12
ImageAgile legsLegs−10
ImagePenance glovesHands−7
ImageBoots of lightnessFeet−4.535
ImageRing of seeking (hide)Ring0.001
ImageCrafting catalystPocket0

Lightest item per slot (free-to-play)

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ItemSlotWeight (kg)
ImageSilver athlete's hatHead−0.907
ImageSaradominist bannerBack0
ImageHeartfreezer amuletNeck0
ImageBlurite boltsAmmo0
ImageDrinking horn2h weapon0
ImageLaw ethereal bodyTorso−10
ImageLaw ethereal legsLegs−8
ImageSilver athlete's glovesHands−0.907
ImageSilver athlete's shoesFeet−0.907
ImageRing of seeking (hide)Ring0.001
ImageRose petalsPocket0

Update history

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This information has been compiled as part of the update history project. Some updates may not be included – see here for how to help out!
  • patch 22 November 2012 (Update):
    • Weight has been re-added to the equip interface.
  • patch 8 July 2009 (Update):
    • Reworked the code that deals with items that reduce a player's weight and with putting them in the bank.

Trivia

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  • Processing items sometimes changes their total weight unrealistically. For example: a bowstring and a yew longbow (unstrung) (1.346 kg together) weigh a lot less than a strung yew longbow (1.814 kg). On the other hand, smithing five steel bars (9.07 kg total) into a steel platebody (0.025 kg) reduces the total weight by over 99 percent due to a bug present since the Mining and Smithing rework.
  • Sometimes RuneScape item weights are unrealistic - for example, the cannonball, which is stackable, weighs 0 kg, when one would expect it to be quite heavy. This is presumably so that the Dwarf multicannon is easier to use. Similar to how scale theory allows for a large disparity between in-game and canon representation of locations, an item having an unrealistic weight for gameplay reasons might not imply anything about its canon weight.
  • There was once a glitch[which?] that activated weight-lowering items without having to wear them. A player could have a full inventory of spottier capes and weigh about -126 kg. The glitch is now fixed.
  • Once a group of armour components are compressed as a set at the Grand Exchange, the set weighs 0 kg, instead of the combined weight of the individual pieces. This could be because of the fact that a compressed set acts like a note containing all the items of the set.
  • The weights of items added to the game can be specified in grams, ounces, or pounds, however it is typically represented in the game using kilograms. Batwing legs, for example, weigh exactly 0.453 kg, which is (to the nearest thousandth) exactly the number of kilograms in one pound. Other armours and metals have weights which are near multiples of 0.453 kg, which means that their weights are also likely specified in pounds (with the resulting weight converted to grams and truncated).
  • Technically speaking, the kilogram is a unit of mass, not weight. In physics, mass refers to the amount of matter in an object, while weight is the force exerted on that mass due to gravity. The in-game "weight" stat in RuneScape is therefore more accurately described as a quantity of mass, a common simplification in everyday language.[1][2] Furthermore, the in-game weight remains constant across all space bodies (similar to physical mass). For instance, the physical weight would decrease when moving from a planet (Gielinor) to its moon (Zanaris).
  • The data type used for the player's overall weight (runweight_visible, as shown in the Worn Equipment interface) appears to be something akin to a short, a signed 16-bit integer. This became apparent after the Woodcutters' Grove update. Due to a bug, logs would retain their weight while in the wood box. Due to a separate bug, noted logs could be added to the Wood box without limit, and so one could reach the maximum weight value of 32,767 kg and cause an integer overflow to wrap their weight around to -32,768 kg.

References

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  1. ^ SI base unit: kilogram. International Bureau of Weights and Measures. (Archived from the original on 27 July 2025.)
  2. ^ Weight and Mass. NASA. (Archived from the original on 27 July 2025.)