Setting up my next 10 years of d&d
Dec. 28th, 2025 08:29 pmOne of my players recently bought me a roll20 module for the new Planescape book that comes with an adventure that lasts around 20-25 sessions, titled Turn of Fortune's Wheel, with most of the work already done so it can be run with minimum prep time. I'm really excited by this! So I decided I would spend some free time every once in a while going through the module and setting up some extra maps for the less important encounters the module neglects (it just gives you a blank generic battlemap to deal with them and that's not my jam), and I should be ready to run it in a couple months.
However. I'm already running a campaign. Mirand Sia has been going strong for 44 sessions with no breaks. I run it on Saturdays, but I really really want more dungeons and dragons (nevermind that I already play on a different group on saturdays later that day). I decided I'm going to be running Turn of Fortune's Wheel on Sundays, so we can have d&d twice a week. it should probably be fine, because all the work is already done, but I'm a little nervous! It's going to be a little test to see how well I can do. It's at least going to be every other week, so that should last a good year.
The same friend that bought me the module is running oneshots for us once every few weeks on the same day. The goal is for us to alternate between oneshots and Turn of Fortune's Wheel, so we're always playing something as long as we're free. But then I started thinking, what about when we finish it?
I already have plans for what I'll be DMing after Mirand Sia: My next campaign will be a megadungeon dungeon crawl capped at level 5 where the players will have multiple characters and will be able to decide which character to bring on each trip to the megadungeon, unlocking new areas and checkpoints they can start from so they don't have to "re-explore" all of it every time, as well as unlocking new player options depending on what they find in the dungeon (For example, if they find an underground village and they befriend it, they can now make characters of the species that inhabits it) I'm very excited for it! However someone else wants to DM first. And I have to always be DMing something, I like it more than being a player.
So I started thinking about what I'm going to be doing after Turn of Fortune's Wheel, and I came up with a list of things I'll be running on Sundays.
Differrent anthology adventures, in the following order: Dragon Delves, Candlekeep Mysteries, Journeys through the Radiant Citadel, Quests from the Infinite Staircase, and Keys from the Golden Vault. I'm also gonna try to have them all be mostly canon to each other. All the previous campaigns we've played are canon to Mirand Sia (not vice-versa) and I want to keep that trend for my stuff.
After these (or in between) I want to run Descent into Avernus, including its prelude story the Fall of Elturel. I've been interested in this one the most out of most official campaigns. I can thank Baldur's Gate 3 for that. Then I'm going to be running Curse of Strahd, Vecna Eve of Ruin including its prelude adventure, and Critical Role: Call of the Netherdeep, though I would love to get both the WIldemount and Tal'dorei setting books first.
This is a lot!! But it helps me a lot to have things to look forward to in the future.
To summarize: Plans for one campaign on Saturdays in probably about 2 years, and plans for four different Sunday anthology adventure series that will probably last a couple years by themselves, as well as five official campaigns on Sundays. Super excited and nervous for the future!
However. I'm already running a campaign. Mirand Sia has been going strong for 44 sessions with no breaks. I run it on Saturdays, but I really really want more dungeons and dragons (nevermind that I already play on a different group on saturdays later that day). I decided I'm going to be running Turn of Fortune's Wheel on Sundays, so we can have d&d twice a week. it should probably be fine, because all the work is already done, but I'm a little nervous! It's going to be a little test to see how well I can do. It's at least going to be every other week, so that should last a good year.
The same friend that bought me the module is running oneshots for us once every few weeks on the same day. The goal is for us to alternate between oneshots and Turn of Fortune's Wheel, so we're always playing something as long as we're free. But then I started thinking, what about when we finish it?
I already have plans for what I'll be DMing after Mirand Sia: My next campaign will be a megadungeon dungeon crawl capped at level 5 where the players will have multiple characters and will be able to decide which character to bring on each trip to the megadungeon, unlocking new areas and checkpoints they can start from so they don't have to "re-explore" all of it every time, as well as unlocking new player options depending on what they find in the dungeon (For example, if they find an underground village and they befriend it, they can now make characters of the species that inhabits it) I'm very excited for it! However someone else wants to DM first. And I have to always be DMing something, I like it more than being a player.
So I started thinking about what I'm going to be doing after Turn of Fortune's Wheel, and I came up with a list of things I'll be running on Sundays.
Differrent anthology adventures, in the following order: Dragon Delves, Candlekeep Mysteries, Journeys through the Radiant Citadel, Quests from the Infinite Staircase, and Keys from the Golden Vault. I'm also gonna try to have them all be mostly canon to each other. All the previous campaigns we've played are canon to Mirand Sia (not vice-versa) and I want to keep that trend for my stuff.
After these (or in between) I want to run Descent into Avernus, including its prelude story the Fall of Elturel. I've been interested in this one the most out of most official campaigns. I can thank Baldur's Gate 3 for that. Then I'm going to be running Curse of Strahd, Vecna Eve of Ruin including its prelude adventure, and Critical Role: Call of the Netherdeep, though I would love to get both the WIldemount and Tal'dorei setting books first.
This is a lot!! But it helps me a lot to have things to look forward to in the future.
To summarize: Plans for one campaign on Saturdays in probably about 2 years, and plans for four different Sunday anthology adventure series that will probably last a couple years by themselves, as well as five official campaigns on Sundays. Super excited and nervous for the future!

