Concrete Powder
| Renewable | Yes |
|---|---|
| Stackable | Yes (64) |
| Tool | |
| Blast resistance | 0.5 |
| Hardness | 0.5 |
| Luminous | No |
| Transparent | No |
| Flammable | No |
| Catches fire from lava |
No |
| Map color | 16 colors
8 SNOW
|
| Note block instrument | Snare Drum |
| Sulfur cube archetype | Regular |
{
"title": "Concrete Powder",
"rows": [
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "<span class=\"sprite-file\" style=\"height:32px;width:32px;--vertical-align:middle\">(link to File:SlotSprite Shovel Required.png article, displayed as 32x32px|link=|alt=SlotSprite Shovel Required.png: Sprite image for Shovel Required in Minecraft|class=pixel-image|)</span>",
"label": "Tool"
},
{
"field": "0.5",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "0.5",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "No",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "No",
"label": "(link to Fire#Flammability article, displayed as Flammable)"
},
{
"field": "No",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "(link to Map item format#Color table article, displayed as Map color)"
},
{
"field": "Snare Drum",
"label": "(link to Note Block#Instruments article, displayed as Note block instrument)"
},
{
"field": "Regular",
"label": "(link to Sulfur Cube#Archetypes article, displayed as Sulfur cube archetype)"
}
],
"invimages": [
"White Concrete Powder",
"Light Gray Concrete Powder",
"Gray Concrete Powder",
"Black Concrete Powder",
"Brown Concrete Powder",
"Red Concrete Powder",
"Orange Concrete Powder",
"Yellow Concrete Powder",
"Lime Concrete Powder",
"Green Concrete Powder",
"Cyan Concrete Powder",
"Light Blue Concrete Powder",
"Blue Concrete Powder",
"Purple Concrete Powder",
"Magenta Concrete Powder",
"Pink Concrete Powder"
],
"images": [
"White Concrete Powder.png",
"Light Gray Concrete Powder.png",
"Gray Concrete Powder.png",
"Black Concrete Powder.png",
"Brown Concrete Powder.png",
"Red Concrete Powder.png",
"Orange Concrete Powder.png",
"Yellow Concrete Powder.png",
"Lime Concrete Powder.png",
"Green Concrete Powder.png",
"Cyan Concrete Powder.png",
"Light Blue Concrete Powder.png",
"Blue Concrete Powder.png",
"Purple Concrete Powder.png",
"Magenta Concrete Powder.png",
"Pink Concrete Powder.png"
]
}
Concrete powder is a gravity-affected block that is converted to concrete when touching water. It comes in the sixteen dye colors.
Obtaining
[edit | edit source]Breaking
[edit | edit source]Concrete powder can be mined with any tool or by hand, but using a shovel is the quickest method.
| Block | ||
|---|---|---|
| Hardness | 0.5 | |
| Tool | ||
| Breaking time (sec)[A] | ||
| Default | 0.75 | |
| 0.4 | ||
| 0.2 | ||
| 0.15 | ||
| 0.15 | ||
| 0.1 | ||
| 0.1 | ||
| 0.1 | ||
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
- ↑ These durations ignore any other influential factors (e.g., Mining Fatigue) and are measured in seconds. For more information, see Breaking § Mining efficiency.
Crafting
[edit | edit source]The crafting recipe is shapeless; the order of ingredients does not matter.
| Ingredients | Crafting recipe | Description |
|---|---|---|
| Matching Dye + Sand + Gravel |
Red sand cannot be used in place of sand.[1][2] |
Renewability
[edit | edit source]Concrete powder is renewable as all of its crafting ingredients are themselves renewable. However, without glitches, sand is renewably obtained only through the wandering trader, which spawns infrequently and allows a limited number of trades per spawn. Therefore, concrete powder is more easily obtained by simply harvesting naturally-occurring sand.
Usage
[edit | edit source]
Concrete powder falls when there is a non-solid block beneath it.
Creating concrete
[edit | edit source]If a concrete powder block comes into contact with water, it solidifies into a block of concrete. Specifically, the block has to be placed into, placed next to, or fall into flowing water, a water source block, or a waterlogged block[Java Edition only]. If placed next to a waterlogged block, it must be adjacent to the sides where water can flow out from, such as the open sides of stairs, but not the back side of stairs or any sides of waterlogged leaves. It does not solidify in midair falling past water. If it lands next to water, it solidifies only after a block update. Rain or splash water bottles also have no effect on concrete powder. Concrete powder in item form also does not become concrete. Concrete powder placed directly at water makes the placement sound of concrete.
Sounds
[edit | edit source]Generic
[edit | edit source]sand sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
| Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
| Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 | |
sand sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| ? | Blocks | Once the block has broken | dig | ? | 1.0 | 0.8–1.0 | |
| ? | Blocks | When the block is placed | dig | ? | 1.0 | 0.8–1.0 | |
| ? | Blocks | While the block is in the process of being broken | hit | ? | 0.23 | 0.5 | |
| ? | Players | Falling on the block with fall damage | fall | ? | 0.4 | 1.0 | |
| ? | Players | Walking on the block | step | ? | 0.15 | 1.0 | |
| ? | Blocks | Jumping from the block | jump | ? | 0.05 | 1.0 | |
| ? | Blocks | Falling on the block without fall damage | land | ? | 0.14 | 1.0 | |
Unique
[edit | edit source]| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Block placed | Blocks | When the block is placed in water | block | subtitles | 1.0 | 0.8 | 16 | |
Data values
[edit | edit source]ID
[edit | edit source]| Name | Identifier | Form | Block tags | Translation key |
|---|---|---|---|---|
white_concrete_powder | Block & Item | concrete_powder |
block | |
orange_concrete_powder | Block & Item | concrete_powder |
block | |
magenta_concrete_powder | Block & Item | concrete_powder |
block | |
light_blue_concrete_powder | Block & Item | concrete_powder |
block | |
yellow_concrete_powder | Block & Item | concrete_powder |
block | |
lime_concrete_powder | Block & Item | concrete_powder |
block | |
pink_concrete_powder | Block & Item | concrete_powder |
block | |
gray_concrete_powder | Block & Item | concrete_powder |
block | |
light_gray_concrete_powder | Block & Item | concrete_powder |
block | |
cyan_concrete_powder | Block & Item | concrete_powder |
block | |
purple_concrete_powder | Block & Item | concrete_powder |
block | |
blue_concrete_powder | Block & Item | concrete_powder |
block | |
brown_concrete_powder | Block & Item | concrete_powder |
block | |
green_concrete_powder | Block & Item | concrete_powder |
block | |
red_concrete_powder | Block & Item | concrete_powder |
block | |
black_concrete_powder | Block & Item | concrete_powder |
block |
| Name | Identifier | Alias ID | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|---|
white_concrete_powder | concrete_powder / 0concretepowder / 0 | 237 | Block & Giveable Item[i 2] | Identical[i 3] |
tile | |
orange_concrete_powder | concrete_powder / 1concretepowder / 1 | 964 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -709) |
tile | |
magenta_concrete_powder | concrete_powder / 2concretepowder / 2 | 965 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -710) |
tile | |
light_blue_concrete_powder | concrete_powder / 3concretepowder / 3 | 966 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -711) |
tile | |
yellow_concrete_powder | concrete_powder / 4concretepowder / 4 | 967 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -712) |
tile | |
lime_concrete_powder | concrete_powder / 5concretepowder / 5 | 968 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -713) |
tile | |
pink_concrete_powder | concrete_powder / 6concretepowder / 6 | 969 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -714) |
tile | |
gray_concrete_powder | concrete_powder / 7concretepowder / 7 | 970 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -715) |
tile | |
light_gray_concrete_powder | concrete_powder / 8concretepowder / 8 | 971 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -716) |
tile | |
cyan_concrete_powder | concrete_powder / 9concretepowder / 9 | 972 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -717) |
tile | |
purple_concrete_powder | concrete_powder / 10concretepowder / 10 | 973 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -718) |
tile | |
blue_concrete_powder | concrete_powder / 11concretepowder / 11 | 974 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -719) |
tile | |
brown_concrete_powder | concrete_powder / 12concretepowder / 12 | 975 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -720) |
tile | |
green_concrete_powder | concrete_powder / 13concretepowder / 13 | 976 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -721) |
tile | |
red_concrete_powder | concrete_powder / 14concretepowder / 14 | 977 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -722) |
tile | |
black_concrete_powder | concrete_powder / 15concretepowder / 15 | 978 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -723) |
tile |
Falling block entity
[edit | edit source]| Hitbox size | Height: 0.98 blocks Width: 0.98 blocks |
|---|
{
"title": "Falling Block",
"rows": [
{
"field": "Height: 0.98 blocks<br>Width: 0.98 blocks",
"label": "(link to Hitbox article, displayed as Hitbox size)"
}
],
"invimages": [],
"images": []
}
- [NBT Compound / JSON Object] Dynamic block entity data
- Tags common to all entities see Template:Nbt inherit/entity/template
- [NBT Compound / JSON Object] BlockState: The falling block represented by this entity.
- Block state see Template:Nbt inherit/block state/template
- [NBT Compound / JSON Object] TileEntityData: Optional. The tags of the block entity for this block.
- Tags common to all block entities see Template:Nbt inherit/blockentity/template
- [Byte] CancelDrop: 1 or 0 (true/false) - true if the block should be destroyed instead of placed after landing on a solid block. When true, the block is not dropped as an item, even if the
DropItemtag is set to true. However, if the entity is deleted due to itsTimevalue being too high, this tag is ignored and an item is dropped depending on theDropItemtag.CancelDropdefaults to 1 for falling suspicious sand and suspicious gravel, and 0 for the other vanilla falling blocks and any summoned falling block. - [Byte] DropItem: 1 or 0 (true/false) – true if the block should drop as an item when it breaks. Any block that does not have an item form with the same ID as the block does not drop even if this is set.
- [Float] FallHurtAmount: Multiplied by the
FallDistanceto calculate the amount of damage to inflict. By default this value is 2HP for anvils, and 6HP for pointed dripstone. - [Int] FallHurtMax: The maximum hit points of damage to inflict on entities that intersect this falling block. For vanilla falling blocks, always 40HP × 20.
- [Byte] HurtEntities: 1 or 0 (true/false) – true if the block should hurt entities it falls on. Defaults to 1 for anvils and pointed dripstone and to 0 for the other vanilla falling blocks and any summoned falling block.
- [Int] Time: The number of ticks the entity has existed. When
Timegoes above 600, or above 100 while the block is at Y=-64 or is outside building height, the entity is deleted.
Videos
[edit | edit source]History
[edit | edit source]Tweet
[edit | edit source]| February 02, 2017 | Jeb tweeted a video (archived) of a mysterious pink gravity-obeying block transforming into a solid gravity-defying block on contact with water. | ||||||
|---|---|---|---|---|---|---|---|
| Jeb later added that it is to come in 16 different colors.[3] | |||||||
Java Edition
[edit | edit source]| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.12 | 17w06a | ||||||
| pre1 | Concrete powder now converts to concrete when replacing a lava source. | ||||||
| 1.13 | 17w47a | Lava now turns concrete powder into concrete when coming into contact with said block, instead of converting concrete powder only when it fell into the lava's source block.[4] | |||||
| 1.13.1 | 18w30a | Lava no longer converts concrete powder. | |||||
| 1.16 | 20w07a | As piglins offer gravel in bartering, concrete powder has become a renewable resource. | |||||
| 26.2 | snap1 | Added sulfur cubes, which have the ability to absorb concrete powder, providing the football/regular effect to the mob. | |||||
Bedrock Edition
[edit | edit source]| Pocket Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.1.0 | alpha 1.1.0.0 | ||||||
| Bedrock Edition | |||||||
| 1.16.0 | beta 1.16.0.57 | As piglins offer gravel in bartering, concrete powder has become a renewable resource. | |||||
| 26.20 Experiment | Preview 26.20.23 | Added sulfur cubes, which have the ability to absorb every color of concrete powder, providing the football/regular effect to the mob. | |||||
| 26.30 | Preview 26.30.20 | Implemented all features from the "Drop 2 of 2026" experiment in vanilla gameplay. | |||||
Legacy Console Edition
[edit | edit source]| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU53 | CU43 | 1.49 | 1.50 | 1.49 | Patch 23 | 1.0.3 | |
New Nintendo 3DS Edition
[edit | edit source]| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.9.19 | |||||||
Data history
[edit | edit source]Java Edition
[edit | edit source]| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | 17w47a | The different block states for the concrete_powder ID have been split up into their own IDs.
| |||||
| Prior to The Flattening, this block's numeral ID was 252. | |||||||
Bedrock Edition
[edit | edit source]| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.18.30 | beta 1.18.30.26 | Concrete powder's ID is changed to concrete_powder.
| |||||
Before this version, Its ID was concretepowder while its direct item form's ID was concrete_powder. | |||||||
| 1.20.30 | Preview 1.20.30.20 | The different block states for the concrete_powder ID have been split up into their own IDs. | |||||
Issues
[edit | edit source]Issues relating to "Concrete Powder" are maintained on the bug tracker. Issues should be reported and viewed there.
References
[edit | edit source]External links
[edit | edit source]- Block of the Month: Concrete Powder- Minecraft.net on January 12, 2024
Navigation
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