/debugmobspawning

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Image Not to be confused with Commands/debugconfig or Commands/debugpath.
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This feature is exclusive to Java Edition.
 
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This feature is intended for debugging purposes only, and should not be used during normal play. It might cause crashes and corrupt world saves.
/debugmobspawning
Permission level
required
2
Restrictions -DMC_DEBUG_DEV_COMMANDS debug property

/debugmobspawning is a command that can be enabled with the debug property -DMC_DEBUG_DEV_COMMANDS. It attempts to spawn mobs of the specified spawn group at the specified destination.

Syntax

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debugmobspawning <spawn group> <at>

Forces a spawn attempt for the specified spawn group at the specified block position. Mobs only spawn if the spawn attempt succeeds, according to the rules described in Mob spawning § Spawn cycle.

Arguments

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<spawn group>

Specifies the spawn group to force a spawn attempt for.
Must be one of ambient, axolotls, creature, misc, monster, underground_water_creature, water_ambient, or water_creature.

<at>: block_pos

Specifies the position to force the spawn attempt on.
Must be a block position composed of <X>, <Y> and <Z>, each of which must be an integer or a tilde and caret notation.

Result

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CommandTriggerJava Edition
AnyThe command is incomplete, or any argument is not specified correctly. Unparseable
OtherwiseSuccessful

Output

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CommandEditionSituationSuccess Count/execute store success .../execute store result ...
AnyJava EditionOn success111

History

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Java Edition
1.21.9Pre-Release 1Added debug property -DMC_DEBUG_DEV_COMMANDS, making the command accessible in the vanilla game.
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