Wooden Fence
| Renewable | Yes |
|---|---|
| Stackable | Yes (64) |
| Tool | |
| Blast resistance | 3 |
| Hardness | 2 |
| Luminous | No |
| Transparent | Yes |
| Waterloggable | Yes |
| Flammable |
|
| Catches fire from lava |
|
| Map color | |
| Note block instrument | Bass |
{
"title": "Wooden Fence",
"rows": [
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "<span class=\"sprite-file\" style=\"height:32px;width:32px;--vertical-align:middle\">(link to File:SlotSprite Axe Required.png article, displayed as 32x32px|link=|alt=SlotSprite Axe Required.png: Sprite image for Axe Required in Minecraft|class=pixel-image|This block can be broken with any tool, but an axe is the quickest)</span>",
"label": "Tool"
},
{
"field": "3",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "2",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "Yes",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "Yes",
"label": "(link to Waterlogging article, displayed as Waterloggable)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "(link to Fire#Flammability article, displayed as Flammable)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "(link to Map item format#Color table article, displayed as Map color)"
},
{
"field": "Bass",
"label": "(link to Note Block#Instruments article, displayed as Note block instrument)"
}
],
"invimages": [
"Oak Fence",
"Spruce Fence",
"Birch Fence",
"Jungle Fence",
"Acacia Fence",
"Dark Oak Fence",
"Mangrove Fence",
"Poplar Fence",
"Cherry Fence",
"Pale Oak Fence",
"Bamboo Fence",
"Crimson Fence",
"Warped Fence"
],
"images": [
"Oak Fence.png",
"Spruce Fence.png",
"Birch Fence.png",
"Jungle Fence.png",
"Acacia Fence.png",
"Dark Oak Fence.png",
"Mangrove Fence.png",
"Poplar Fence (EW).png",
"Cherry Fence.png",
"Pale Oak Fence.png",
"Bamboo Fence.png",
"Crimson Fence.png",
"Warped Fence.png"
]
}
A wooden fence is the wooden variant of fences, crafted using planks and sticks.
Obtaining
[edit | edit source]Breaking
[edit | edit source]Wooden fences are broken most quickly with an axe, but drop when broken with any tool.
| Block | ||
|---|---|---|
| Hardness | 2 | |
| Tool | ||
| Breaking time (sec)[A] | ||
| Default | 3 | |
| 1.5 | ||
| 0.75 | ||
| 0.6 | ||
| 0.5 | ||
| 0.4 | ||
| 0.35 | ||
| 0.25 | ||
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
- ↑ These durations ignore any other influential factors (e.g., Mining Fatigue) and are measured in seconds. For more information, see Breaking § Mining efficiency.
Natural generation
[edit | edit source]
Oak
Oak fences generate as part of:
- Regular mineshafts, as the uprights for the supports, where they are plentiful.
- Library rooms of strongholds as railings and chandeliers. In the latter case, there are many torches attached to them.
- Plains villages
- Woodland mansions
- Shipwrecks
- Trial chambers (a hidden chamber inside of the "Intersection 2" room)
- Abandoned camps[upcoming: Third Drop 2026]
Spruce
Spruce fences generate as part of:
- Swamp huts
- Taiga and snowy tundra villages, where they appear in tables, animal pen, butcher and shepherd houses, lantern lamp post, and other buildings.
- Shipwrecks
- Abandoned camps[upcoming: Third Drop 2026]
Birch
Birch fences generate as part of:
- Woodland mansions
- Shipwrecks
- Abandoned camps in birch forests, flower forests, forests, and meadows[upcoming: Third Drop 2026]
Jungle
Jungle fences generate as part of:
- Desert village armorer houses as the window.
- Shipwrecks
Acacia
Acacia fences generate as part of:
- Savanna villages, where they appear in tables, animal pen, butcher and shepherd house, stilt house buildings, and other buildings.
- Shipwrecks[BE only]
Dark oak
Dark oak fences generate as part of:
- Mineshafts generated in badlands biomes, as the supports.
- Woodland mansions
- Shipwrecks
- Pillager outposts, as part of watchtower, tent, cage, and scarecrow.
- Ancient cities
Bamboo
Bamboo fences generate as part of abandoned camps in bamboo jungles.[upcoming: Third Drop 2026]
Cherry
Cherry fences generate as part of abandoned camps in cherry groves.[upcoming: Third Drop 2026]
Pale Oak
Pale oak fences generate as part of abandoned camps in pale garden.[upcoming: Third Drop 2026]
Poplar
Poplar fences generate as part of abandoned camps in dappled forests.[upcoming: Third Drop 2026]
Crafting
[edit | edit source]| Ingredients | Crafting recipe |
|---|---|
| Matching Planks + Stick |
Usage
[edit | edit source]Wooden fences have the same usages as nether brick fences to form barriers and attaching mobs with a lead.
Barrier
[edit | edit source]
Wooden fences connect to other wooden fences, but do not connect to Nether brick fences. However, Nether brick fences connect to wooden fence gates.[1]
Fuel
[edit | edit source]Overworld wooden fences can be used as fuel in furnaces, smelting 1.5 items per block.
Sounds
[edit | edit source]Normal wood
[edit | edit source]wood sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
| Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
| Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 | |
wood sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| Block broken | Blocks | Once the block has broken | dig | subtitles | 1.0 | 0.8–1.0 | |
| Block placed | Blocks | When the block is placed | place | subtitles | 1.0 | 0.8 | |
| Axe strips | Blocks | When an axe strips a log or wood block [sound 1] | use | subtitles | 1.0 | 0.8 | |
| Block breaking | Blocks | While the block is in the process of being broken | hit | subtitles | 0.23 | 0.5 | |
| Footsteps | Players | Falling on the block with fall damage | fall | subtitles | 0.4 | 1.0 | |
| Footsteps | Players | Walking on the block | step | subtitles | 0.3 | 1.0 | |
| Footsteps | Blocks | Jumping from the block | jump | subtitles | 0.12 | 1.0 | |
| Footsteps | Blocks | Falling on the block without fall damage | land | subtitles | 0.18 | 1.0 | |
Cherry wood
[edit | edit source]cherry_wood sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
| Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
| Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 | |
cherry_wood sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| ? | Blocks | Once the block has broken | break | ? | 1.0 | 0.8–1.0 | |
| ? | Blocks | When the block is placed | place | ? | 1.0 | 0.8 | |
| ? | Blocks | While the block is in the process of being broken | hit | ? | 0.23 | 0.5 | |
| ? | Players | Falling on the block with fall damage | fall | ? | 0.4 | 1.0 | |
| ? | Players | Walking on the block | step | ? | 0.2 | 1.0 | |
| ? | Players | Jumping from the block | step | ? | 0.12 | 1.0 | |
| ? | Players | Falling on the block without fall damage | step | ? | 0.18 | 1.0 | |
Bamboo wood
[edit | edit source]bamboo_wood sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block | subtitles | 0.9 | 0.8 | 16 | |
| Block placed | Blocks | When the block is placed | block | subtitles | 0.9 | 0.8 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.225 | 0.5 | 16 | |
| Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 | |
bamboo_wood sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| ? | Blocks | Once the block has broken | break | ? | 0.9 | 0.8–1.0 | |
| ? | Blocks | When the block is placed | place | ? | 0.9 | 0.8 | |
| ? | Blocks | While the block is in the process of being broken | hit | ? | 0.207 | 0.5 | |
| ? | Players | Falling on the block with fall damage | fall | ? | 0.4 | 1.0 | |
| ? | Players | Walking on the block | step | ? | 0.2 | 1.0 | |
| ? | Players | Jumping from the block | step | ? | 0.12 | 1.0 | |
| ? | Players | Falling on the block without fall damage | step | ? | 0.18 | 1.0 | |
Nether wood
[edit | edit source]nether_wood sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.72 | 16 | |
| Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.72 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.45 | 16 | |
| Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 | |
nether_wood sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| ? | Blocks | Once the block has broken | break | ? | 1.0 | 0.8–1.0 | |
| ? | Blocks | When the block is placed | place | ? | 1.0 | 0.8 | |
| ? | Blocks | While the block is in the process of being broken | hit | ? | 0.23 | 0.5 | |
| ? | Players | Falling on the block with fall damage | fall | ? | 0.4 | 1.0 | |
| ? | Players | Walking on the block | step | ? | 0.3 | 1.0 | |
| ? | Players | Jumping from the block | step | ? | 0.12 | 1.0 | |
| ? | Players | Falling on the block without fall damage | step | ? | 0.18 | 1.0 | |
Data values
[edit | edit source]ID
[edit | edit source]| Name | Identifier | Form | Block tags | Item tags | Translation key |
|---|---|---|---|---|---|
oak_fence | Block & Item | fenceswooden_fences | fenceswooden_fences |
block | |
spruce_fence | Block & Item | fenceswooden_fences | fenceswooden_fences |
block | |
birch_fence | Block & Item | fenceswooden_fences | fenceswooden_fences |
block | |
jungle_fence | Block & Item | fenceswooden_fences | fenceswooden_fences |
block | |
acacia_fence | Block & Item | fenceswooden_fences | fenceswooden_fences |
block | |
dark_oak_fence | Block & Item | fenceswooden_fences | fenceswooden_fences |
block | |
mangrove_fence | Block & Item | fenceswooden_fences | fenceswooden_fences |
block | |
cherry_fence | Block & Item | fenceswooden_fences | fenceswooden_fences |
block | |
pale_oak_fence | Block & Item | fenceswooden_fences | fenceswooden_fences |
block | |
bamboo_fence | Block & Item | fenceswooden_fences | fenceswooden_fences |
block | |
crimson_fence | Block & Item | fencesnon_flammable_woodwooden_fences | fencesnon_flammable_woodwooden_fences |
block | |
warped_fence | Block & Item | fencesnon_flammable_woodwooden_fences | fencesnon_flammable_woodwooden_fences |
block |
| Name | Identifier | Alias ID | Numeric ID | Form | Item ID[i 1] | Block tags | Translation key |
|---|---|---|---|---|---|---|---|
oak_fence | fence / 0 | 85 | Block & Giveable Item[i 2] | Identical[i 3] | minecraft:is_axe_item_destructiblewoodminecraft:has_fence_connections |
tile | |
spruce_fence | fence / 1 | 834 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -579) | minecraft:is_axe_item_destructiblewoodminecraft:has_fence_connections |
tile | |
birch_fence | fence / 2 | 831 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -576) | minecraft:is_axe_item_destructiblewoodminecraft:has_fence_connections |
tile | |
jungle_fence | fence / 3 | 833 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -578) | minecraft:is_axe_item_destructiblewoodminecraft:has_fence_connections |
tile | |
acacia_fence | fence / 4 | 830 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -575) | minecraft:is_axe_item_destructiblewoodminecraft:has_fence_connections |
tile | |
dark_oak_fence | fence / 5 | 832 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -577) | minecraft:is_axe_item_destructiblewoodminecraft:has_fence_connections |
tile | |
mangrove_fence | None | 746 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -491) | minecraft:is_axe_item_destructiblewoodminecraft:has_fence_connections |
tile | |
cherry_fence | None | 787 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -532) | minecraft:is_axe_item_destructiblewoodminecraft:has_fence_connections |
tile | |
pale_oak_fence | None | 1246 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -991) | minecraft:is_axe_item_destructiblewoodminecraft:has_fence_connections |
tile | |
bamboo_fence | None | 770 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -515) | minecraft:is_axe_item_destructibleminecraft:has_fence_connections |
tile | |
crimson_fence | None | 511 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -256) | minecraft:is_axe_item_destructibleminecraft:has_fence_connections |
tile | |
warped_fence | None | 512 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -257) | minecraft:is_axe_item_destructibleminecraft:has_fence_connections |
tile |
Block states
[edit | edit source]| Name | Default value | Allowed values | Description |
|---|---|---|---|
| east | false | falsetrue | When true, the fence extends from the center post to the east. |
| north | false | falsetrue | When true, the fence extends from the center post to the north. |
| south | false | falsetrue | When true, the fence extends from the center post to the south. |
| waterlogged | false | falsetrue | Whether or not there's water in the same place as this fence. |
| west | false | falsetrue | When true, the fence extends from the center post to the west. |
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| minecraft:connection_east | Not Supported | false | falsetrue | Unsupported | When true, the fence extends from the center post to the east. |
| minecraft:connection_north | Not Supported | false | falsetrue | Unsupported | When true, the fence extends from the center post to the north. |
| minecraft:connection_south | Not Supported | false | falsetrue | Unsupported | When true, the fence extends from the center post to the south. |
| minecraft:connection_west | Not Supported | false | falsetrue | Unsupported | When true, the fence extends from the center post to the west. |
Only oak, spruce, birch, jungle, acacia and dark oak fence
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| wood_type | Not Supported | oak
| oaksprucebirchjungleacaciadark_oak | Unsupported | If the fence is of the oak, birch,jungle,acacia or dark oak type. |
Videos
[edit | edit source]History
[edit | edit source]Announcement
[edit | edit source]| October 16, 2021 | |||||||
|---|---|---|---|---|---|---|---|
| October 15, 2022 | |||||||
| September 28, 2024 | |||||||
| May 30, 2026 | |||||||
Java Edition
[edit | edit source]| Java Edition Infdev | |||||||
|---|---|---|---|---|---|---|---|
| 20100629 | A prototype fence model has been added to the game. There are three defined states: north-south, east-west and a cross. These models are currently unused. | ||||||
| Java Edition Alpha | |||||||
| v1.0.17 | |||||||
| Fences do not connect to solid blocks, and nothing can be placed on their top. | |||||||
| Unconnected fence posts contain two internal cuboids which are only visible by clipping inside of a fence block. | |||||||
| v1.0.17_01 | The player no longer starts with fences in their inventory.[needs testing] | ||||||
| Java Edition Beta | |||||||
| 1.3 | Standing on top of fences causing players to get stuck and crashing the server in multiplayer have been fixed. | ||||||
| 1.6 | Test Build 3 | Fences are now flammable. | |||||
| 1.7 | |||||||
| Any block, [verify] including torches and other fences, are now able to be placed on fences. | |||||||
| 1.8 | Pre-release | Added villages and strongholds, where wooden fences naturally generate. | |||||
| Dropped fence items no longer appear larger than normal blocks. | |||||||
| 1.8.1 | Fences now generate in mineshafts. | ||||||
| Java Edition | |||||||
| 1.0.0 | Beta 1.9 Prerelease 5 | ||||||
| Beta 1.9 Prerelease 6 | Axes now break fences faster. | ||||||
| 1.4.4 | 1.4.3 | Prior to this version, some faces of fences would be erroneously culled when adjacent to stairs and slabs.[2] | |||||
| 1.8 | 14w10a | ||||||
| The two internal cuboids which existed inside unconnected fence posts no longer exist. | |||||||
| 14w17a | |||||||
| 14w32b | Fences now have a new crafting recipe using 4 planks of the same type to produce 3 fences. Previously, it required six sticks in a 2×3 grid to produce 2.
| ||||||
| "Fence" has been renamed to "Oak Fence". | |||||||
| 1.9 | 15w44b | ||||||
| 15w45a | |||||||
| 1.10 | pre1 | The correct fence wood types now generate in villages. | |||||
| 1.11 | 16w39a | Oak, birch and dark oak fences now generate in woodland mansions. | |||||
| 1.13 | 18w11a | Fences now generate as part of the newly added shipwrecks. | |||||
| 1.14 | 18w43a | ||||||
| 18w47a | |||||||
| 18w49a | Spruce fences now generate in the newly added snowy tundra villages. | ||||||
| 18w50a | The updated desert villages now generate with jungle fences instead of oak fences. | ||||||
| 19w03a | Wooden fences can now be used to craft composters. | ||||||
| 1.15 | 19w45a | Fences are no longer used to craft composters. | |||||
| 1.16 | 20w06a | ||||||
| 20w13a | Crimson and warped fences now connect to other types of fences.[3] | ||||||
| 1.18 | pre5 | ||||||
| 1.19 | 22w11a | ||||||
| 22w13a | Dark oak fences now generate in ancient cities. | ||||||
| 22w14a | Due to the addition of the mangrove tree and mangrove swamp, mangrove fences are now obtainable and renewable. | ||||||
| 1.19.3 Experiment | 22w42a | ||||||
| Added unique sounds for nether and bamboo fences. | |||||||
| 1.19.4 Experiment | 23w07a | ||||||
| 1.20 | 23w12a | Bamboo and cherry fences are now available without using the "Update 1.20" experimental data pack. | |||||
| 1.20.3 Experiment | 23w45a | Oak fences can now generate in trial chambers. | |||||
| 1.21.2 Experiment | 24w40a | ||||||
| Upcoming Java Edition | |||||||
| 26.3 | snap1 | ||||||
| Oak, birch, bamboo, cherry and poplar fences now generate as part of abandoned camps. | |||||||
Bedrock Edition
[edit | edit source]| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.2.0 | |||||||
| v0.3.0 | Survival players no longer start out with an infinite amount of fences in the inventory. | ||||||
| v0.9.0 | build 1 | Fences now naturally spawn in strongholds, mineshafts and villages. | |||||
| Added smooth lighting to fences. | |||||||
| v0.10.0 | build 1 | ||||||
| "Fence" has been renamed to "Oak Fence". | |||||||
| v0.14.0 | build 1 | Spruce fences now generate in witch huts. | |||||
| v0.15.0 | build 1 | Savanna villages now generate with acacia fences rather than oak fences. | |||||
| Spruce fences now generate in taiga, snowy tundra and snowy taiga villages. | |||||||
| Pocket Edition | |||||||
| 1.1.0 | alpha 1.1.0.0 | Oak, birch and dark oak fences now generate in woodland mansions. | |||||
| Bedrock Edition | |||||||
| 1.4.0 | beta 1.2.14.2 | Wooden fences now generate in shipwrecks. | |||||
| 1.10.0 | beta 1.10.0.3 | ||||||
| Dark oak fences now generate in pillager outposts. | |||||||
| Due to architecture changes, oak fences no longer generate in desert villages. | |||||||
| Jungle fences now generate in desert village armorers. | |||||||
| 1.16.0 | beta 1.16.0.51 | ||||||
| 1.16.20 | beta 1.16.20.50 | Crimson and warped fences now uses regular plank sounds instead of their stem variant sounds. | |||||
| 1.19.0 | beta 1.19.0.20 | ||||||
| 1.19.50 Experiment | Preview 1.19.50.21 | ||||||
| Added unique sounds for Nether and bamboo fences. | |||||||
| 1.19.80 Experiment | Preview 1.19.80.20 | ||||||
| 1.20.0 | Preview 1.20.0.21 | Bamboo and cherry fences are now available without using the "Next Major Update" experimental toggle. | |||||
| 1.21.50 | Preview 1.21.50.20 | ||||||
| 1.21.130 | Preview 1.21.130.22 | Added all the wooden fences to tag minecraft:has_fence_connections. | |||||
| Upcoming Bedrock Edition | |||||||
| 26.40 | Preview 26.40.22 | All fences now has the block state minecraft:connection_north, minecraft:connection_south, minecraft:connection_east, and minecraft:connection_west | |||||
| 26.40 Experiment | Preview 26.40.27 | Added poplar fences. | |||||
| Oak, birch, bamboo, cherry and poplar fences now generate as part of abandoned camps. | |||||||
Legacy Console Edition
[edit | edit source]| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | |
| TU3 | Fences are now stackable. | ||||||
| TU5 | Pressure plates are now placeable on fences. | ||||||
| Fences can be found in the Miscellaneous tab in the Creative inventory. | |||||||
| TU6 | The fence collision box has been decreased to size of fence block. | ||||||
| TU19 | CU7 | 1.12 | 1.12 | 1.12 | Moved fences from the Miscellaneous tab, to the Building Blocks tab, in the Creative inventory. | ||
| TU25 | CU14 | 1.17 | 1.17 | 1.17 | |||
| The acacia and dark oak variants are currently unobtainable. | |||||||
| The crafting recipe now uses 4 planks and 2 sticks instead of 6 sticks. | |||||||
| "Fence" has been renamed to "Oak Fence". | |||||||
| Wooden fences now connect to nether brick fences. | |||||||
| TU27 | CU15 | 1.18 | 1.18 | 1.18 | Added acacia and dark oak fences to the Creative inventory. | ||
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Acacia doors and dark oak fences are now obtainable in Survival mode. | |
| Wooden fences no longer connect to nether brick fences. | |||||||
| TU54 | CU44 | 1.52 | 1.52 | 1.52 | Patch 24 | 1.0.4 | Oak, birch and dark oak fences now generate in woodland mansions. |
| 1.90 | |||||||
| 1.91 | Dark oak fences now generate in pillager outposts. | ||||||
New Nintendo 3DS Edition
[edit | edit source]| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | |||||||
| 1.9.19 | Oak, birch and dark oak fences now generate in woodland mansions. | ||||||
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First image of the new fences and fence gates added in 1.8.
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First screenshot of new types of fences in Pocket Edition.
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From Java Edition Alpha v1.0.17 to Java Edition 14w08a, fences used to render two dots inside them when not attached to any block.
Data history
[edit | edit source]Java Edition
[edit | edit source]| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | 17w47a | The oak fence ID has been changed from fence to oak_fence.
| |||||
| Prior to The Flattening, these blocks' numeral IDs were 85, 188, 189, 190, 191 and 192.[more information needed] | |||||||
Bedrock Edition
[edit | edit source]| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.19.80 | Preview 1.19.80.21 | The different block states for the fence ID have now been split up into their own IDs oak_fence, spruce_fence, birch_fence, jungle_fence, acacia_fence, and dark_oak_fence. | |||||
Issues
[edit | edit source]Issues relating to "Wooden Fence" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
[edit | edit source]- Bamboo fences are designed to resemble actual dried bamboo stems, unlike other fences that simply use their respective planks' textures.[4]
Gallery
[edit | edit source]Screenshots
[edit | edit source]-
Naturally occurring fences in a village.
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A fence block being pushed and pulled by a sticky piston.
In other media
[edit | edit source]-
A baby sheep looking up from an oak fence.[5]
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Fences in A Minecraft Movie.
Concept artwork
[edit | edit source]-
Bamboo fence concept art.
See also
[edit | edit source]References
[edit | edit source]- ↑ MC-197992
- ↑ MC-38
- ↑ MC-171286
- ↑ "Mojang Dev Comes To Hermitcraft! (Mojang Developer Gnembom Interview)" – GoodVodsWithScar on YouTube, June 23, 2023
- ↑ https://x.com/Minecraft/status/1757448244345315542?s=20
External links
[edit | edit source]- Block of the Month: Fence – Minecraft.net on December 1, 2022
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