One does not simply walk into the Nether, but it seems that's what everyone is about to do anyway...
Today we're releasing the full Nether Update in all its glory! Traverse through familiar, fiery wastes into new unexplored fungal forests, spooky valleys, and deltas brimming with basalt. Dig your way through these biomes and you might be able to find a new curious material, suspiciously titled "ancient debris". What will you make of it (it’s totally not Netherite)?
Fight your way through hordes of Piglins… Or don't! They’re actually pretty cool if you bring some bling. And in case you find yourself in the wrong end of a bargain, make sure that you have access to a functional respawn anchor. I advise you to not use your regular bed unless you’re feeling a bit… “adventurous”.
Enjoy the update!
Features
- Added Basalt Deltas biome to the Nether
- Added Crimson Forest biome to the Nether
- Added Hoglins
- Added Netherite
- Added Piglins
- Added ruined portals
- Added Soulsand Valley biome to the Nether
- Added Striders
- Added Warped Forest biome to the Nether
- Added Zoglins
- Added a new disableChat command line option – when used, receiving and sending online chat is disabled
- Added a new disableMultiplayer command line option – when used, the Multiplayer button is disabled
- Added bastion remnants
- Added new Game Mode Switcher debug menu
- Added new Nether blocks
- Added the Soul Speed enchantment
- Added the lodestone
- Added the respawn anchor that allows you to set your respawn point in the Nether. Use while holding glowstone to charge to a maximum of four charges – each respawn use one charge
- You can charge the respawn anchor using a dispenser
- Added the target block
- Basalt is formed when lava flows over soul soil next to blue ice
- Bell blocks will now ring when hit by any projectile
- Bells can now be hung from the underside of more blocks
- Compasses can now be enchanted with Curse of Vanishing
- Endermen can now pick up some of the new Nether blocks
- Endermen will no longer pick up Netherrack
- Entities now get pushed by flowing lava
- Farmer Villagers can now compost seeds
- Fish now despawn when further than 64 blocks away from the closest player
- Knockback resistance is now a scale instead of a probability
- Lily pads are now considered junk fishing loot rather than treasure
- Patrols no longer spawn when the player is close to a village
- TNT and campfires will now ignite when hit by any burning projectile
- The General statistics list is now alphabetically sorted
- Updated logos for Mojang Studios and Minecraft
- Villagers can now spawn iron golems regardless of their profession status or latest working time
- Walls do not have gaps anymore when stacked vertically
- Walls will now connect to even more things, such as iron bars, panes, pressure plates, banners, and even pickles
- When a Villager is struck by lightning, the witch it is converted to will no longer despawn
- When fishing, treasure loot can now only be obtained by fishing in open waters
Accessibility
- Added "Line Spacing" chat and accessibility option
- Added "Chat Delay" accessibility option
Advancements
- Piglins and Hoglins are now required for Monster Hunter and Monsters Hunted
- Serious Dedication is now awarded for obtaining a Netherite hoe
- Obtaining blackstone now also counts for the Stone Age advancement
- Breeding Striders now counts for The Parrots and the Bats and is now required for Two by Two
New Advancements
- Bullseye unlocks when hitting the bullseye of a target block from at least 30 meters away
- Hidden in the Depths unlocks when obtaining ancient debris
- Cover Me in Debris unlocks when obtaining full Netherite armor
- Country Lode, Take Me Home unlocks when using a compass on a lodestone
- Who Is Cutting Onions? unlocks when obtaining crying obsidian
- Not Quite "Nine" Lives unlocks when setting a respawn anchor to the maximum
- This Boat Has Legs unlocks when riding a Strider with a fungus on a stick
- Hot Tourist Destinations unlocks when visiting all biomes in the Nether
- Those Were the Days unlocks when entering a bastion
- War Pigs unlocks when looting a chest in a bastion
- Oh Shiny unlocks when distracting an angry Piglin with gold
Basalt Deltas
Basalt Deltas can now be found in the Nether!
- Remnants of volcanic eruptions, this biome sports a high concentration of basalt columns and lava deltas
- Walking through it, you will be surrounded by flowing flakes of white ash
- Magma cubes finally have their own home and spawn very frequently here
- A new block, blackstone, can be found here in large patches
Bastion Remnants
What's made of blackstone and full of Piglins and Hoglins? Bastion remnants!
- Added four separate bastion remnant types: bridge, Hoglin stable, housing units, and treasure room
- You can find these sizable structures in all Nether biomes, except the treacherous ash-dusted regions of Basalt Deltas
- Explore, loot, and conquer a bastion remnant to call it your home – but beware! Piglins don't take kindly to intruders stealing their possessions
Bees
- Reduced the maximum distance a bee can wander away from its home hive to ~22 blocks
Blocks
Many new blocks have been added, and changes have been made to a few existing ones.
- Added crying obsidian. It's sad and cries purple energy
- Added basalt. Craft it 2x2 or use a stone cutter to create clean and shiny polished basalt!
- Added blackstone, along with its variants: regular, polished, and polished brick
- Blackstone can be used to craft furnaces and stone tools
- Added gilded blackstone – blackstone which has been imbued with gold and has a chance of dropping gold nuggets when broken
- Added chiseled Nether bricks, cracked Nether bricks, and quartz bricks
- Added two new non-flammable wood-like blocks: crimson stems and warped stems
- Added crimson and warped hyphae – all-sided "stem" blocks, including stripped variations
- Added new ground surface blocks: crimson nylium and warped nylium
- Added new vegetation: Nether sprouts, crimson roots, and warped roots
- Added two types of fungi: crimson and warped. Try using bone meal to grow them!
- You can place crimson and warped roots and fungi into pots
- Added warped wart blocks
- Added weeping vines that grow from the bottom of a block downwards
- Added twisting vines that grow upwards
- Added a new natural light source block: Shroomlights
- Added soul soil. Whenever fire burns on soul soil, it burns with a blue flame
- Soul soil and soul sand can be used to craft soul torches, which in turn can be crafted into soul lanterns
- The Wither can now be summoned using soul soil as base
- Added soul campfires. Warm your buns with the heat of one thousand souls!
- Added chain blocks
- Nether gold ore can now be found in the Nether – it drops a few gold nuggets and can be mined with any type of pickaxe
- Bone meal can now be used to grow kelp, weeping vines, and twisting vines
- Using bone meal on Netherrack can now spread nylium
- Nether vegetation blocks (sprouts, roots, vines, fungus, wart and wart blocks) are now compostable
- Nether sprouts can be harvested with shears
- Food can now be placed on unlit campfires
Creative Mode
- You can now milk cows and Mooshrooms in creative mode
- You can now get stew from Mooshrooms in creative mode
- When using an empty bucket on water in creative mode, you now get a bucket of water. If you have a bucket of water in your inventory already, no additional water buckets will be added when you use your empty bucket on water
Crimson Forest
Crimson Forests can now be found in the Nether!
- Crimson nylium carpets the cave floor with all kinds of strange new vegetation
- Crimson nylium can be bonemealed to get more of this strange new vegetation
- Huge crimson fungi make up the "trees" of this forest, with Shroomlights lighting up the forest floor
- Nether wart blocks can be cleared quickly using a hoe
- Weeping vines grow from the cave ceilings and fungi
- Hoglins wander these forests
- Crimson spores swirl through the air
Dispensers
- Dispensers can now saddle pigs and horses
- Dispensers can now put horse armor on horses
- Dispensers can now put carpets on llamas
- Dispensers can now put chests on llamas, donkeys and mules
- Dispensers can now shear a Mooshroom
- Dispensers can now shear snow golems
F3 + N (Toggle Spectator)
A small change has been made to this debug combination.
- By default, using this key would return you to Creative after toggling from Spectator. It now will toggle back to the previous game mode you had
- As an example, if you were in Survival, then toggled to Spectator and back, you would be set back to Survival
Farmers
- Farmers can now put excess seeds in the composter to create bone meal
- Bone meal is used by the farmers to grow crops
- Farmers share excess wheat to other farmers, so more farmers can make bread
Game Mode Switcher
New F3 debug feature which allows you to switch game modes with traditional "tabbing" functionality.
- Hold F3 and tap F4 to open the menu
- Tapping F4 will cycle the game mode, or you can use the mouse
- Release F3 to apply
- Your last game mode is remembered and will be the first selected option, so you can quickly toggle between two game modes with a single press of F3 + F4!
Hoe Changes
We've made some changes to hoes to make them more useful in the Nether.
- Each tier has different speed at which hoes mine blocks they are effective against
- Hoes can now be enchanted with the following enchantments: Efficiency, Fortune, Silk Touch
- Those enchantments can now be provided through enchanting table
- Hoes are now the appropriate tool for mining hay, targets, dried kelp blocks, leaves, Shroomlights, Nether wart blocks, warped wart blocks, sponges, and wet sponges.
Hoglins
- Hoglins are big aggressive beasts that live in crimson forests in the Nether
- They attack players on sight. Be careful – they can easily knock you off a ledge!
- Hoglins drop pork and sometimes leather, but not willingly
- You can breed Hoglins by feeding them crimson fungi. Do so at your own risk
- Hoglins get hunted by Piglins sometimes, but they don't go down without a fight
- Despite this, Hoglins and Piglins aren't enemies – more like an ecosystem
- Baby Hoglins like to pretend they are tough – but don't worry, they're more bark than bite
- Want to keep Hoglins off your back? Pro tip: Hoglins hate the smell of warped fungi
- Hoglins that somehow end up in the Overworld become Zoglins fairly quickly – but who would ever bring a Hoglin to the Overworld?
Lodestone
A new block that can help you get your bearings!
- Crafted from a Netherite ingot and chiseled stone bricks
- Use a compass on a lodestone to create a lodestone compass, which will point to that lodestone
Mobs
- Players can no longer mount another entity when the crouch key is held down
- Added gamerule universalAnger (disabled by default), which makes angered neutral mobs attack any nearby player – not just the player that angered them. Works best if you disable forgiveDeadPlayers
- Added gamerule forgiveDeadPlayers (enabled by default), which makes angered neutral mobs stop being angry when the targeted player dies nearby
Forgive dead players
- If this gamerule is disabled, then angered mobs will stay angry even if the targeted player dies
- If both forgiveDeadPlayers and universalAnger are enabled, an angered neutral mob will stop being angry when their target dies. They won't seek any new targets after that
- Notable exception: Angered Zombified Piglins continuously spread anger. So even if one Zombified Piglin stops being angry because its target died, other angered Zombified Piglins nearby are likely to make it angry again. The only way to stop the anger is if none of the angered Zombified Piglins see a player for a while
Neutral mob anger
Updated anger management for most neutral mobs (polar bear, wolf, bee, Enderman, Piglin, Zombified Piglin).
- When hurt by a player, the neutral mob will target that player and try to kill it
- The mob will stay angry until the player is dead or out of sight for a while
- Anger is persistent, so a player can't escape by temporarily logging out or switching dimension
- If a targeted player dies near the angered mob, it will stop being angry (unless forgiveDeadPlayers is disabled)
- Neutral mobs also get angry at other mobs who hurt them. However, that anger is not persistent
- Angered neutral mobs will only attack the offending player, not innocent bystanders
- Notable exception: If a beehive or nest is broken, the bees will be angry at all nearby players
- Some mobs spread anger (wolf, Zombified Piglin, Piglin, bee). If a player attacks one, all nearby mobs of the same type will get angry at that player
Universal anger
Universal anger is basically guilt by association. A neutral mob attacked by players will be angry at players in general, regardless of who attacked them. More specifically:
- A neutral mob attacked by a player will target the nearest player, even if that player wasn't the attacker
- Every time the neutral mob is hit by a player it will update its attack target to the nearest player
- Players can use this to make neutral mobs attack other players. Who would ever do something that devious?
- Universal anger does not apply when a neutral mob is attacked by another mob - only when it is attacked by a player
- Universal anger is persistent. The angered mob will stay angry even if the player logs out and logs in, or jumps through a portal and back
- Mobs that spread anger will also spread universal anger. So if a player attacks a Zombified Piglin, all other Zombified Piglins within sight will be universally angry and attack their nearest player
- An angered neutral mob will stop being angry if it can't see any eligible target for a while
Zombified Piglins
- Zombie Pigmen are now known as Zombified Piglins, and they now have ears. Well, at least one ear
- Zombified Piglins no longer attack innocent bystanders (unless you enable gamerule universalAnger)
- Zombified Piglins stop being angry if the targeted player dies nearby (unless you disable gamerule forgiveDeadPlayers)
- Zombified Piglins continuously spread to other Zombified Piglins, as long as they see their target
Nether Biome Fog
- Biome fog color smoothly blends between biomes. Smooth!
Netherite
- A new high-level material found in the Nether. Use it to upgrade your diamond gear!
How to make Netherite
- Mine ancient debris in the lower depths of the Nether. At your own risk though. No insurance coverage for that
- Refine it into Netherite scrap in a furnace or blast furnace
- Combine four Netherite scrap with four gold ingots in a crafting table to make a Netherite ingot
- Use a smithing table to fuse the Netherite ingot with your diamond weapon, tool, or armor
Netherite effects
- Netherite items float in lava – just so you don't lose all your gear after that unplanned lava bath
- Netherite items have higher enchantment value than diamond (but not as high as gold)
- Netherite tools work faster and last longer than diamond
- Netherite weapons do more damage than diamond
- Netherite armor have higher toughness and durability than diamond
- Netherite armor gives you knockback resistance, so you barely get knocked back at all when hit by arrows and such
- Netherite blocks can be used as the base of a beacon and Netherite ingots can be used as the fuel for a beacon. Weird flex but ok
- ...and it looks cool!
Parity
- Changed ambient block lighting in the Nether for parity with Bedrock edition
Parrot
- Parrots imitate hostile mobs less often
- Parrots do not randomly imitate hostile mobs when gamemode is on peaceful
Piglins
- Piglins are an aggressive civilization that lives in the Nether
- They mostly hang around in Crimson Forests, but you might find some in the Nether Wastes too
- They think of players as target practice and will attack on sight
- However, if you dress appropriately, they will see you as a respectable figure. Or tolerable at least
- Piglins are suspicious of strangers. If they see you opening a chest or other container, they will assume that you're stealing and will treat you accordingly
- If Piglins hear you break a chest or a block of gold (or similar), they will also assume you are stealing
- Piglins LOVE gold and get very distracted by gold items
- Gold ingots are currency to Piglins. Throw ingots at them, or right-click them with an ingot, to barter for various goods
- Piglins sometimes get hungry and hunt Hoglins for food. Or they try at least. They results... vary.
- Piglins prefer to hunt and fight in groups. When a fight is happening, everyone wants in
- Piglins that somehow end up in the Overworld become zombified fairly quickly
- Piglins are creeped out by soul fire and Zombified Piglins, and will avoid them if possible
- Wither skeletons and Withers are historic enemies of the Piglins and will be attacked on sight
- Baby Piglins are not as dangerous, but they can be mischievous, so watch your back
- ...and they like to play with Baby Hoglins
- Added a Piglin banner pattern that can be found in bastion remnants
Redstonewire
The blockstate, rendering, and behavior of redstone wire are more in line with each other. Redstone will provide power to blocks on all sides it shows a visual connection to, and not do so on those sides without a visual connection.
- A dot of redstone will not power its surrounding blocks
- A single redstone wire is now represented as a cross
- A wire on top of a block, which is redirected from below, will now power the sides it is redirected to. E.g. a fence gate above the redirecting wire will be powered
- Wires that redirect upwards to wires on non-conductive blocks used to only be redirected visually. Now, this redirection applies to their behavior as well
- A wire that is redirected to go over a block will now always provide power to the block. This is most noticeable when the wire has signal strength 1
- When right-clicking a single piece of redstone, it will toggle between a the cross and the dot
Target block
- The target block now conducts redstone signals
Ruined Portals
Shattered remains of ancient Nether portals. Wonder who built them?
- They can be found in any Overworld or Nether biome
- Some are hidden underground, under the sea, or buried in sand
Soul Speed
Never suffer again drudging through Soul Sand Valleys – Soul Speed has you covered!
- Shine your boots of choice with this soul-sucking enchantment to speed around on soul sand and soul soil
- However, there's a downside: enchantments will slowly degrade your boots each soul block you walk on
- Can only be obtained by bartering with those pesky Piglins
Soulsand Valley
Soulsand Valleys can now be found in the Nether!
- An open space made mostly of soul sand and soul soil
- Basalt pillars span from floor to ceiling
- Fossile remains of unknown creatures from the past litter the valley
- Ash falls through the air
- A light blue glow envelopes the valley
- Beware of skeletons here
Sounds
- Ghasts sounds are now heard at shorter range
- Updated block sounds for bone blocks, Netherrack, soul sand, Nether wart, Nether bricks, and quartz ore
- New ambient sounds for the Nether biomes
- New mood detection algorithm for cave sounds
- Added a new music disc titled "Pigstep" by Lena Raine, which can only be found in bastion remnants
Strider
A new mob living the lava lakes of the Nether.
- Strides on top of the surface of lava
- Can be saddled, but has a will of its own
- Really likes the smell of warped fungi – might even be convinced to follow it
Target Block
Because let's face it, your aim could use some practice!
- The closer you hit to the center, the larger the redstone signal
- Test your skills with a variety of projectiles, including eggs, snowballs, tridents, and more
- You will need one hay block and four redstone for this recipe
Villager Workstation Logic
- Villagers no longer try to work at the same workstation
- The most experienced nearby villager for the profession corresponding to the workstation you add will get the workstation
- Villagers now have to walk to and reach the workstation before they can acquire the profession and/or work there
- Villagers can no longer claim workstations or professions during raids or night time
- Villagers will check and make sure their workstation is valid at all times of day as long as they are within 16 blocks of their workstation
Warped Forest
Warped Forests can now be found in the Nether!
- Warped nylium carpets the cave floor with all kinds of strange new vegetation
- Warped nylium can be bonemealed to get more of the strange new vegetation
- Huge warped fungi make up the "trees" of this forest, with Shroomlights lighting up the forest floor
- Warped wart blocks can be cleared quickly using a hoe
- A dark blue fog covers the forest
- Warped spores swirl through the air
- The Warped Forests are strange, but also the least hostile place in the Nether
Weeping Vines
- Weeping vines are climbable!
World Generation
- The old Nether biome is now called Nether Wastes
- Shipwrecks and ocean ruins are now a bit less common, so you get more excited when you find one!
- Patches of blackstone and gravel now generate in all Nether biomes, and patches of soul sand now generate in Soul Sand Valleys
Zoglins
- Zoglins are zombified Hoglins – the result of bringing a Hoglin into the Overworld
- Unlike Hoglins, they can't be bred or fed, and they don't care about warped fungus
- Beware – these beasts are raving mad and attack just about everything they see!
Technical
- Added target_hit advancement trigger
- Added thrown_item_picked_up_by_entity advancement trigger
- Added player_generates_container_loot advancement trigger
- Added item_used_on_block advancement trigger
- Removed safely_harvest_honey advancement trigger
- Added player check to every trigger (except impossible)
- Entity checks in triggers can now use loot table condition syntax
- Attributes are now added to game registry, similar to items, sound events, etc.
- Chat component style can now select font.
- Block storage format in chunks slightly changed to speed up various tasks (rendering, pathfinding, world generation, etc).
- Added a locatebiome command
- Tab completion for resource location will match any part after an _
- The compass now has LodestonePos, LodestoneDimension and LodestoneTracked data fields. If LodestoneTracked is zero, the game will skip checking for a Lodestone in the specified position
- Slightly changed datapack loading to prevent custom datapacks from crashing
- Data packs can now be selected on world creation
- Added a enable-status option to the server.properties file which if set to false will suppress replies to status requests from clients. This makes the server appear offline in the multiplayer screen
- Full range of Unicode characters is now supported (some may know what that means 😉)
- Mobs avoid walking on magma blocks and lit campfires
- Cached repeated block type lookups and collisions during pathfinding for increased performance
- Minor optimizations in collision detection
- Top level element in predicate file can now be array (all contents will be ANDed)
- Smithing recipes can now be added or changed through data packs
- Added control over how much entity data a server sends to clients
- Added a JMX MBean to monitor dedicated server tick times
- Shulkers with "NoAI" can now be summoned with rotation
- Added strider_one_cm custom statistics for riding Striders
- Expanded the max size per axis of structure blocks from 32 to 48
- Region files are now opened in synchronous mode to increase reliability
- Difficulty and game rules can now be changed from "Create World" screen
- "Singleplayer" button will jump directly to "Create World" screen if there are no worlds to select
- Temporarily removed structure settings from flat level preset strings (workaround: use import/export settings functionality)
Advancements
Extended entity checks
Entity checks in triggers can now use loot table condition syntax.
Old notation:
```json { "trigger": "minecraft:playerkilledentity", "conditions": { "entity": { "type": "minecraft:blaze" } } } ```
is now equivalent to:
```json { "trigger": "minecraft:playerkilledentity", "conditions": { "entity": [ { "condition": "minecraft:entity_properties", "predicate": { "type": "minecraft:blaze" }, "entity": "this" } ] } } ```
Note 1: Like in loot tables, all conditions in top level array must be met for whole condition to trigger. Note 2: To access new functionality, top level element must be JSON array. JSON object are interpreted as old notation.
Full list of extended triggers:
- New field player in every trigger
- bred_animals - parent, partner, child
- channeled_lightning - victims
- cured_zombie_villager - zombie, villager
- fishing_rod_hooked - entity
- killed_by_crossbow - victims
- player_killed_entity - entity
- entity_killed_player - entity
- player_hurt_entity - entity
- summoned_entity - entity
- tame_animal - entity
- target_hit - projectile
- villager_trade - villager
Miscellaneous trigger changes
- Due to addition of player, existing contents of location, slept_in_bed, hero_of_the_village, voluntary_exile can now be placed in location field instead of top-level object. Old syntax is still supported, but depreciated.
- location got a new property smokey which checks if the location is closely above a campfire
- entity_properties got new properties vehicle and targetedEntity which match the vehicle or the entity targeted by a mob
New trigger
- target_hit trigger type
- signal_strength matches the signal strength output from the block on hit
- projectile matches the projectile entity
- shooter matches the player who shot or threw the projectile
- item_used_on_block trigger type
- item matches the thrown item which was picked up
- entity matches the entity which picked up the item
- player_generates_container_loot trigger type
- loot_table matches the resource location of the generated loot table
- item_used_on_block trigger type
- location matches the location at the center of the block the item was used on
- item matches the item used on the block
Attributes
Attributes have been moved to game registry. That means few changes: Renames:
- Items and entities will no longer keep unknown attributes
- Names of some attributes have been renamed to meet resource location requirements
- generic.maxHealth 🡆 generic.max_health
- zombie.spawnReinforcements 🡆 zombie.spawn_reinforcements
- horse.jumpStrength 🡆 horse.jump_strength
- generic.followRange 🡆 generic.follow_range
- generic.knockbackResistance 🡆 generic.knockback_resistance
- generic.movementSpeed 🡆 generic.movement_speed
- generic.flyingSpeed 🡆 generic.flying_speed
- generic.attackDamage 🡆 generic.attack_damage
- generic.attackKnockback 🡆 generic.attack_knockback
- generic.attackSpeed 🡆 generic.attack_speed
- generic.armorToughness 🡆 generic.armor_toughness
Block placement
- Ladders and tripwire hooks can now be placed on observers, redstone blocks, and target blocks
- Doors, rails, buttons, pressure plates, redstone, and more can now be placed on soulsand and full-block of snow layers
- Soulsand with a rail on top will no longer slow down minecarts
Block storage
BlockStates in Sections elements no longer contain values stretching over multiple 64-bit fields. If number of bits per block is not power of two (i.e. single 64-bit value can't fill whole number of blockstates) some bits will not be used. For example, if single block state takes 5 bits, highest 4 bits of every 64-bit field will be unused. That also means slight increase in storage size (in case of 5 bits, from 320 to 342 64-bit fields).
Block Tags
- minecraft:climbable is now a block tag that allows datapacks to determine which blocks are, well, climbable
- minecraft:soul_speed_blocks is any block that the soul speed enchantment increases speed on
Chat components
Hover event argument
- style.hoverEvent parameter now has parameter contents, with contents depending on type:
- For show_text - chat component
- For show_item - either item id or object with fields id, count, and tag (with last one being serialized NBT)
- For show_entity - object with fields: id (UUID), name (chat component), and type (entity type resource location)
- Old style value argument is now deprecated (but still supported)
Commands
attribute
Adds modifies attribute on single entity. Possible syntax: Parameters:
- attribute get [] - get total value of attribute
- attribute base set - sets base valye
- attribute base get [] - get base value
- attribute modifier add add|multiply|multiply_base - adds modifier (fails if modifier is already present)
- attribute modifier remove - removes modifier
- attribute modifier value get [] - get value of modifier
- target - single entity (note: only players, armor stands and mobs have attributes)
- attribute - name of attribute (like minecraft:generic.max_health)
- name - string (in optional quotes) describing human-readable name of modifier
- value - floating point value (note: certain attributes have limits on final value, so your change might not be noticeable)
locatebiome
New command that locates a specified biome. Useful in creative mode when you're looking for a specific biome and don't want to fly around randomly searching for it. Syntax: locatebiome Parameters:
- biome - The id of the biome to find
spawnpoint
The spawnpoint command now supports being run in any dimension.
spreadplayers
Added an optional argument to specify maximum height. New syntax: spreadplayers <center> [under ]
- maxHeight - Specifies the maximum height for resulting positions
UUIDs in NBT
UUIDs stored in NBT are now represented as an array of four integers. Example: {UUID:[I;1498693494,1027158888,1898994005,860320107]} Along with that a couple of fields have been renamed:
- OwnerUUID of tamed animals, area effect clouds, evoker fangs and projectiles is now simply Owner
- TrustedUUIDs of foxes is now Trusted
- target_uuid of conduits is now Target
Custom Worlds
- Added experimental support for new custom worlds
- Edit world screen now has an option to export world settings to a JSON file
- During world creation you can import previously exported world settings
- A bunch of new parameters are exposed, but marked as experimental, meaning you can play with them, but there is no guarantee that any of them will continue working (even in the next snapshot!)
- Flat level preset string lost structure settings (they are now stored in a common format for all worlds), we will restore some form of this functionality soon
- Buffet world can no longer be created from server.properties, flat level settings changed a bit; better support for custom world creation on the server is coming soon
Data pack selection
- Data packs can now be selected before world is created
- "Re-Create" option will also copy data packs present in source world
Datapack loading
- If datapack reload fails, changes will not be applied and game will continue using previous data
- If existing datapacks prevent world from loading, game will give option to load world in safe mode, which loads only vanilla datapack
- Changes to datapack list are stored only after successful reload
- Added --safeMode option to server to load only with vanilla datapack
- Game will now detect critical datapack issues, like missing required tags and prevent world from being loaded
Effects
- Increased view distance in lava slightly while having the fire resistance effect
Entity Broadcasting
It is now possible to control at what range the server sends data about entities to clients.
- Added an entity-broadcast-range-percentage server property controlling how close entities need to be before being sent to clients. Higher values means entities are visible further away from players but cause more network traffic. Specifies percentage of default value, so for example 50 specifies half of the default range
Fonts
- Force Unicode option now switches between normal and alternative font (called uniform.json) – no reload needed
IO operations
Synchronous writes
Region files are now opened in synchronous mode to prevent data loss and corruption after crash. For performance reasons this feature is disabled by default on non-Windows clients. Status of this feature can be manually controlled by following options:
- For dedicated servers: sync-chunk-writes within server.properties
- For clients: syncChunkWrites within options.txt
World save format
- Saving level.dat now uses randomly-named temporary files (instead of using level.dat_new every time)
- player/*.dat are now saved in a way similar to level.dat (including leaving .dat_old files)
Item frames
New tags
- Invisible - makes item frame invisible (item inside frame remains visible)
- Fixed - prevents item frame from being broken and item inside from being removed
Jigsaw block
- Jigsaw now can have one of 12 orientations
- Added new property Joint type to describe if attached piece can be rotated (rollable) or not (aligned)
- NBT field target_pool has been renamed to pool
- attachement_type has been split into name (on parent block) and target (on child block)
- Added a button in the GUI that generates a jigsaw structure starting from the jigsaw block, using given generation depth
JMX Monitoring
It is now possible to monitor the server tick times though JMX. The rationale for this is that JMX is a well known and supported monitoring technology with existing integrations and tools. This enables server admins to hook alerts and graphing tools using ordinary JMX clients and dashboards.
Enabling JMX Monitoring
- A new flag enable-jmx-monitoring has been added to the server.properties file which if set to true will expose an MBean with the Object name net.minecraft.server:type=Server and two attributes averageTickTime and tickTimes exposing the tick times in milliseconds
- In order for enabling JMX on the Java runtime you also need to add a couple of JVM flags to the startup as documented here
Loot Tables
Entity Predicate
- Added fishing_hook sub-predicate
fishing_hook
Check properties of the fishing hook
Parameters
- in_open_water - Matches whether the fishing location is open water fishing or not. A fishing location is considered to be open water if the fishing hook is in water, there are no blocks besides lily pads above water and all water blocks are source blocks with no solid underwater blocks around
Pack selection screen
- Packs can now be dropped directly on data and resource pack selection screens
- Dropped files and directories will be copied to appropriate places
Particles
- New particle types: ash, crimson_spore, soul_fire_flame, and warped_spore
- New particle types: dripping_obsidian_tear, falling_obsidian_tear, and landing_obsidian_tear
- New particle type: soul
Rendering
- Nailed Entity shadows to the ground
- Added an Entity Distance scale option ranging from 50% to 500%
- Added shader support for accessing depth buffer
- Added new "Fabulous!" graphics option
- This uses per-pixel blending layers for some transparent elements
Smithing recipes
There's now a smithing recipe type. Recipes of this type are used in the smithing table to upgrade one item type into another type, maintaining tags.
- base - Ingredient specifying an item to be upgraded
- addition - Ingredient specifying valid items to trigger the upgrade
- result - Item specifying the resulting type of the upgraded item
Text style
Colors
color property can now contain RGB value prefixed by #. For example #55ff55 will result in the same color as green
Custom fonts
Chat component style now supports font property, which is resource location for font in resource pack. No entry is equivalent to minecraft:default
Fixed Bugs
- MC-67 - Entities with passengers cannot travel through portals
- MC-180 - When reaching the other side of a nether portal the animation plays forever until stepped out of
- MC-212 - Fall damage is ignored for a couple of seconds when reloading into LAN or singleplayer worlds
- MC-379 - spawn-animals and spawn-npcs=false removes all villagers and prevents summoning new mobs
- MC-572 - Anvils sometimes destroy items when falling on them even if they aren't placed successfully
- MC-610 - Grass / Flowers / Snow are placed incorrectly in newly created chunks
- MC-667 - Lily pads can be placed intersecting entities
- MC-902 - The end obsidian platform resets every time entities go through the end portal, which can cause blocks to be deleted
- MC-1058 - A dragon head is invisible if the entity wearing it is not in view
- MC-1133 - Whether or not a player experiences some effect is calculated based on the block under the center of the player
- MC-1297 - You can attack and be attacked through glass panes
- MC-1310 - Dispensed boats and rafts get stuck inside of dispensers used to place them
- MC-1429 - When beacon power level is changed, the GUI doesn't update until closed and reopened
- MC-1483 - Snow covered grass/podzol/mycelium block side texture does not match original block
- MC-1601 - Breaking a Furnace will not give you the experience for the smelted things inside
- MC-1673 - Several mobs can pop off paintings, item frames and leads and destroy minecarts, armor stands and anything in item form even when mobGriefing is turned off
- MC-1981 - All arrow types lose their name/NBT data when shot and picked up
- MC-2215 - Encoding errors in server.properties
- MC-2255 - Redstone wire uses different criteria for connecting visually and logically
- MC-2310 - Wrong attack radius calculation damages/kills entities through blocks and corners
- MC-2404 - Stepping down while sneaking allows falling off of blocks
- MC-2474 - Transparent blocks placed between bookshelves and enchanting tables negate bonuses received from bookshelves
- MC-2490 - TNT animation ends at 80 ticks, ignores fuse length changes
- MC-2591 - Walking over the corner of lava deals damage
- MC-2604 - Walking on non-solid blocks with no collision plays their respective walking sounds
- MC-3266 - Your experience level overflows once it exceeds the integer limit
- MC-3328 - Dismounting an entity places riding entity / player half block too high
- MC-3366 - End portal appears transparent from below
- MC-3524 - Structure related mobs do not spawn in flat type world generation
- MC-3587 - Last use of an anvil causes player to drop their item
- MC-3615 - Lava and water are completely transparent at certain height levels
- MC-3697 - TNT submerged in water can destroy item frames, paintings, armor stands, and other similar entities
- MC-4065 - Messages/commands sent while in a bed won't be remembered in sent history
- MC-4520 - Aggressive neutral mobs become neutral when the world is reloaded
- MC-4533 - Water graphical glitch when connecting diagonally
- MC-4641 - Third level of flowing lava will not create cobblestone when coming into contact with water
- MC-4665 - Anvil consuming 2 unbroken items of the same kind when renaming them
- MC-5410 - In creative mode, flying down is stopped when brushing up against ladders or vines.
- MC-5820 - The game doesn't recognise the ISO 8601 date format
- MC-6431 - Status effects are lost when returning to the overworld from the exit end portal
- MC-7200 - Cave/tunnel generation may cut tunnels a bit too soon (fix included)
- MC-7424 - Fall damage death messages don't show block player fall from correctly (ladders, vines, water)
- MC-7697 - Tridents or arrows shot through lava sometimes don't catch fire
- MC-8017 - Arrows and tridents are not being slowed down by webs but eggs and snowballs are
- MC-8645 - Redstone wire receiving level 1 power from a block, pointing at another block with wire on it will not power that block
- MC-8983 - Primed TNT cannot travel through nether portals
- MC-9232 - When loading a world, the held item from the previously loaded world is briefly visible
- MC-9405 - Top piece of staircase redstone dust doesn't power blocks on the same height in the direction it is powered from unless only connected to something on the other side
- MC-9568 - Mobs suffocate / go through blocks when growing up near a solid block
- MC-9591 - Players are able to create ghost lily pads
- MC-9644 - Launched falling_block entities do not travel through portals
- MC-9856 - you cannot pick up buckets of water/lava in creative mode
- MC-10025 - Burn time indicator of a furnace not working correctly after reloading the world
- MC-10727 - Player and entity shadows experience z-fighting with redstone
- MC-11211 - Unable to perform many right click actions when targeting the top face of blocks placed at y=255
- MC-11783 - Stacking snow lighting inconsistency (smooth lighting)
- MC-12363 - Lava / water / powder snow bucket desync when using it while rapidly turning
- MC-12729 - Z-fighting can be seen on leggings and boots worn by entities
- MC-12829 - Flying through climbable blocks in creative mode slows you down
- MC-13103 - Texture Z-Fighting at Wolf/Dog/Cat snout
- MC-13246 - On certain enchanted items, the Anvil will display a "too expensive" message before attempting to repair, combine, or rename them
- MC-13727 - Arrows shot from bow bounce on horse when moving or not and damage if fire arrows
- MC-13738 - Invisible saddle when using invisibility potion on a horse, donkey or mule
- MC-13823 - Leads are incorrectly positioned on certain entities
- MC-14167 - Mobs build up fall damage when dangling on a lead
- MC-14680 - Lead is shifted upwards or downwards based on leashed entity height
- MC-14800 - When zombie villagers, husks, drowned or zombified piglins are damaged, they spawn regular zombie reinforcements
- MC-14923 - Players can be kicked for spamming in a singleplayer world with cheats disabled
- MC-16132 - Cave carvers don't cut through snow blocks
- MC-16345 - Reducing the player's base max health using /attribute does not always reduce their current health
- MC-16533 - Horse Breeding never exceeds egg/spawn horse attributes
- MC-16829 - The horse armor model does not show the enchantment glint effect
- MC-16937 - Shooting an arrow into the nether portal can hurt anybody when PvP is disabled
- MC-17431 - Shift-clicking stacked items with a data tag into the enchanting table GUI removes data tags from the moved item
- MC-18060 - Several realms strings are untranslatable
- MC-18880 - The Absorption effect has no texture for poison/wither hearts (appears empty instead)
- MC-19690 - Reducing maxHealth / max_health can cause fake death
- MC-19893 - options_background.png is incorrectly displayed upside down in the credits after beating the dragon
- MC-21520 - Death message for /kill is " fell out of the world"
- MC-21650 - Player is immune to damage for a few seconds after saving the world and returning
- MC-25088 - Health Boost completely reset if applied again
- MC-26304 - Brewing stands reset brew cycle when unloaded
- MC-26678 - Damage wobble no longer shows direction of incoming damage
- MC-26757 - Large item tooltips can get cut off at the edges of the screen
- MC-27535 - Mobs can sometimes still despawn, even if named with a name tag
- MC-29274 - Withers will not pursue players in survival mode unless attacked
- MC-29318 - Client misses inventory updates while player is manipulating items - causes invisible items
- MC-29371 - Several buttons and icons use the old tooltip design upon being hovered over
- MC-29522 - stat.playOneMinute adds a value of 1 every tick
- MC-30403 - Sprinting isn't canceled when dismounting rideable entities while sprinting
- MC-30560 - River through Eroded Badlands biome generates floating rock formations at water surface
- MC-30814 - Chat text is too close to each other
- MC-30939 - Nether portal continues emitting light, even if portal is broken
- MC-30954 - Chat pop-ups being displayed when chat disappears
- MC-31032 - Using only one empty map doesn't increase minecraft.used:minecraft.map
- MC-31819 - Hunger saturation depletes on peaceful difficulty
- MC-32452 - Fog generates only in the centre of the screen
- MC-32813 - Floating water / lava above caves / cave carver doesn't update water
- MC-34661 - Thorns enchantment causes double armor decay
- MC-35078 - Breaking animation is one frame off
- MC-35765 - Viewing text in Right-to-Left language while in another language renders backwards and non-connected
- MC-36322 - Unable to milk cows in creative
- MC-37557 - Sometimes a minecart sound plays/subtitle shown when loading a world
- MC-38022 - Order of rendering translucent block faces fails to update with camera position
- MC-39263 - Cannot set horizontal Motion for squid on land
- MC-44055 - Game fails to switch the audio output from one device to another after the game has started (from title screen)
- MC-44192 - generic.knockbackResistance is percentage chance to ignore knockback, rather than being scaled
- MC-44280 - Entities don't receive knockback from projectiles fired from dispensers
- MC-44514 - Teleporting ridden entity in unloaded chunks does not cause chunks to load for riding player
- MC-44936 - Extending a potion effect that you already have can cause the timer to display wrongly
- MC-45619 - Water, Signs, Vines, Torches etc. in the same block as item frame break item frame's redstone signal
- MC-45749 - Potion particles spread always from the north-west corner of a block, regardless of impact
- MC-45838 - Certain chat messages exceed 32767 byte limit and disconnect clients
- MC-46257 - Items don't bounce off slime blocks
- MC-46417 - Sprint particles are generated in spectator mode
- MC-46584 - Clicking and dragging MOUSE3 (Mouse wheel) over item slots incorrectly attempts to place full stacks in survival
- MC-46650 - When flying through blocks in spectator mode in F5, the camera zooms in and out a lot
- MC-47607 - Barrier particles aren't shown if particles are set to minimal
- MC-48923 - Slime/magma cubes not affected by jump boost potion effect
- MC-49010 - Cloning pressure plates or buttons whilst they're activated keeps them pressed forever
- MC-49071 - The title of written books is not displayed in item frames unless renamed with anvils
- MC-49476 - NBT "HideFlags" does not hide "Dyed" on leather armor
- MC-49628 - When in spectator mode the head overlay shows even if it is set not to show in the skin customisation options
- MC-50319 - Player owned projectiles lose their player ownership when exiting portals
- MC-50605 - The pick block function doesn't work with mob spawners
- MC-50612 - Command blocks do not update when you place them near any source of power
- MC-50614 - Villager trading window is not closed when villager leaves interaction range
- MC-50647 - Slime mob spawners spawn slimes only in slime chunks
- MC-50888 - Can get out of 30,000,000 area
- MC-51126 - Arrows disappear until you relog when you shoot them at low angles from a boat
- MC-51418 - Changing brightness/gamma above in-game limit using options.txt
- MC-51905 - Horse model in inventory doesn't follow mouse cursor correctly if horse is facing south
- MC-52178 - Cape doesn't move down while sneaking / Cape detaches from body while sneaking
- MC-53312 - Illager/(zombie) villager/witch robes don't render the last two rows of pixels
- MC-53444 - You can get outside of the worldborder by mounting a rideable entity (boat, pig, etc.) outside of it
- MC-53518 - Endermen don't attack endermites spawned using spawn eggs or /summon
- MC-53602 - Projectiles don't collide with the world border
- MC-53850 - Invulnerable item entities and experience orbs are removed client-side when they take damage
- MC-54119 - Can place/take water/lava/lily pads outside world border and inside spawn protection
- MC-54532 - Sneaking while falling on Slime Blocks inflicts fall damage
- MC-54545 - Client render distance doesn't adjust to server render distance if they are different, causing faulty chunk loading
- MC-54970 - Exploit during thunder - Hacked clients can retrieve players' coordinates
- MC-55347 - Title with long duration shows in other world
- MC-55493 - JSON text selectors have always predefined clickEvent and hoverEvent
- MC-55718 - Dragon egg doesn't appear in Creative inventory
- MC-55775 - Statistics screen sometimes doesn't show up to date information
- MC-55800 - Successful "/fill air destroy" commands give error message and return 0 for result/success
- MC-56037 - Killing falling_block entity: texture disappears while falling but the block is still there
- MC-56373 - Selector and score text components don't work on hoverEvents
- MC-56653 - Zombified Piglins drop XP and rare drops if killed by anything while in angered state
- MC-56970 - Leaves show x-ray effect on fast graphics
- MC-57869 - Some item tooltips use § for coloring, rendering them incorrect in right-to-left languages
- MC-58294 - Squids and glow squids do not collide properly with solid blocks
- MC-58668 - Smooth Lighting Minimum and Maximum levels no longer differ
- MC-58961 - Back button and kick message can overlap
- MC-59308 - Dark/pale oak leaves sometimes do not generate centered on the tree
- MC-59363 - Items in item frames are deleted if both mouse buttons are used simultaneously
- MC-59471 - String can be duplicated using tripwire hooks
- MC-59540 - Creating superflat world without layers causes to get "Classic Flat"
- MC-59626 - Arrows lose their Punch enchantment property when unloaded
- MC-60933 - Creative: Player is "sporadically and momentarily" lit on fire
- MC-61041 - "CustomPotionEffects", "ActiveEffects", and "Effects" NBT tags still use numeral IDs
- MC-62550 - Worldborder not correctly initialized for the End and Nether
- MC-63020 - Some chunks are not rendered in first person from some angles in certain situations (incorrect frustum culling)
- MC-63340 - Sleeping always resets time until rain
- MC-63714 - Zombified piglins get angry when hit in creative mode
- MC-64242 - Silent tag is not working for some entities
- MC-64265 - Teleporting passengers does not dismount them
- MC-64334 - Fire can be destroyed if given an item with CanDestroy tag for unbreakable block below (notably bedrock)
- MC-64522 - Server shows as "Old" in server list while starting
- MC-64623 - Lightning bolts cannot be targeted by selectors
- MC-64871 - Can't sleep while on fire, even with Fire Resistance
- MC-65587 - Lag spike while loading player head textures/player skins
- MC-65628 - Desert pyramids generate underground when using amplified or custom terrain
- MC-65931 - The pick block function doesn't work with entities while in survival or adventure mode
- MC-65951 - Armor stands fall through fences
- MC-65953 - Tags IsBaby and IsVillager can't be changed from true to false with /entitydata
- MC-67308 - Door top and side textures flip illogically when opened and closed
- MC-67532 - Bottom 2 rows of pixels in selected hotbar slot texture don't appear in game
- MC-68129 - Smooth lighting doesn't work properly underwater
- MC-68487 - Player heads of the same player always have the same skin texture, even if the saved texture data is different
- MC-69032 - When a mob hits a zombified piglin, and that mob dies, the zombified piglins attack you
- MC-69387 - The "/item" command cannot replace items within jukeboxes
- MC-69876 - Pistons at Y=1 do not push downwards / at Y=254 do not push upwards
- MC-70127 - Some block state changes aren't communicated to clients
- MC-70738 - Killing guardian with lava does not give cooked fish
- MC-70848 - Water looks like it flows up
- MC-70850 - False negatives during occlusion culling
- MC-71530 - Spectators can't see through lava
- MC-71977 - Changing generic.attack_damage of tamed wolf has no effect / taming wolf removes custom generic.attack_damage
- MC-71990 - The 'Hat' layer of a player skin is not shown in the tab list under certain conditions
- MC-72151 - Snow Golem's snowballs damage wolves instead of pushing them
- MC-72248 - Falling sand creates invisible blocks
- MC-72494 - In Statistics screen 'm' is the same unit for both minutes and meters
- MC-72687 - There are no shadows on text displayed within the action bar
- MC-72721 - Chat messages show after death independent of chat setting
- MC-72831 - Water lakes can generate in deserts
- MC-72846 - Altering the time of day using commands is delayed
- MC-73104 - Server address field editing bug
- MC-73178 - Villagers' "CanPickUpLoot" tag cannot be set to zero
- MC-73300 - "Saving Level..." text not appearing in pause menu
- MC-73784 - Players cannot see through ice when stuck inside of it
- MC-73884 - Throwable projectiles get destroyed at contact with non solid blocks
- MC-73976 - Ender dragon's death gets reset on relog / XP exploit
- MC-74211 - Door placed in spawn protection only half disappears
- MC-74408 - The brewing stand GUI does not have container sprites for the fuel and potion output slots
- MC-74955 - Fences play sound when jumping and walking/sprinting beside them
- MC-74984 - Client continues to connect to server after canceling on 'Connecting to server' screen
- MC-75328 - /clear doesn't clear items in the inventory crafting grid
- MC-75494 - Lead item drop is not affected by doEntityDrops gamerule
- MC-75699 - Villager restock hover text is not automatically wrapped making it cut off at edge of screen
- MC-75721 - Arrow buttons within the book GUI are rendered above tooltips
- MC-76104 - Guardians are unaffected by Thorns enchantment
- MC-76810 - Casting issue: Bone meal particles break at high coordinates (floating point precision)
- MC-77176 - When retracted by sticky piston, activated detector rails do not update their orientation
- MC-77305 - When clearing water with sponges, sometimes lily pads will keep floating
- MC-77820 - Ender dragon deathlight glitch/bug
- MC-78314 - (Marker) Armor stands create bubbles in water
- MC-78473 - Mobs don't panic when hit with a summoned or dispensed potion of harming
- MC-79888 - Beacon beam can be seen when you have blindness effect
- MC-79944 - Various statistics overflow at 32-bit integer limit
- MC-80032 - Horses can suffocate when going through nether portals
- MC-80243 - Saddles don't apply attribute modifiers when worn by entities
- MC-80468 - Inconsistency between block names
- MC-80482 - Packets aren't acceptably rate limited
- MC-80546 - Mounting and quickly dismounting vehicle does not move player to vehicle but only teleports them relatively to their position
- MC-80824 - Spawning in some biomes causes "Unable to find spawn biome" warning
- MC-80876 - Entity riding vehicle has always same offset
- MC-80938 - Non-default BurnTime, CookTime and CookTimeTotal values of furnace can cause GUI to be displayed incorrectly
- MC-81656 - Field determining whether or not a wither skull is blue is not saved to and read from NBT
- MC-81659 - Fireball and witherskull hitboxes are frequently invisible for some seconds
- MC-81851 - Flaming Arrow shot at Item Frame never extinguishes
- MC-81870 - Editing entitydata of Painting does not reflect ingame until chunk reload
- MC-82235 - Baby pigs turn into adult zombie pigmen when struck by lightning
- MC-82239 - Minecarts riding minecarts are unrideable
- MC-82995 - Blocking with two shields in 3rd person mode
- MC-83039 - End City chests generate destroyed, items on the ground
- MC-83590 - Armor attributes list can be too long
- MC-83938 - Standing on entities with solid collision boxes (shulkers, boats) kicks you for flying
- MC-84121 - Shape of glow effect is based on mob's base layer
- MC-84610 - Off-hand hotkey doesn't work in inventories
- MC-84633 - Resource packs: ambientocclusion flag only respects topmost parent
- MC-84873 - DeathTime values 20+ cause corrupted mobs
- MC-85527 - Shulkers opening into blocks
- MC-85582 - Entity models in the inventory can render outside the boundaries of the black box
- MC-85780 - Rapidly swapping hands with a door or double flower can cause half door/double flower
- MC-85967 - Vines placed without a support block using /setblock cannot be interacted with
- MC-85975 - Slimes don't spawn in the swamp hills biome
- MC-86153 - Ctrl Pick Block gives new item even if picked item already exists in inventory
- MC-86197 - Shield blocking happens even while eating
- MC-86252 - Shields can continue to block after entity changes dimensions due to client and server desync
- MC-86313 - Off-hand slot sometimes doesn't play item pickup animation
- MC-86455 - Pick-block creates ghost items in Creative when hotbar is full
- MC-86645 - Scroll bar goes higher than chat overlay
- MC-86918 - Ender dragon and piglin heads are not activated when powered by comparators
- MC-86994 - Fake map item by clearing filled_map from inventory
- MC-87019 - Only visible slots are updated clientside when you are inside an inventory
- MC-87949 - The shield use statistic is not working
- MC-88491 - Projectiles hit the player, snowman and witch who threw them at certain angles or close to the entities
- MC-88677 - High FoV (manually changed in options.txt) causes X-ray effect
- MC-88901 - Blocking with Shield, and getting hit causes visual bug.
- MC-88967 - Most NBT tags are not kept when a mob converts to another mob
- MC-89043 - Slime blocks moved by pistons often fail to bounce up the player
- MC-89087 - Command Block GUI takes a brief time to update (output bar shown when disabled, mode buttons in wrong state)
- MC-89361 - Player selectors fail finding player/Player is not correctly moved from the End to the Nether
- MC-89880 - Spawner with weight 0 crashes game
- MC-89883 - Squid and glow squid collision error and rubberbanding
- MC-89956 - Levitation has no effect if gliding with elytra
- MC-90212 - You cannot hang on to climbable blocks while gliding with elytra
- MC-90969 - Cannot get mushroom stew from mooshrooms / milk from cows in creative mode
- MC-91163 - Certain subtitles show up when the player is too far away to hear the sound
- MC-91364 - Mob loot cannot be specified for small magma cube and big/medium slime
- MC-91368 - Ender dragon taking damage from thorns in creative mode
- MC-91522 - Shulker rendering position desync and generates ghost shulker when destroying shulker-ridden boat or minecart
- MC-91888 - Hotkeying books on enchantment table causing client-side item count inaccuracy
- MC-91893 - Missing subtitles for various sounds
- MC-92017 - Shield damage direction is incorrect
- MC-92349 - Players can't tempt animals with food while other players are closer to the animal
- MC-92867 - Setting Json text value to null throws exceptions and crashes
- MC-92875 - Collisionless blocks ignore entities with high velocity
- MC-92889 - Mending doesn't always consume experience if the player wears items with mending that are already fully repaired
- MC-93024 - Bow From Skeleton Traps enchanted twice with the same enchantment
- MC-93185 - The exit portal in the end generates at highest block at 0 0 which can make it generate incomplete
- MC-93198 - Throwing potions / throwable projectiles causes both hands to bob up and down
- MC-93243 - Fog Rendering On AMD Graphics Cards & Integrated Graphics
- MC-93254 - Color in text prompt using commands
- MC-93311 - The water texture overlay is not fully covered when the window is resized
- MC-93320 - Water freezes even if randomTickSpeed is 0
- MC-93477 - Shulkers opening into shulker
- MC-93631 - Pistons pop off blocks attached to their back when retracting
- MC-93669 - The sweeping attack doesn't ignite other mobs when using the fire aspect enchantment
- MC-93813 - Snow golems throwing snowballs play arrow shooting sound
- MC-93820 - Rain filling cauldrons is not affected by randomTickSpeed
- MC-93833 - Only if Health is provided maxHealth attribute is used as maximum Health value
- MC-94025 - A world with seed 0 cannot be copied using the "Re-Create" option
- MC-94060 - Equipping armor/elytra through inventory or dispenser doesn't play sounds
- MC-94094 - Snow golems don't drop their pumpkin when sheared
- MC-94161 - Boat paddles in the inventory are oak instead of their respective wood type
- MC-94413 - Breaking, placing and walking in tripwire (string) or cobweb play stone sounds
- MC-94535 - Flying and holding CTRL really close to the ground, emits walking particles
- MC-94730 - Endermen become passive when teleporting randomly during day while being aggressive
- MC-95103 - Shield item rendering not adjusted to the center
- MC-96007 - Arrows, trident, projectiles, splash and lingering potions can't be teleported from directly above the end portal, end gateway and nether portal
- MC-96114 - Shulker can lift up mobs
- MC-96198 - Boats / rafts move into blocks when landing in less than one block deep water
- MC-96319 - Mob pathfinding AI does not regard some blocks as obstructions and is unable to pathfind on top of them
- MC-96322 - Shulkers are unable to attack from boat
- MC-96409 - Creepers can't blow up the boat and boat with chest they ride, when it is on the land
- MC-96436 - Eggs/snowballs/xp-bottles break instantly when thrown while riding a horse
- MC-96449 - Rabbits sometimes don't drop any raw rabbit upon being killed
- MC-96535 - Ambient property of potion effects with ShowParticles:0b is not disregarded
- MC-96609 - Pick block on player head does not use BlockEntityTag
- MC-97087 - Attributes won't work in main hand if they were in offhand
- MC-97244 - The "minecraft:enchant.thorns.hit" sound event doesn't play when non-player entities are damaged by the thorns enchantment
- MC-97247 - Map making sound uses equipment sound subtitle
- MC-97507 - Using item which modifies the held item shows "Gear equips" subtitle
- MC-97958 - Small slime has no jump or squish sound
- MC-98219 - Experience orbs follow dead players
- MC-98727 - Server: Entering a boat/minecart/horse while going upwards from jumping causes a kick for flying
- MC-99098 - Shulker open and close hitbox is not updated, when they ride boat, minecart or mobs
- MC-99189 - Client overrides map data of map with id 0 when a new map is created
- MC-99259 - As of 1.9, the wither health bar doesn't go up during spawn
- MC-99411 - Frost Walker ice only semi-affected by randomTickSpeed gamerule
- MC-99680 - Heart jittering effect doesn't take absorption into account
- MC-99727 - Ghasts can be located using subtitles
- MC-99848 - Sprinting isn't canceled upon receiving the blindness effect
- MC-99930 - Brewing stand extends arms and inverts its texture when bottles are placed
- MC-100016 - Singleplayer world selection screen is shown incorrectly when light_dirt_background.png and/or options_background.png are transparent
- MC-100258 - Holding Right-Click on an untamed horse causes an obnoxiously loud sound
- MC-100342 - Several Non-Ticking blocks are marked as ticking forcing the growth-algorithm to check chunks needlessly
- MC-100554 - Client crashes due to too much remaining air
- MC-100830 - Horses glitch out and warning is logged in console when climbing up stairs
- MC-100923 - Entities with knockback resistance can get knocked back using Punch
- MC-100994 - Items in hot bar appear on top of tab menu
- MC-101084 - Held items/blocks appears to bob down and up while opening horse's inventory
- MC-101170 - Portal sound doesn't get played when returning from End
- MC-101244 - Can't scan for LAN worlds on macOS
- MC-101334 - Required space for placing a boat is too small
- MC-101364 - Mobs and players sometimes dismount vehicles in a dangerous place
- MC-101376 - Elytra appearance doesn't update in 1st person mode; only in 3rd person
- MC-101913 - The Ctrl+PickBlock on a blank sign still opens the GUI upon placement
- MC-101917 - Andesite, diorite and granite won't generate above a height of about 80
- MC-102220 - Barrier Blocks are not shown when "Show Invisible Blocks" is selected in Save Structure Blocks
- MC-102269 - Polar bears drop raw fish instead of cooked fish when killed with fire or lava
- MC-102319 - Nether portal trigger and travel sounds are not assigned to any sound category
- MC-102439 - Shield Desynchronises
- MC-102967 - Shulker bullets can't teleport through a nether or end portal
- MC-103430 - Vines breaking too slow (enchanted shears)
- MC-103462 - Some translucent parts of entities are rendered behind translucent blocks, block entities and some entities (depending on loading order)
- MC-103655 - Cats don't stand up when using right click on them while they're sitting on chests or beds
- MC-103800 - Sometimes armor stands won't update their visual rotation
- MC-103831 - Creepers only deal half a heart of damage to nearby entities when exploding inside of boats
- MC-104897 - End crystals placed on exit portals generated before 1.9 do not respawn the ender dragon
- MC-104900 - Skeletons, illusioners and piglins with crossbows have broken agility reaction when hit or walking on certain blocks when provoked
- MC-104949 - Mobs can't jump shorter than half of the blocks
- MC-105035 - Floating mineshafts generating incorrectly in shade
- MC-105080 - Ender Dragon is respawned if all Exit End Portal blocks are removed / legacy scanning is done for worlds with new dragon fight
- MC-105132 - Horse, spider and llama spin around when walking next to the fence or wall
- MC-105248 - Wet wolves become nearly black in dark areas
- MC-105292 - falling_block Lighting Inconsistency with Smooth Lighting on
- MC-105317 - Structure blocks do not rotate entities correctly when loading
- MC-105344 - Shulkers in boats and minecarts do not sit up if previousely attached to blocks sideways
- MC-106417 - Shulkers can be pushed outside of the world border by a piston
- MC-106484 - Some potions are indistinguishable by color
- MC-106510 - Long structure names (over 64 characters) do not fit in the Structure Block GUI
- MC-106613 - Shulker no longer continue close or open when it hurt in the peaceful mode
- MC-106627 - Leather cap texture overlay doesn't align correctly
- MC-106690 - Servers sends SPacketMaps packets even if the map data did not change
- MC-106968 - Snow golems aren't damaged by splash or lingering water bottles
- MC-107103 - Trying to interact with entity 3 or more blocks away without seeing its eyes only interacts client-side
- MC-107224 - World border death message states "suffocated in a wall"
- MC-107353 - Ghast fireballs move incorrectly when hit with knockback enchantment
- MC-107529 - Marker:1b Armor Stands render themself and their equipment dark if inside solid blocks
- MC-108045 - Minecraft not using latest unifont unicode chart; characters are missing
- MC-108323 - Underlines in chat and /title command intersect each other, causing an ugly effect when fading
- MC-108350 - Totem of undying animation is rendered above hotbar, but underneath items and xp, hunger and health displays
- MC-108469 - Chunk-wise entity lists often don't get updated correctly (Entities disappear)
- MC-108597 - Shulker box still plays the close sound, even if it is destroyed or replaced
- MC-108598 - Client rendering other player or mob holding compass influences compass of user
- MC-108636 - There are a number of unused texture files
- MC-108707 - Potion effects, particles, and fire animations persist client-side after death in server environments
- MC-108717 - Shulkers can't be pushed back
- MC-109055 - Large Cocoa Pod texture is inconsistent
- MC-109101 - Shields do not block damage while the player faces straight up
- MC-109121 - 2 × 2 jungle and spruce trees don't grow from the lowest layer
- MC-109248 - Extended piston head not removed when /setblock is used to place a different piston base.
- MC-109260 - Full-width punctuation characters are rendered incorrectly
- MC-109286 - Default dirt page background not aligned properly
- MC-109311 - Woodland mansion failed to generate
- MC-109346 - Newly rendered players always look south until they move their head
- MC-109370 - Bottom face of column blocks are rotated 180 degrees
- MC-109844 - en_us.json contains unused strings
- MC-109850 - Redstone wire doesn't have a bottom texture
- MC-110386 - Certain mobs attack themselves when targeted by a mob of the same type
- MC-110792 - Slime blocks no longer launch arrows
- MC-110815 - Slimes are summoned with the wrong amount of health
- MC-110903 - Cannot remove horse saddle using /replaceitem
- MC-111082 - Riding a boat with NoGravity on a server without flight enabled causes kick for flying
- MC-111133 - Piston pushing opened shulker makes said shulker glitch
- MC-111196 - Using a monster spawner to spawn shulkers spawns white shulkers
- MC-111381 - Rendering rotations for shulkers are set in onInitialSpawn method
- MC-111473 - Player activated fireworks do not count as a player kill
- MC-111475 - Fireworks cannot hurt invulnerable mobs when player in creative mode
- MC-111493 - Fireworks do not cause knockback to either the player or mobs.
- MC-111498 - Fireworks and water bottles damage don't make neutral mobs angry or hostile
- MC-111502 - Fireworks damage don't make passive mobs flee in panic
- MC-111516 - Player flickers/turns invisible when flying at high speeds
- MC-111534 - The firework rocket use statistic doesn't count rockets used for elytra boosting
- MC-111702 - Memory leak with complex json text while chat is open
- MC-111726 - Minecart dismount position always above the minecart, even if there's space next to it
- MC-111809 - Paintings unrender when entity data is updated rapidly
- MC-112131 - Intersecting dungeons: spawner replaced by cobblestone
- MC-112133 - Eating chorus fruit does not reset fall distance
- MC-112147 - Lava burning items or XP orbs sound muted when "Friendly Creatures" slider is turned off
- MC-112257 - Some NBT tags require the correct suffix
- MC-112630 - Carrot on a stick cannot be broken
- MC-113068 - Zombie banging on door subtitle is called "Block broken"
- MC-113177 - Shulkers cannot be pushed inside non-solid blocks
- MC-113381 - Falling dust particles of anvil and concrete powder blocks are black
- MC-113425 - Player can interact with entities outside the worldborder
- MC-113809 - Chorus Flower plant, Bamboo, Sugarcane, Cactus and other plants grow instantly when supporting block is replaced with same block type
- MC-113878 - Attribute modifiers description for chest is misleading / "When on body" instead of "When on chest"
- MC-114000 - Mouse click in cat hissing sounds
- MC-114030 - Structure blocks take and apply NBT data of entities and tile entities directly instead of a copy when loading and saving structures
- MC-114304 - Retracting piston pushes entities standing behind the back of it
- MC-114530 - Horses can be ridden without saddle, pigs without carrot on a stick
- MC-114544 - Kicked by "Flying is not enabled on this server" while sleeping
- MC-114566 - Can't teleport back to the central island with End Gateway Portal on outer End islands
- MC-114761 - Area effect cloud applies effect to dying mob
- MC-114796 - Overworld nether portals outside of the world border (up to ~128m from the border) are considered valid
- MC-115608 - Landing on a fence or a wall shows the landing particles of the non-full block above
- MC-115750 - Advancement "Monster Hunter" (kill_a_mob) is not granted for killing certain hostile mobs
- MC-116279 - Non-player entities going through Nether portal do not generate portal in Nether if none exists
- MC-116293 - Functioning clock and compass in recipe book
- MC-116359 - Status effects aren't displayed in inventory when recipe book is open
- MC-116618 - Dropping items rapidly inside the "Survival Inventory" tab in creative mode deletes items
- MC-116643 - Silk Touch cannot be combined with Looting or Luck of the Sea
- MC-116756 - Reversed and inconsistent subtitles for iron trapdoor
- MC-116857 - Advancement descriptions use unnecessary capitalization on generic resource names
- MC-117125 - Narrator still crashes on linux, flite installed
- MC-117312 - Hover and click events are at wrong position for right-to-left languages
- MC-117361 - Mob type specific damage enchantment (Smite, Bane of Arthropods) affects all nearby entities when hitting affected mob with Sweeping Edge
- MC-117574 - Using /setblock or /fill to re-place a block entity keeps old NBT (if no NBT specified) but clears inventories, even when the command fails
- MC-117637 - World is visible for short moment after credits before respawn
- MC-117653 - Recipes and advancements are not granted while most GUIs are open
- MC-117710 - Bonus Chest setting is not copied when re-creating world
- MC-117800 - Half bed can be placed outside the worldborder
- MC-117805 - Oak trees can generate right below height limit (y = 256) resulting in incomplete tree
- MC-117806 - Dispenser with filled bucket at y = 255 facing upwards replaces filled with empty bucket despite no fluid being placed
- MC-117809 - The sign GUI doesn't close when you get too far away from the said sign
- MC-117815 - The sign GUI remains open when the said sign is destroyed
- MC-117955 - Player teleports to the top when crushed by a piston head
- MC-117977 - Advancement GUI doesn't have a close button
- MC-118080 - Bows without pulling predicate animate when other bows are pulled back
- MC-118092 - Crafting recipe unlock toast says "New Recipes Unlocked!" even when only one recipe was unlocked
- MC-118096 - Incorrect position of particles when using bone meal on grass block
- MC-118134 - Item frame texture as an item uses texture of oak planks
- MC-118140 - Result map tooltip when zooming out a map shows previous zoom value instead of new one
- MC-118217 - Custom text color for advancement title in hover text is overwritten by advancement type default one
- MC-118234 - Advancement 'Not Today, Thank You' can be triggered by non-arrow projectiles
- MC-118327 - Parrots cannot teleport onto non-full cube / transparent blocks
- MC-118403 - Vexes summoned by evoker do not have evoker team applied
- MC-118470 - Narrator plays at full volume when volume is off
- MC-118594 - Removal of Log4J2Plugins.dat causing a slowdown of 3 secs on startup while it has to rescan all classes
- MC-118616 - The sounds of magma cubes and slimes aren't controlled by the "Hostile Creatures" sound slider
- MC-118757 - Increasing Game State Rain Level values make the game increasingly laggier and distorts UI
- MC-118857 - Effect amplifier is read/written as byte from NBT despite being stored as an integer
- MC-118890 - Tipped arrows stuck in the ground never lose their effect
- MC-119051 - Random transparent line in shulker box GUI texture
- MC-119369 - Boats crash/break and can kill their passengers when falling certain distances
- MC-119873 - The text used for the credits button within the title screen is untranslatable
- MC-120158 - Anvils and other falling_blocks with HurtEntities set to true kill items and xp orbs
- MC-120335 - Flower pot bottom texture is not rendered because of incorrect "uv" values in the model file
- MC-120417 - Incorrect dragon egg block model
- MC-120488 - Sprint particles may be visible while the player is riding an entity and pressing the sprint keys
- MC-120572 - /recipe crashes the game
- MC-120805 - Pig rotation is wrong when you see a player riding them with carrot on a stick
- MC-121013 - "Followrange" Attribute only targets mobs on (roughly) the same y level.
- MC-121048 - When an entity dies, the combat tracker only records the killing blow
- MC-121090 - Server can use level:// resource pack URI
- MC-121091 - Parent directory path notation can be used in resource pack URI
- MC-121098 - Entering a tall portal that takes you to a short portal from the top causes you to take suffocation damage
- MC-121207 - Crashing server/realm with custom slime spawn egg
- MC-121376 - Cannot bind "caps" key in control settings
- MC-121433 - Non English letters are lower case in controls setting, while English are upper case
- MC-121492 - Any sub domains of minecraft.net and mojang.com are considered valid skin hosts
- MC-121621 - Pick block on shulker boxes doesn't find placed and mined shulker boxes in inventory
- MC-121772 - Can't scroll while holding SHIFT on macOS
- MC-121788 - Jump boost, slow falling and levitation don't apply to ridden horses, pigs or striders until after a relog
- MC-121865 - High potion effect durations being displayed as : is misleading
- MC-121884 - Server->Client custom payload packets can leak resources
- MC-121897 - Gaps in an animation's used frames throws ArrayIndexOutOfBoundsException
- MC-121932 - Villager trade with same items but different NBT data
- MC-121997 - Every dimension's world border is operating independently, and doesn't appear where it actually is
- MC-122128 - Recipe book resets itself to closed state after death
- MC-122187 - Teleported to coordinates wrong when teleporting entities relatively
- MC-122296 - Horizontal scrolling does not work on Mac [Magic Mouse]
- MC-122335 - Projectiles go through an entity if it is close to a player or a snow golem
- MC-122421 - On Linux, simultaneously pressing two keys introduces a delay for one of the keys pressed
- MC-122547 - Barriers can produce fall particles
- MC-122595 - /weather command with duration 0 has the same weather for longer time
- MC-122645 - Narrator hotkey cannot be customized or disabled
- MC-122703 - You can craft a stack of non-stackable items using data packs
- MC-122715 - /teleport command no longer prevents teleporting to invalid coordinates
- MC-123081 - Placing an end crystal when entering The End prevents Ender Dragon from spawning
- MC-123155 - When any non-player entity enters an End portal the obsidian platform is not regenerated and the entity can fall into the void
- MC-123277 - Too long scoreboard objectives and team names are not detected when commands are parsed
- MC-123453 - Armor stands can't be placed in a 1 block high space if the EntityTag "Small:1b" is set
- MC-123587 - Kicked from the game when reaching y levels over 30,000,000
- MC-123654 - Sun, moon, and/or clouds are not showing if render distance is below 4
- MC-123739 - Recipe book entries are no longer sorted in any meaningful manner
- MC-123742 - Eyes of Endermen turn white when they are looking up during the day
- MC-123804 - Explorer map and Ominous banner names appear in item frames, draw in italics, and can be removed with an anvil
- MC-124109 - Horses glitched with glowing effect
- MC-124177 - Teleporting to another dimension loses some client states
- MC-124320 - Endermen can pick up and place snowless snowy grass blocks
- MC-124327 - Changing the name of an item and then emptying the text field in an anvil doesn't make the rename unavailable, keeps last non-empty name on output item
- MC-124331 - Redstone lamps do not show on maps
- MC-124365 - Exiting world does not release file handle to zipped datapack / resourcepack
- MC-124428 - Firework star crashes game if there's an int array but no colors
- MC-124596 - name selector parameter does not work for children of text components
- MC-124667 - Air can be used in custom recipes, causing a crash
- MC-124812 - Endermen holding a block can despawn
- MC-124984 - Command syntax help does not recognize invalid tags
- MC-125033 - Old cave and ravine generation gets cut off unnaturally on chunk borders near water
- MC-125046 - "RepairCost" NBT tag is created on any renamed item using anvils which can cause items to not stack properly
- MC-125055 - Igloo generates with brewing stand and flower pot contents dropped (and placed)
- MC-125613 - Datapack tag "stairs" does not use #wooden_stairs
- MC-125642 - Bone meal is consumed when used on fern, grass and seagrass even if it cannot grow
- MC-125675 - Seagrass placed on the ocean floor can replace ocean monument parts
- MC-125758 - Bubble column does not affect egg, snowball, ender pearl, splash potion, lingering potion, fireball and shulker bullet
- MC-125858 - Grass / flowers / snow / trees are placed incorrectly in Superflat World
- MC-126133 - Undercover ravines sometimes generate cut off at chunk borders
- MC-126244 - '/locate', explorer maps, and treasure maps can cause extreme TPS lag, even leading to a complete server freeze if structure generation is turned off
- MC-126679 - Not sent small player position changes makes validation hard on servers
- MC-126772 - Underwater fog doesn't hide edge of chunks correctly at low render distances
- MC-126997 - Undyed shulker box still uses cauldron's water when right clicking
- MC-127004 - Waterlogged blocks cause z-fighting when looking at them from a distance
- MC-127110 - You can't empty water buckets into waterlogged blocks
- MC-127149 - Land mobs cannot properly walk on the waterlogged blocks
- MC-127201 - /replaceitem makes quite an obnoxious sound, which is not heard by the person whose items are being replaced.
- MC-127316 - General statistics out of order
- MC-127394 - Minecraft does not render characters in Unicode mb4 range
- MC-127692 - Experience build up in furnace when using a hopper which can cause severe lag
- MC-127749 - Cape is jittering; movement way sharper than in snapshot 18w03b
- MC-127885 - The textures on the spider models aren't mirrored properly
- MC-127971 - Trying to throw a trident while having a shield or bow equipped will make the trident appear backwards in your hand
- MC-127995 - You can use bone meal on sea pickles in situations where no sea pickles will grow
- MC-128003 - When destroying one block of tall seagrass, the other block becomes air when destroyed, rather than water
- MC-128011 - F3 toggles debug menu while viewing inventory
- MC-128066 - Highly transparent block edges on ice, slime block and honey block
- MC-128079 - Statistic for using shears doesn't increase when mining certain blocks
- MC-128225 - '/data remove' can't remove the NBT "CustomName"
- MC-128247 - Dolphins can jump way too far causing them to hit on land
- MC-128658 - Nether and end biomes don't use correct blocks in buffet world type
- MC-128762 - Strongholds do not generate in ocean buffet worlds
- MC-128770 - Woodland mansions still generate in dark forest hills
- MC-128969 - "Will be saved in: (name)" line exceeds the width of "world name" frame if too long
- MC-129055 - Issues breaking tripwire with shears
- MC-129137 - Parrots imitating hostile mobs in peaceful is not that peaceful
- MC-129266 - Jagged ocean transitions and slower biome generation
- MC-129298 - Drowned don't chase you if they are in 1 block deep water
- MC-129485 - Certain biome specific plant distribution is completely based on chunks, causing patchy biome generation
- MC-129608 - Scoreboard doesn't handle entity UUIDs correctly
- MC-129652 - Long names of backed up worlds are cut off in toasts
- MC-129826 - ["shade": false] is missing from potted cross models, resulting in most potted plants appearing darker than they should
- MC-129888 - Naturally-generated seagrass and kelp destroys ice
- MC-129912 - Player no longer spawned at highest level at world spawn
- MC-130089 - Turtle eggs break weird at block edges
- MC-130097 - Tropical fish fin UV mapping wrong
- MC-130098 - Debug world spawns player at y=2 instead at y=70 where all the blocks are
- MC-130137 - Grass and mycelium don't decay underwater
- MC-130243 - /debug stop message uses OS locale specific number formatting
- MC-130244 - When opening chat in F1 mode, previous messages aren't visible
- MC-130449 - Cartographer villager freezes or crashes the game when unlocking explorer maps
- MC-130523 - Void World spawns you at y=0 even if you entered 64 air blocks in customization
- MC-130558 - Item frames cannot be emptied if gamerule doEntityDrops is set to false
- MC-130584 - When a structure loads, water sources in the structure spread into waterloggable blocks
- MC-130754 - Jumping on farmland pushes the player a bit
- MC-130764 - Cave generator doesn't cut through gravel in the Nether
- MC-130906 - Dolphins are moving very fast when near a boat
- MC-131046 - Angry dolphins give players dolphin's grace
- MC-131215 - Cannot teleport an entity which is in a boat
- MC-131286 - Attack will use right hand instead of left hand when swimming (main hand: left)
- MC-131290 - Enchantments are saved as shorts, but are loaded as and function with integer values
- MC-131360 - Music sometimes stops abruptly when you go underwater
- MC-131440 - The message for trying to sleep at the wrong time implies that you can only sleep at night during a thunderstorm
- MC-131564 - Models that have locked uv in blockstates ignore texture rotation
- MC-131636 - One additional character at the end is allowed in JSON text components
- MC-131637 - The slowness effect is applied to entities when the bane of arthropods enchantment is held in the off hand
- MC-131646 - Drowned spawners only work in biomes where drowned spawn
- MC-131684 - Chunk data packet allocates an extra byte for each section using GlobalPalette
- MC-131686 - Spawn in ground with Buffet generation when creating a new world
- MC-131738 - Commands data report creates a server instance for no reason
- MC-131740 - Re-running the data generator in the same folder causes previously generated -reports and- .snbt files to be deleted
- MC-131770 - Rain particles appear one block below the water or lava surface
- MC-131808 - Forests don't spawn trees near the positive edges, but overstretch bounds on the negative edges
- MC-131930 - Deep warm ocean generates without coral and sea pickles
- MC-132076 - Lowercase Letters in controls menu + "Not Bound" is missing
- MC-132175 - Beaches generate along Swamp Hills when bordering an ocean
- MC-132200 - Ghost block hoppers appear if summoned by command to powered location
- MC-132236 - When executing /reload and then pressing L to open advancements, it instead tells me that there are no advancements unless I click
- MC-132285 - Isolated water block floating in mid-air
- MC-132306 - Snowy grass without snow near lakes in snowy biome
- MC-132347 - Spawning inside icebergs
- MC-132380 - The "Joining world..." message shows up when you enter a nether/end portal
- MC-132428 - Client-side block model (of fences, iron bars, walls ...) is not updated when placement is cancelled
- MC-132429 - Sand beaches generate when bordering Gravelly Mountains biomes
- MC-132607 - Splitting slimes and magma cubes do not copy NoAI value
- MC-132804 - Low follow range attribute also affects mobs' idle wandering range
- MC-132820 - Spawner isn't in the creative inventory
- MC-132926 - The width of an advancement's description depends on the first line
- MC-132967 - Mushrooms show as green dots on map
- MC-133049 - Compasses don't point to the correct location when in an item frame on the ground or on the ceiling
- MC-133088 - Missing translation string death.attack.magic.player
- MC-133463 - Server does not validate ServerboundUseItemOnPacket packet block hit vector
- MC-133466 - Certain world configurations force the player to spawn at x=8 z=8
- MC-133582 - Dolphins try to catch up with boat on land
- MC-133691 - Blocks can't be placed normally on a full cauldron
- MC-133692 - When you're in lava, the orange appears darker/completely black at y=30 and below
- MC-133703 - Right hand shown for one tick after joining world, ignoring handedness
- MC-133862 - Optimize world screen backup button has inaccurate text
- MC-134002 - Blocks at y=-64 don't render on a map
- MC-134057 - Recipe book preferences don't save
- MC-134084 - If gamerule sendCommandFeedback is disabled, /msg or /tell don't display the message to the sender
- MC-134158 - Doors open one half when they fail to open / desync when interacting with a door
- MC-134162 - Item entities can break turtle eggs
- MC-134407 - Ocean ravines spawning underground with a stone roof on top
- MC-134448 - Drowned animation glitch
- MC-134481 - Typo in en_us.json: "Status requst has been handled"
- MC-134546 - Mouse won't move first couple seconds after you open your inventory
- MC-134608 - Certain Spawner Tag Conditions Induce Game Crash
- MC-134612 - Items held by passengers that attempt to move forward in boats and rafts are hidden
- MC-134626 - Squids/glow squids bounce up and down in bubble columns, teleporting high up in the air
- MC-134637 - Comparators on slabs drop when loading them with structure blocks
- MC-134755 - All short mobs drown just below the surface of water
- MC-134892 - PacketBuffer.writeString's max length is in bytes, while readString is in characters
- MC-134900 - server.properties generator-settings for level-type FLAT not implemented; property is stored in ignored flat_world_options NBT
- MC-135034 - Burning mobs are extinguished by snow in cold biomes, but not in snowy biomes
- MC-135106 - Upwards bubble columns allow for infinite flight in survival at y≥256
- MC-135151 - Typo in en_us.json: "An error occured!"
- MC-135164 - Mobs do not stop holding blocks/items after dropping them upon death, leading to visual duplication
- MC-135192 - Boats are immediately sunken if there is a string on the surface of the water
- MC-135333 - Open fence gates still block players in water
- MC-135339 - Host's skin is not visible to other players in a LAN world if the host has not opened any world before
- MC-135501 - Invalid tag inside another tag silently fails to reload data packs
- MC-135552 - Dead Entities are saved to chunk
- MC-135561 - Failed to create OpenGL context on some Linux systems with Nvidia driver
- MC-135738 - Bossbar names that have scores don't update as intended after exiting and re-entering the world
- MC-135809 - Armor stands with Marker tag can still activate pressure plates
- MC-135831 - Low gravity bug at world height
- MC-135849 - Grass and mycelium don't decay under waterlogged blocks
- MC-135898 - Teams are not retained when a mob converts to another mob
- MC-135947 - Conduit takes a long time to break when underwater
- MC-135971 - Can't use CTRL+Q in crafting table
- MC-135973 - Can't hold Q to drop items rapidly from container inventories
- MC-135989 - Kicked for flying using trident with Riptide enchantment
- MC-136063 - Incorrect spacing for "entity.minecraft.tropical_fish.type.sunstreak"s value
- MC-136085 - Blocks attached to multi-block blocks are deleted when breaking the other half of the block
- MC-136147 - Riptide tridents use mainhand item to inflict damage when thrown in the offhand
- MC-136152 - Placing mob spawner renders a pig for up to a second
- MC-136160 - The server doesn't send information about entity death to dead players
- MC-136188 - # disappears from item/block tag suggestions, but not function/entity tag suggestions
- MC-136288 - Strongholds don't generate in swamp biomes
- MC-136486 - Zoomed out maps show with wrong number in inventory immediately after creation
- MC-136492 - Loading a rotated structure with item frames will make ground and ceiling item frames appear to face a diffrent direction than they actaully are
- MC-136497 - XP orbs causing severe lag
- MC-136523 - Invisible world border in the end dimension
- MC-136534 - All command blocks think they're facing south with caret notation
- MC-136551 - Servers able to bypass EULA blacklist
- MC-136553 - Dyes in creative inventory are in reverse order
- MC-136560 - minecraft.used:minecraft.elytra not functioning
- MC-136647 - Leads don't work with Squids
- MC-136681 - Debug Stick use statistic increases when not allowed to use it
- MC-136760 - A passenger of a boat is not saved if the passenger is in a different chunk than the boat
- MC-136776 - Some NBT tags are not kept when fish or axolotl mobs are caught in water buckets
- MC-136868 - Ignited TNT, arrow or trident turns black when it falls on soul sand or snow layers
- MC-136904 - "execute store score" does not store 0 when subcommand is "advancement" and fails
- MC-136995 - Entity/Item Duplication Exploit
- MC-137018 - Killing rabbits with Looting and Fire Aspect only drops cooked rabbit sometimes
- MC-137053 - You cannot set the "CanBreakDoors" NBT tag of drowned to "1b"
- MC-137102 - Hoe doesn't lose durability if used to mine blocks
- MC-137126 - Worldborder set size error message translation keys have an extra period at the end
- MC-137136 - Lily Pads use incorrect sound
- MC-137140 - Llamas cannot spawn in shattered savanna plateau
- MC-137296 - Killing newly /given items creates ghost items in player inventory
- MC-137306 - Turtles don't have breeding delay
- MC-137336 - Redstone dust's hitbox is inconsistent with other blocks when branching
- MC-137452 - Bamboo grows in lots of inappropriate places in Bamboo Jungles
- MC-137552 - Loaded crossbows look unloaded in item frames and when dropped on the ground
- MC-137554 - Shearing sound is in "friendly creatures" sound category
- MC-137719 - The player's horizontal motion doesn't affect fired projectiles in certain situations
- MC-137950 - Signs textures does not correspond to the actual texture of their handle
- MC-137956 - Lakes still generate in superflat preset "Overworld" after removing its tag
- MC-138100 - /data remove doesn't work for the Jukebox's RecordItem tag
- MC-138118 - Parrot wing texture is reversed on the bottom
- MC-138358 - Levers on top of item frames Z-fighting with blocks in item frames
- MC-138402 - Waterlogged walls "connect" to water source blocks above
- MC-138600 - Cats don't bring gifts if they have already decided to sit on your bed
- MC-138675 - Wither skulls inflict the Wither effect on players in Creative mode
- MC-138713 - "Two by Two" advancement does not require donkeys or mules
- MC-138717 - /locate command does not locate certain structures in Superflat
- MC-138734 - Spawn point for seed 0, world type Buffet with Badlands Plateau biome is under surface, ⇒ player dies
- MC-138782 - Stranded dolphin tries to catch the boat on the water and stops beating
- MC-138801 - The interactions between a biome and another biome and its variants are inconsistent
- MC-138832 - Pitch and volume are ignored in the new sound packet
- MC-138939 - Fish and dolphins spawn in water above sea level
- MC-139265 - Shulkers do not teleport correctly when going through a portal
- MC-139313 - Ascending and descending simultaneously in lava while flying in creative mode causes the player to float upwards
- MC-139361 - Skull model positioned out of bouding
- MC-140151 - Modified Jungle Edge biomes only generate when a Jungle borders a Swamp Hills biome
- MC-140397 - When combining two enchanted unbreakable items, the result will be two stacked items
- MC-140544 - Pickaxes don't speed up piston breaking
- MC-140545 - Pathfinding prefers North (negative Z) direction
- MC-140565 - Patrol leaders with banners can drop 2 different types of banners which don't stack
- MC-140646 - Text fields don't scroll while selecting text with Shift
- MC-140690 - Giant Spruce Taiga Hills has no difference with Giant Spruce Taiga
- MC-140851 - Hoppers turn invisible to other players when placed next to a powered block.
- MC-141034 - taiga_fisher_cottage_1 is filled with water
- MC-141064 - Cleric collar z-fighting
- MC-141297 - You cannot set lit state of redstone torches using setblock, debug stick and BlockStateTag, to be to opposite of the situation it would be in
- MC-141494 - Opening the trading GUI while holding items causes one to consume, charge or use it
- MC-141934 - Ctrl + Pick block on a lectern does not display its book despite being saved to NBT
- MC-142160 - pausedTickDelta updated when the game is unpaused rather than paused
- MC-142271 - Client crash using invalid translation key
- MC-142372 - Ctrl + Pick block on a campfire with food cooking updates the nbt during cook time
- MC-142385 - Campfire texture has one pixel extending into hotbar outline
- MC-142590 - StackOverflowError when using /stop with player logged in
- MC-142711 - Baby turtles take damage when pushed against ceiling
- MC-143209 - All mobs with passengers float in the air, but not horses with passengers
- MC-143266 - Nested function calls reevaluate maxCommandChainLength before queueing commands
- MC-143269 - Nested intermediate functions are skipped when maxCommandChainLength commands are already queued
- MC-143443 - Redstone dust block states don't update properly if the wire is broken by a piston
- MC-143473 - Teleporting a mob while it is pathfinding will make it navigate back to where it was originally going
- MC-143614 - Campfire item with "cooking" NBT heavily shakes in hand/off-screen, when CTRL+pick-blocked
- MC-143732 - Undead mobs that are halfway in sand blocks dont burn in daylight
- MC-143821 - Using empty map in creative mode can create additional map with ID 0
- MC-143904 - Adding a non-rail block to the "rails" block tag will crash the game when placing a minecart on it
- MC-144043 - Trader llamas continue to spit after their target died
- MC-144107 - Miscalculation of camera position in windowed mode on Linux
- MC-144327 - The bottom face texture of a blaze's rods is the same as their top face texture
- MC-144622 - Using data modify to set the name from a block only works once
- MC-144761 - Animated texture interpolation ignores alpha channel during transition from/to transparent pixels
- MC-145102 - "--server" client launch argument may crash the client on the loading screen
- MC-145140 - Fireballs cannot be interacted with when summoned
- MC-145376 - Bamboo could generate underground when generating in non-bamboo jungles
- MC-145501 - Librarian and zombie librarian torso top texture is incorrect
- MC-145656 - Attribute "follow_range" is not working for hostile mobs before they find the target
- MC-145691 - Binding "Open/Close Inventory" to Tab only opens inventory
- MC-145748 - Clicking a settings button when there's a slider under the mouse in the next screen plays the click sound twice
- MC-145765 - Both "Text Background" settings strings are overflowing the buttons
- MC-145862 - Villagers try to sleep in occupied beds
- MC-146582 - When entering spectator mode while standing on the ground, the player moves down by 0.19051 blocks, which makes you fall down
- MC-146605 - Cannot (de-)select or reorder data and resource packs using the keyboard only
- MC-146743 - Mainhand third person animations incorrect while loaded crossbow in offhand
- MC-146805 - Trader Llamas don't attack zombies, drowned, husks, zombie villager and illagers
- MC-146824 - Inconsistency: Ladders and tripwire hooks cannot be placed on the sides of redstone blocks, observers and target blocks
- MC-146834 - Zombie pigman's head bottom texture is flipped
- MC-146854 - Player movement favors x axis when in a corner
- MC-146891 - Nitwit villager can have a profession
- MC-146928 - Can't place doors, rails, buttons, pressure plate, redstone, etc. on soul sand
- MC-146930 - The "Programmer Art" resource pack is internally called "programer_art"
- MC-147122 - You can set your spawn point outside the world border using a bed or respawn anchor
- MC-147255 - Beds in the overworld will explode if in a nether wastes biome
- MC-147368 - Pillager outpost can generate in water
- MC-147496 - Dolphin tries to catch the boat of the non-player ride
- MC-147516 - Hostile mobs will sometimes stop attacking/following their target when directly next to it
- MC-147589 - Vines no longer randomly generate in jungles
- MC-147591 - Cat type "Jellie" doesn't spawn in villages upon world generation
- MC-147601 - Purpur pillar block top texture hasn't changed to a new texture
- MC-147605 - Text cursors can exist in multiple fields
- MC-147625 - Ender Dragon tries to regenerate from destroyed ender crystals
- MC-147649 - Can't copy or select command block output
- MC-147686 - Joining a world that uses custom resources shows default resources until fully loaded
- MC-147691 - Enderman doesn't hit / damage you, if you keep standing still
- MC-147708 - Putting out fires is not considered mining a block, leading to strange effects
- MC-147710 - Some long mob names are occluded by the scroll bar in the Statistics page
- MC-147711 - Drowned no longer have a different swimming animation
- MC-147729 - Crafting via the recipe book can delete items if picking up items while crafting
- MC-147766 - Shift key stays pressed until press any other key
- MC-147939 - Selecting multiple buttons in command block and structure block
- MC-148041 - Two separate translation lines for the same thing, "Bells Rung" statistic
- MC-148057 - Ominous banners generated in outposts show the pattern list
- MC-148067 - Snow Golems Damaged by Snowfall in Mountain/Cold Biomes
- MC-148071 - If you switch to a crossbow after charging another bow/crossbow, the crossbow you switched to will go weird for a second in the hotbar
- MC-148149 - Linux game crash when opening links
- MC-148182 - The zombie villager "profession" texture uses villager-skin-colored pixels
- MC-148206 - Hand punching animation is played after eating crops while looking at a block
- MC-148360 - Cave ambience sounds play no matter where you are
- MC-148422 - Stripped dark oak log side texture is too bright
- MC-148432 - Sound spam while in water and lava at the same time
- MC-148447 - Villagers often get stuck while trying to go through a door at the same time
- MC-148458 - Ridable mobs aren't knocked back upon death
- MC-148474 - Sloped powered detector rails break when pushed or pulled by a piston
- MC-148480 - Putting two identical enchanted books in a grindstone will output one book
- MC-148741 - Selection boxes in some screens are misaligned in comparison with their text
- MC-148758 - The loading screen is incorrect when reloading the resource packs with F3+T
- MC-148794 - Guardians are not spawning in preset "Floating Island"
- MC-148795 - Ghost blocks can occasionally be created when placing scaffolding too quickly
- MC-148802 - Pillager don't spawn around outpost with the floating island generation
- MC-148809 - Structure block data length limited to 12
- MC-148836 - World search and world name text boxes aren't focused when entering menu anymore
- MC-148869 - Player can clip through the ground when exiting a minecart or a boat
- MC-148893 - Fox spawners do not render the fox inside of the block
- MC-148935 - Zombies with no AI still convert into drowned
- MC-148936 - Parrot summoned with negative Age has smaller hitbox
- MC-148955 - Iron golems can spawn inside of non-full blocks
- MC-148982 - Map color for wheat is incorrect
- MC-149042 - Minecart dismount position is not consistent.
- MC-149047 - Scroll Sensitivity slider label uses OS locale for number formatting
- MC-149052 - Stonecutter recipe list doesn't show item tooltips
- MC-149060 - Villagers "spam" doors by opening and closing them really fast
- MC-149081 - Entering a bed from a mount causes the player to bounce up and down
- MC-149144 - Multiple buttons can be selected by pressing another button and Tab
- MC-149308 - Thrown items appear right in front of head for a frame
- MC-149375 - Camera can be positioned inside of snow layers
- MC-149395 - Burning zombies are not extinguished by splash / lingering water bottles
- MC-149457 - Updating "Force Unicode" setting resets selected language in the language selection menu
- MC-149495 - Pufferfish triggers tripwire without colliding with it upon reloading the game
- MC-149704 - Sneaking / crouching twice makes player sprint
- MC-149776 - Cartography Table requires string for the recipe to show up in the recipe book
- MC-149777 - Crash when loading world: java.util.ConcurrentModificationException when using Java 11 or above
- MC-149792 - Client book length mismatch resulting in crash
- MC-149799 - When a crossbow is loaded and in the offhand, you do not see it anymore if you carry an item in the main hand
- MC-149805 - While editing a book, you cannot use Ctrl+Home or Ctrl+End to jump to the beginning or end of the text
- MC-149822 - Bottom border on status effect displays in the inventory is missing
- MC-150020 - Composter is in the "Miscellaneous" category instead of "Decoration" like the other workstation blocks
- MC-150054 - Spectral arrow texture on item and entity aren't consistent
- MC-150183 - Iron golems produce walking particles for barrier blocks
- MC-150224 - Rabbits can occasionally get stuck on the edges of blocks
- MC-150405 - Client handling of unknown entity attributes is bugged
- MC-150417 - Some items get stuck in soul sand when there is liquid above the soul sand
- MC-150455 - Ignored lava hitbox level
- MC-150488 - Mobs can spawn on scaffolding
- MC-150543 - Using a stonecutter can sometimes crash the game in certain circumstances
- MC-150567 - Dark oak log top texture bark ring not updated
- MC-150688 - X-ray glitch when in a composter with a solid block above
- MC-150784 - Brewing Stand bottle outline incorrect
- MC-150806 - Multiple villagers are attached to the same profession block
- MC-151270 - Teleporting an entity from another dimension can cause UUID duplication in entity sections
- MC-151364 - Feeding a dolphin causes a crash when structure generation is turned off
- MC-151412 - "Edit Server Info" window does not focus "Server Name" text field automatically
- MC-151428 - Looking through walls with snow layers.
- MC-151648 - Non-player entities cannot travel through unlinked nether portals
- MC-151706 - Player jitters when landing on a slime block with the slow falling effect
- MC-151793 - Various Ominous Banner stacking issues
- MC-151828 - Woodland mansion structure '1x1_b3' has dark oak leaf block with persistent tag set to 'false'
- MC-151882 - Favicon in game window shows old crafting table texture
- MC-152001 - Zombie villages never spawn with baby zombie villagers
- MC-152037 - Powered, activator and detector rails are deleted when pushed/pulled onto a block they cannot be placed on
- MC-152084 - Villagers occasionally stand up out of beds at night, then can never sleep in that bed again
- MC-152157 - "Marie Stålkrantz" is not the right color in game credits
- MC-152170 - When a villager takes the bed of another villager then the bed's previous owner will not look for a new bed
- MC-152198 - Actual render distance is 2 chunks lower than render distance setting
- MC-152258 - Riding an entity with slow falling will not stop fall damage
- MC-152265 - Starting server outputs "unable to resolve BlockEntity for ItemStack" errors
- MC-152441 - Corner quartz stairs (not corner smooth quartz stairs) do not have the border on the back/bottom that a normal quartz stair would have
- MC-152506 - Wither skull projectile has faces with old texture
- MC-152728 - The player continues sprinting when performing actions that slow them down
- MC-152752 - Jukebox music sound originates from north-west edge of the block
- MC-152823 - Buckets ignore fluid placement check for replaceable or non-solid-blocking LiquidBlockContainers
- MC-152934 - Water and lava disappear when dispensed through a dispenser at build limit
- MC-152966 - Increase villages generate in versions after 1.10
- MC-153195 - Mobs can drop items with duplicate enchantments
- MC-153230 - Players in spectator mode can stop minecarts
- MC-153254 - Baby zombies/piglins take damage when pushed against ceiling by bubble columns
- MC-153319 - Result of UUID selector is nondeterministic
- MC-153329 - Leashing an iron golem breaks its pathfinding until reloading the world
- MC-153483 - When swapping tridents between hands, the trident being held doesn't swap visually, it just flips backwards
- MC-153508 - Redstone dust travelling up the side of a block cannot be targeted
- MC-153643 - Debug overlay is rendered behind hotbar items
- MC-153750 - Gravity decreases at y=256 when the player hops into water at y=255
- MC-153787 - Zombie Reinforcements can spawn on glass
- MC-153838 - Entities that don't require air dismount each other in water
- MC-153879 - Raiders ignore ominous banners that was saved in the Saved Toolbars from a different version
- MC-154006 - Overworld wood signs use the outdated wood texture on all sides
- MC-154053 - Trader llama spitting far distance when attacked
- MC-154094 - Lectern running /clear turns items into ghost items
- MC-154427 - Villagers only pick up four stacks of items
- MC-154617 - Server hangs on stop due to rcon
- MC-154827 - Typo in splash text "Verlet intregration!"
- MC-154867 - Tamed cats remain sitting if the world is reloaded while the cat is sitting on a chest
- MC-155043 - Game output/log gets spammed with 'Fetching packet for removed entity ...' warnings
- MC-155077 - Player coordinate leak on teleport
- MC-155084 - Horses' armor, reins, and bridles experience z-fighting
- MC-155433 - Minecart with hopper not picking matching items from a mixed pile
- MC-155611 - ConcurrentModificationException when listing LAN servers
- MC-155742 - Iron golems tend to congregate on the north side of villages
- MC-155857 - Team command doesn't affect illagers and witches' AI
- MC-155977 - Enchanting a book makes the book lose its name
- MC-156109 - Turtles do not follow players in Creative mode holding seagrass
- MC-156155 - Turkish lira sign (₺) appears as □ in the game
- MC-156161 - Some chest loot is randomized across the same seed, unlike before 1.14
- MC-156306 - Villager not throwing bread during idle/meet up times
- MC-156309 - TNT entities dont properly collide with blocks , when being fires in X direction
- MC-156442 - Some Latin and Armenian ligatures are not included in the Minecraft font
- MC-156443 - In some languages, text is too long and escapes buttons
- MC-156579 - Creative players can fly through portals when going quickly enough using elytra or Riptide trident
- MC-156600 - Shields appear to stop blocking when they have taken damage and are still in use
- MC-156616 - Badlands layers not generating properly
- MC-156663 - Villager pathfinding broken in water
- MC-156814 - Horses, donkeys and mules can enter boats as babies and then grow up inside of it, despite their adult variants not being able to enter it
- MC-156857 - Shift-clicking X button in Creative menu can create ghost items
- MC-156866 - Villagers level from Apprentice to Journeyman with less experience than shown by XP bar
- MC-156977 - Ghost Blocks
- MC-157020 - /fill fails when removing large amounts of blocks under redstone
- MC-157077 - Villagers will not sleep in beds at night
- MC-157116 - Food that is plantable counts towards using when right clicked on the ground
- MC-157133 - Enchanted books with curses can be stacked using a grindstone
- MC-157206 - Firework explosions don't damage endermen
- MC-157208 - Enchanting tables can display a blank enchantment option for hoes
- MC-157215 - Loading 2 crossbows with 1 arrow in the mainhand and offhand can cause the arrow in the hotbar/inventory to become a "ghost arrow"
- MC-157303 - Villagers wake up and seek a new "home" (bed) while living in a 2 high house
- MC-157412 - Parrots keep dancing after music stops
- MC-157436 - Player position is constantly reset when clicking with a sword or a trident onto the ground in creative mode
- MC-157727 - The small cube in honey/slime blocks isn't displayed in inventory
- MC-157774 - Bouncing off side of blocks while creative flying
- MC-157993 - Mobs standing East/South against a shulker box are moved up/down when opening/closing
- MC-158131 - When crouching on top of shulkers, the player sneaking animation does not show
- MC-158154 - Players can bounce on beds even when not directly touching it
- MC-158205 - Ender Dragon doesn't take damage from melee attacks unless hit a certain way
- MC-158245 - Fire Aspect enchantment from mobs can set you on fire even when blocking with a shield
- MC-158389 - Raid results in victory if it cannot find a valid spawn point
- MC-158410 - Strongholds don't generate in Beach surface and Snowy beaches buffet worlds
- MC-158466 - Server Crash (Exception ticking world: ConcurrentModificationException)
- MC-158542 - Iron Golems don't stop spawning
- MC-158640 - When a player is perfectly aligned with a shulker box, the shulker box teleports the player upwards when being opened
- MC-158668 - Vex continue to attack their target after it has been killed
- MC-158696 - Armor stand with a falling block creates ghost block.
- MC-158735 - Pillagers without crossbows hold their arm up, in a way that may be offensive to some people
- MC-158767 - Sleeping beside lava wakes player in lava
- MC-158807 - You can remove cursed enchantments on items by repairing them in inventory
- MC-158872 - Models use model of last matched predicate, not closest match
- MC-158906 - After sleeping in a bed, players aren't positioned in the center of a block
- MC-158987 - Raid still continues after a villager turns into a witch
- MC-159025 - Drowned do not spawn in warm ocean biomes
- MC-159299 - Baby Zombies stop attacking once in a while, and when the player is still
- MC-159300 - Villagers that have been infected by a zombie can despawn, even if they have been traded with
- MC-159335 - Armor dropped from mobs can have negative durability
- MC-159349 - Bottom half of door is missing when an entity is passing through while placing it
- MC-159371 - Leads are incorrectly positioned on bees
- MC-159500 - Hostile mobs attacking bees also cause the bees to attack players
- MC-159502 - Bees don't avoid water; killing themselves
- MC-159508 - Ctrl + Pick block on beehives and nests does not copy their honey levels
- MC-159615 - Movement exploit involving no collision checking while in a block
- MC-159633 - Command feedback messages are unnecessarily created during function execution
- MC-159637 - Mobs with passengers have broken movements
- MC-159672 - Vex will occasionally try to attack the player in creative/spectator
- MC-159773 - Shulkers can teleport to non-solid faces, and don't teleport to some solid faces
- MC-159820 - 3rd person reverse trident bug
- MC-159918 - Foxes don't run from polar bears
- MC-159952 - Camera is shifting when trying to move against a block while in a corner when "Bobbing" is turned on
- MC-159963 - Minecarts can break turtle eggs
- MC-160001 - Skulls, signs, hanging signs, banners and decorated pots have no breaking/sprinting particles
- MC-160020 - Pulled bow changes its texture to the unpulled one when the durability changes
- MC-160051 - Players can prevent fire damage by reloading world/re-joining server
- MC-160053 - Enderman keeps following the player after becoming neutral/passive
- MC-160140 - Shulker boxes on the obsidian platform are destroyed and do not drop when a player enters the End
- MC-160195 - Jungle door inventory texture is outdated
- MC-160250 - Naturally generated villagers are not pathfinding towards their POI; POI detection range is too small
- MC-160256 - Texture of door items does not match the blocks
- MC-160304 - Sneaking on ice can change direction of movement to lines along axis
- MC-160332 - Horses with non-player passengers have improper orientation when walking
- MC-160388 - Painting back texture has not been updated with the texture update
- MC-160520 - Bee's wandering AI tries to go through three-way corners
- MC-160610 - Mobs are able to spawn on Chorus Flowers
- MC-160704 - Acute accent is rendered too small
- MC-160710 - Chat messages written while sleeping are deleted after waking up
- MC-160723 - Bamboo crouch sliding off
- MC-160897 - Dropping an item using the drop key displays the hand animation but dropping items from within the inventory does not
- MC-160902 - Arm swings when right-clicking on full minecart
- MC-160959 - Clicking onto a bed in daytime doesn't grant the advancement "Sweet Dreams"
- MC-160994 - Blocks broken by pistons do not display breaking particles
- MC-161128 - Piston head left behind when base is quickly broken and replaced
- MC-161156 - Silverfish and endermites appear black on soul sand
- MC-161259 - Using the carrot on a stick while riding a pig plays no hand animation
- MC-161334 - Shulker boxes cannot be opened if next to a shulker mob
- MC-161592 - Entities lose their scores when switching dimensions
- MC-161705 - Server crash on loading a far chunk in the nether
- MC-161754 - Item duplication with chested donkeys, mules and llamas
- MC-161899 - Clouds do not render behind transparent blocks
- MC-161913 - Misalignment on edges/corners of clouds
- MC-161917 - Particles do not render underwater, behind water or behind other transparent blocks
- MC-161969 - Casting issue: Adding ender eyes to end portal frames at high distances causes particles to lose precision
- MC-162038 - Pillagers have no hood texture
- MC-162253 - Lag spike when crossing certain chunk borders
- MC-162340 - World border is rendered behind transparent blocks
- MC-162341 - World border is rendered behind clouds
- MC-162346 - Clouds do not render behind transparent particles
- MC-162385 - The background of the title text does not fade with the text
- MC-162428 - Rain and snow cannot be seen through transparent blocks
- MC-162453 - Custom heads do not show skin in hand
- MC-162551 - When shooting an arrow on top of a player in Creative mode, a closed shulker, or an invincible mob, the arrow glitches around on top of the entity
- MC-162665 - Food does not drop from a campfire when it is put out with a shovel/water bottle
- MC-162713 - Clouds are generated with offset to east and south
- MC-162803 - Lily Pad mirrors texture when placed
- MC-162881 - Composter doesn't display particles when being fed composting items through a hopper
- MC-162910 - Additional map is created when using an empty map in Creative in a newly created world
- MC-162953 - NativeImage bounds checks are incorrect
- MC-163254 - Block entities, transparent blocks, water, and clouds always render in front of lightning
- MC-163266 - When the target in /spectate command is too far, the player's movement will not be restricted at client-side
- MC-163286 - /setblock ~ ~ ~ air destroy does not destroy liquids
- MC-163333 - Plains houses and decorations can generate in taiga villages
- MC-163467 - Jack o'lanterns can be enchanted with curses
- MC-163655 - Fire cannot be targeted like other blocks
- MC-163673 - Baby husks, piglins, zombies, zombie villagers, and zombified piglins take damage when jumping into a space with a solid block above it
- MC-163767 - Villagers get ejected from a minecart when converted to a zombie villager
- MC-163910 - Hand animation sometimes plays for a second time with high ping
- MC-163918 - Bees not animating their pollen gathering
- MC-163921 - Placing a block while looking at redstone ore plays no sound
- MC-163943 - Read-only scores can be mutated by swapping
- MC-163945 - Intersecting structures can create corrupted block entities (spawner / chest)
- MC-163950 - Ice bordering water causes z-fighting issues from a distance
- MC-164047 - Moving transparent blocks cause transparent blocks behind them to not render
- MC-164056 - Clouds do not render behind moving transparent blocks
- MC-164080 - Entities riding on Ghast are partially or fully inside it
- MC-164111 - Transparent falling blocks make entities and block entities invisible
- MC-164129 - Ender dragon inner hitboxes are rendered offset by approximately 200 blocks
- MC-164158 - Lava doesn't emit smoke during rainfall
- MC-164176 - Player ping indicator uses the same textures as the server list ping indicator
- MC-164184 - Breaking a shulker box with contents in Creative mode drops the block at an incorrect location
- MC-164205 - Endermen do not spawn in the end if difficulty is set to easy
- MC-164224 - Non updated lava layers that rarely generate in Nether wastes, crimson forests, and warped forests
- MC-164233 - "Skilled" villagers without job site do not get precedence over unemployed villagers
- MC-164258 - Recipe book search field is not selected when clicking on the search icon
- MC-164298 - Applying the texture to player heads is inconsistent
- MC-164316 - Resource pack update by a hash doesn't work
- MC-164435 - Stream sounds don't loop properly
- MC-164446 - Tags don't load if one of their values is invalid, causing all data packs to unload
- MC-164569 - Random "Block Broken" in jungle
- MC-164585 - minecraft.mined scoreboard criteria for double tall blocks may not be updating properly
- MC-164692 - Entering a boat does not play the hand animation
- MC-164948 - Entity shadow renders through transparent blocks
- MC-165036 - Boss bars with the notched style are rendered incorrectly if more than one boss bar is active
- MC-165182 - Inventory/GUI textures no longer handle translucent pixels correctly
- MC-165208 - Text and other UI elements are completely black when being affected by night vision and the void/blindness simultaneously
- MC-165221 - 3D Modeled Potions are not rendered correctly in the "GUI Display"
- MC-165421 - Bubble columns have the opposite effect on wind charges
- MC-165435 - Can't trigger flying mode in creative while standing in the middle of 2×2 magma block bubble column
- MC-165503 - Fence gates (between walls) aren't affected by ambient occlusion/smooth lighting
- MC-165516 - Snow Golem, Witch, Llama, Drowned, and Wither will keep attacking after its target is gone if generic.movement_speed is 0
- MC-165518 - Village houses desert_temple_1 and plains_temple_4 have no floor at entrance
- MC-165549 - Arm swing animation is still played when drinking an item
- MC-165562 - Command suggestion report "incorrect argument" when cursor is at the start of a node without suggestions
- MC-165595 - Guardian beam does not render when over a certain "Time" in level.dat
- MC-165669 - Hand animation is playing when you're aiming at a block through the mob and use the spawn egg
- MC-165686 - Knowledge book texture in the crafting UI hasn't been updated
- MC-165734 - Minecarts with furnace still display a hand animation with incompatible items when not on a rail
- MC-165773 - /execute run does not cause syntax error when arguments are missing
- MC-165778 - Maps ignore blocks at the lowest block position (y = -64 in the Overworld) with no block above
- MC-165846 - Pufferfish can take suffocation damage when bloating
- MC-165924 - Snow particles render darker / almost transparent if the block light level is 7 or more
- MC-165948 - Bees can be lured into dangerous blocks
- MC-165958 - Clouds, transparent blocks, and other semi-transparent textures do not render behind semi-transparent entities
- MC-165962 - Some transparent items make transparent blocks and beacon beams not render behind them when dropped (again)
- MC-165966 - Shadows do not render behind experience orbs
- MC-165968 - Transparent blocks do not render behind experience orbs
- MC-165974 - Game pushes east/west you when jump from the inside corner
- MC-165990 - Crafting bamboo into scaffolding gives you 8 times the furnace fuel for free
- MC-166006 - Items do not render behind transparent blocks while being picked up
- MC-166072 - Custom Trident model ignores "layer0" and "elements" section
- MC-166135 - Bees inside a nest/hive don't grow up or get their breeding timer reset
- MC-166187 - Some mobs still try to hit players in Peaceful
- MC-166188 - Bees still hitting player after death
- MC-166238 - Trees can generate on mycelium
- MC-166245 - No sound for shearing snow golems
- MC-166246 - Skeleton horses cannot be leashed
- MC-166260 - Light from fire that has gone out lingers at the border of chunks
- MC-166269 - Wet wolves become black for an instant after shaking off water
- MC-166276 - Thrown items and blocks sometimes appear black for an instant
- MC-166292 - Subtitle from foxes eating chorus fruit: "Player teleports"
- MC-166296 - Mobs picking up and equipping items does not play the equipping sound
- MC-166297 - Items do not render behind experience orbs
- MC-166346 - Transparent blocks do not render properly with tripwire above
- MC-166358 - Inconsistency with sounds of dispensers using shears
- MC-166361 - GUI scale does not visually update when the option is changed using the keyboard and without the mouse
- MC-166398 - Mobs do not render behind experience orbs
- MC-166413 - Item frame turns black for an instant when being placed
- MC-166423 - Splash water bottles don't damage endermen
- MC-166437 - Interaction with multi-blocks in spawn protection creates desync
- MC-166508 - Glitchy chunk rendering since 1.15 pre-release 2
- MC-166524 - Trying to dye a sheep with the same color as sheep displays hand animation
- MC-166593 - Zombie villagers in zombie villages aren't persistent
- MC-166607 - Not set attributes throw error
- MC-166614 - Advancements menu doesn't render titles fully when they're longer than roughly 30 characters
- MC-166686 - Villagers with taiga outfits show Z-fighting around their neck
- MC-166717 - Block outlines/hitboxes render behind all translucent blocks and clouds
- MC-166718 - Mobs no longer suffocate inside of soul sand, farmland or grass paths
- MC-166725 - Entity hitboxes render behind all translucent blocks and clouds
- MC-166729 - Fishing lines render behind water, other transparent blocks, and clouds
- MC-166764 - Villagers spawned on world generation have a lower follow range than villagers spawned by other means
- MC-166809 - Cooldown rendering stutters while pausing
- MC-166850 - Iron golem high crack texture overlaps the low and medium cracks, causing the crack textures to look the same
- MC-166880 - Pufferfish spikes model seems to be broken
- MC-166895 - Underlines in Written Book Text Disappear with Subtitles
- MC-166921 - Incorrect bow animation when eating
- MC-166959 - Can't trade with villager after clicking on them while holding a written book.
- MC-166980 - Bees become stuck wandering to the north-west after completing a task, or randomly in large numbers
- MC-167042 - Casting issue: Campfire embers are generated at a point that loses precision at high coordinates
- MC-167043 - Enchantment glint does only apply to the handle of shields with banners
- MC-167044 - Casting issue: Enchanting table book does not open for the player at high distances in some cases
- MC-167045 - Banners are rendered too dark in the inventory
- MC-167046 - Casting issue: Lava ember particles and lava popping sounds lose precision on creation at high coordinates
- MC-167047 - Casting issue: TNT blocks ignited by other explosions lose precision at high coordinates
- MC-167055 - Blocks in the inventory are lit too bright while being picked up
- MC-167076 - Seagrass, tall seagrass, and sea pickles don't obscure direct sunlight when waterlogged
- MC-167077 - Foxes sleep on top of honey blocks, even in broad daylight
- MC-167090 - Entity hitboxes are rendered behind item frames
- MC-167091 - Casting issue: Water particles dripping from leaves lose precision at high coordinates
- MC-167103 - Casting issue: Mob spawning loses precision at high coordinates
- MC-167113 - Snow Golem take damage from block that aren't technically in it's head
- MC-167125 - Rounding error on fall damage
- MC-167195 - Bees anger towards players in survival when killed in one hit
- MC-167242 - Bed stays occupied after a lightning turns the villager sleeping in it into a witch
- MC-167273 - Some special rendering blocks render in front of entity hitboxes
- MC-167277 - Swamp hills doesn't naturally generate seagrass
- MC-167324 - Multiple UI buttons can be highlighted at the same time
- MC-167342 - Structure block outline renders behind clouds and translucent blocks
- MC-167359 - Items are bright for a brief moment after being broken
- MC-167362 - Item frames are bright for a brief moment when placed
- MC-167375 - Baby turtle subtitles are grammatically incorrect
- MC-167386 - binding hotbar hotkeys to mouse thumb button won't interact the way it should
- MC-167421 - Casting issue: Minecarts with chests are generated in the wrong positions in abandoned mineshafts at high coordinates
- MC-167432 - Ctrl + Middle-click on lectern does not copy written book
- MC-167447 - Wrong RenderStateShard name
- MC-167477 - Chestplate enchantment glint is applied to shield handle as well
- MC-167512 - Glass in the hand is rendered differently depending on the "Clouds" setting
- MC-167554 - Enchantment glint on shields is rendered incorrectly
- MC-167561 - All players can make a dog stand up or sit down
- MC-167608 - Destroying item frames after respawning is weird
- MC-167692 - Infested blocks don't spawn silverfish when blown up
- MC-167756 - Wolf is rendered too dark when not directly affected by skylight
- MC-167763 - Blindness does not work underwater for certain graphics cards
- MC-167800 - Rabbits do not spawning on snow block, podzol and coarse dirt.
- MC-167853 - Observer doesn't detect when a grass block changes to dirt if a tree grows on top
- MC-167900 - Shulker Head texture doesn't support transparency
- MC-167906 - Beehive items at full honey level do not appear with honey in inventory/as item/in hand
- MC-167957 - Horizontally fired rockets can create footstep sounds
- MC-167971 - Casting issue: Particles emitted by redstone repeaters lose precision at high coordinates
- MC-167977 - Podzol generated from giant spruce trees is not snowy if it has snow above it
- MC-167989 - Spawn point is not set when monsters are nearby
- MC-168137 - Entities sometimes do not render behind semi-transparent entities
- MC-168139 - Enchanted armor pieces worn by entities lose their enchantment glint when looked at from certain angles
- MC-168311 - Fishing line disappears when in front of entities and block entites
- MC-168319 - Fireworks sometimes don't explode when launched at the edge or under a block
- MC-168329 - Bees do not leave their hives in the Nether/End in some cases
- MC-168384 - NBT-Tag "Silent:1b" doesn't work for bees.
- MC-168398 - Guardian beam is darker
- MC-168407 - Bees can get stuck in a lantern
- MC-168485 - Chests do not render behind experience orbs
- MC-168540 - Threads created by net.minecraft.Util.backgroundExecutor() have misleading names
- MC-168546 - Bee nest / hive items have no lore
- MC-168665 - Extra escape characters in EntityTag could crash the game
- MC-168673 - Iron Golems congregate all in the same place in some villages
- MC-168675 - Settings that update after closing the video settings menu don't if you change the fullscreen setting
- MC-168748 - Rapid cod spawning and despawning causing performance issues
- MC-168772 - Experience orbs can crush turtle eggs
- MC-168900 - Shulkers teleport with original dimension coordinates after passing through portals
- MC-169008 - Using End portal in the Nether teleports the player to the End, but at the same coordinates the player was in the Nether
- MC-169037 - Realms invitation button hover area is offset
- MC-169079 - Held items do not render behind semi-transparent entities
- MC-169187 - Hand animation plays when trying to use a spawn egg 5 blocks away from the player's reach
- MC-169201 - Missing "rolls" in loot tables causes NullPointerException
- MC-169203 - Sloped redstone type rail not dropping item when pushed by piston to a spot without adjacent block
- MC-169319 - Letters ä, ë, ï, ö, ü, ÿ are included in the default font, but the alone umlaut/diaeresis (¨) is not.
- MC-169389 - End portals sometimes teleport the player to overworld coordinates
- MC-169464 - Scoreboard slots are not case-sensitive
- MC-169498 - Empty top subchunks don't update skylight in some cases
- MC-169514 - Tamed parrots cannot be renamed unless they are flying
- MC-169523 - As of 18w06a, the sand, clay and gravel blocks no longer generate around small lakes
- MC-169530 - Player sneaks client-side when riding a pig in a two block high tunnel
- MC-169533 - Asymmetrical walls in snowy_cartographer_house_1
- MC-169660 - /teleport without can change the entity's rotation
- MC-169679 - Composters do not make sounds when fed by hoppers
- MC-169683 - Bells cannot be hung from certain blocks that have a wide enough base
- MC-169692 - Entity shadow floats slightly above the ground
- MC-169698 - Blocks within igloo basements can generate waterlogged when generating in close proximity to water
- MC-169715 - Misrotated block in snowy_small_house_3
- MC-169717 - Blocks in recipe book groups are rendered in front of item tooltips
- MC-169764 - Fish flopping sound shows both 'Footsteps' and 'Fish flops' subtitles
- MC-169832 - Transparent item models have inconsistent rendering when a glowing entity is present
- MC-169869 - Mooshroom using incorrect texture in Programmer Art
- MC-169891 - Zombie Reinforcements can spawn in regardless if light level is higher than 9 in nether (hard difficulty)
- MC-169900 - Incorrect jigsaw setting in snowy_small_house_8
- MC-169945 - Skeletons don't burn in minecarts while being exposed to daylight
- MC-169965 - Potion effect timers for higher levels can remain at 0:00 after the higher level has run out if multiple levels of the same effect were applied in descending order
- MC-169969 - The back faces of spawners do not render
- MC-169975 - Highlight players (spectators) key doesn't affect any players other than yourself
- MC-170000 - Hand lighting / lighting of held items changes drastically in first-person mode when looking around
- MC-170010 - Sky-lightmaps not properly initialized
- MC-170012 - Lightmaps are missing for initial skylight
- MC-170075 - "Online play is not rated" checkbox has no outline when focused
- MC-170103 - Untamed wolves only beg for food while being angry and jumping
- MC-170128 - Cannot build an EntityType without a datafixer due to an IllegalArgumentException
- MC-170242 - Asymmetrical walls in taiga_medium_house_4
- MC-170273 - Diamond Swords use the wrong pallet
- MC-170274 - Pickaxe textures are inconsistent
- MC-170340 - Mined blocks models can sometimes render blue for a moment
- MC-170443 - Banner copying recipe ignores existence of other items in crafting grid
- MC-170457 - Chest latch doesn't rotate properly
- MC-170468 - World icons can get messed up when a world's icon is reset
- MC-170470 - At snowy_library_1, the snow block is placed next to the window, which causes ugly visual effect
- MC-170545 - macOS: Crash upon entering fullscreen
- MC-170551 - Foxes can't spawn on podzol or coarse dirt
- MC-170556 - Hoe textures are inconsistent
- MC-170557 - Spruce door top/bottom has the incorrect texture
- MC-170584 - Structure taiga_meeting_point_2 from zombie villages has 1 misrotated log
- MC-170591 - Misrotated floor blocks in desert_tool_smith_1 basement
- MC-170612 - Villagers spawned by meeting points have frozen AI and do not move when that chunk is freshly generated
- MC-170628 - UserCache with X user entries writes the same file X times to disk on server startup
- MC-170653 - Fireworks fired from a dispenser get stuck in the air when removing the block they crashed into
- MC-170659 - Loss of precision in entity_scores conditions
- MC-170773 - Recipe book and filtering craftable do not stay open for blast furnace and smoker when (re)loading the world
- MC-170817 - Click sound of sliders in the video settings noticeably louder than anywhere else
- MC-170836 - Cannot set the top of soul sand on fire
- MC-170842 - Potted plant models still missing bottom due to faulty uv
- MC-170863 - Dropping item stacks from the player's hotbar in any creative inventory tab other than "Survival Inventory" deletes items
- MC-170907 - Network position deltas are processed relative to a wrong point
- MC-171177 - You can enter nether portals in creative mode by running against the frame of the portal
- MC-171229 - Loading animation not displaying correctly after optimizing world
- MC-171618 - Players wearing armor take less damage from burning when standing in fire under certain conditions
- MC-171939 - Many mobs are placed incorrectly in the statistics
- MC-171969 - Fall damage is negated when stepping up after falling
- MC-171981 - Map of fuel times is created anew every time an item is placed in a furnace, instead of being cached
- MC-172025 - Several misrotated blocks at snowy_medium_house_2
- MC-172047 - Wolves try to attack armor stands
- MC-172075 - Mouth/jaw of a provoked enderman becomes slightly detached when looking up or down
- MC-172221 - Hoglins, zoglins, ravagers, iron golems, and polar bears won't walk down a block if they are partially walking on air
- MC-172305 - Some words within "/clear" command feedback messages are always pluralized
- MC-172307 - All loaded tileticks instantly run in the first tick after loading the chunk
- MC-172362 - Lava item burning sound does not play sometimes
- MC-172387 - Horses with saddle cannot be controlled by non-player mobs anymore
- MC-172398 - Fire texture renders according to the player's rotation in the player inventory
- MC-172466 - Entities misaligning when growing up
- MC-172517 - Walls don't behave normally when next to soul sand
- MC-172524 - Letters of name tag render inconsistently when sneaking (within the same name tag)
- MC-172531 - Small mobs get stuck in fence corners
- MC-172550 - Ghost blocks sometimes appear when insta-mining
- MC-172650 - Ice side texture does not appear underwater
- MC-172737 - Crafting table menu forgets 'show crafting' setting
- MC-173020 - Minecarts can't pickup entities at some heights
- MC-173057 - Text field can scroll when auto completing, so that you do not see what you auto completed
- MC-173067 - NullPointerException when a structure containing a campfire is placed during world generation
- MC-173115 - Mobs can spawn inside of wither roses
- MC-173303 - Leashed pets teleport to the player when reloaded
- MC-173339 - Comparators lit base texture is incorrect
- MC-173367 - Arrows are floating in midair after being pushed by piston
- MC-173420 - Sign crafting recipes of various wood types are not grouped
- MC-173434 - Server resource pack download is inconsistent
- MC-173643 - Zombies don't attack villager when elevated below them
- MC-173669 - Malformed Json in NBT tag of a spawn_egg used in a dispenser makes the server crash (JsonSyntaxException, MalformedJsonException)
- MC-173672 - Title text renders in front of player names in player list
- MC-173728 - The heads of baby sheep are positioned too low when they're eating grass
- MC-173732 - Fire and soul fire do not have loot tables
- MC-173809 - Crossbows cannot display as loaded in advancement icons
- MC-173834 - Glowing damaged iron golem outline shows cracks
- MC-174071 - Roof of savanna_mason_1 is cut off
- MC-174072 - Structure savanna_temple_2 contains one misrotated block
- MC-174073 - Two misrotated blocks in savanna_small_house_5
- MC-174075 - Misrotated block in savanna_butchers_shop_1
- MC-174076 - Inconsistent rotation of logs under windows in savanna_small_house_4
- MC-174078 - Three misrotated blocks in snowy_armorer_house_2
- MC-174079 - Misrotated block at snowy_weapon_smith_1
- MC-174082 - Three misrotated blocks in snowy_small_house_2
- MC-174083 - Three misrotated blocks in snowy_butchers_shop_1
- MC-174216 - Shulkers riding a vehicle sometimes appear in the ground after reopening world
- MC-174234 - Village structure snowy_masons_house_1 has two misrotated blocks
- MC-174404 - Arrows are rendered in front of the world border
- MC-174496 - Player heads lose their name after being placed
- MC-174568 - Rail updates are 3-4x times laggier since 1.13
- MC-174648 - You can unhighlight the recipe book button of crafting interfaces
- MC-174790 - Mob on turtle eggs causes the game to crash
- MC-174876 - Shulker spawn egg spawns shulker inside soul sand, snow layers, farmland, grass path and honey block
- MC-174932 - Right-to-left text appears left-to-right after game start until language is changed
- MC-175171 - Fishing bobber can get stuck on a ledge when being reeled in
- MC-175201 - Misrotated floor block in savanna_small_house_1, savanna_small_house_2, savanna_small_house_3 and savanna_small_house_7
- MC-175299 - Player falls out of bed if entering from a mount
- MC-175313 - Composter filling sounds originate from the bottom northwest corner of the block
- MC-175334 - Villagers take longer to get a job the more workstations are nearby
- MC-175437 - Fullscreen resolution isn't applied when exiting Video Settings with Esc
- MC-175504 - Single quotation marks are not supported in NBT paths
- MC-175619 - Dispenser drops honey bottle unless empty slot is available
- MC-175622 - Wolf's tail will spin 360 degrees if max health is increased
- MC-175634 - Fishing line disconnects while drinking
- MC-175929 - Ice spikes get cut off below height limit on AMPLIFIED worlds
- MC-175959 - One door is open in taiga_shepherds_house_1
- MC-175964 - Setblock command run by book in lectern to clear inventory run in command block causes ghost items
- MC-176104 - Dropped compasses always point up
- MC-176309 - Illusioner has a few misplaced pixels left in their texture
- MC-176614 - Swimming and doing certain actions make the player look very odd/does not have animations for swimming + doing certain actions
- MC-176621 - Entity spawn packets use integers for yaw and pitch instead of bytes
- MC-176640 - You can set your spawn point inside dangerous blocks
- MC-176644 - Observers don't trigger when a fence connects to a newly grown tree
- MC-176778 - Camera is reset when a block reappears due to high server latency
- MC-176824 - Red glass and outline of blue glass are slightly more opaque.
- MC-176832 - Miscolored pixel on spruce planks
- MC-176833 - Anvil GUI hammer uses an outdated iron pallet
- MC-176836 - Unarmed vindicators raise their arm in offensive way when attacking
- MC-176840 - Ores no longer drop experience when blown up
- MC-177016 - Some lakes in frozen biomes generate unfrozen
- MC-177075 - Taking product out of stonecutter produces no subtitle
- MC-177078 - Sound event minecraft:entity.minecart.inside does not have an associated subtitle
- MC-177080 - Sounds for travelling through a portal have no subtitle
- MC-177084 - Ambient sounds when flying with elytra have no subtitles
- MC-177088 - Polar bear step sound does not have subtitles
- MC-177168 - Honey Gulping subtitle inconsistent, and implies the honey is eating something
- MC-177172 - Dash in villager/trader UI is hardcoded / untranslatable
- MC-177321 - Soul sand doesn't have smooth lighting / ambient occlusion
- MC-177346 - Compass in a mob's hand does not point to correct location if mob turns
- MC-177452 - Unneeded faces inside repeater models
- MC-177453 - Unneeded faces inside comparator models
- MC-177505 - Cured Villager can work at wrong workstation
- MC-177539 - When flattening a grass block into a path immediately after the grass block grows from dirt, the shovel sound doesn't play
- MC-177622 - One log in taiga_butcher_shop_1 seems to be misrotated - causing the side roof to look asymmetrical
- MC-177630 - Infested Stone blocks are mined instantly with silk touch
- MC-177664 - Sound system warning messages are spamming the system log
- MC-177676 - Armorer working subtitle is "Blast Furnace crackles" instead of "Armorer works"
- MC-177684 - Cocoa beans, bone meal and lapis between dyes in creative inventory
- MC-177712 - Nether portal blocks do not have loot tables
- MC-177733 - Powered & Activator Rail Dupe
- MC-177873 - Trident and shield holding model is activated as you use an item with a right click function in another hand
- MC-178029 - Chunks get scrambled by logging in twice on solo world
- MC-178441 - Endermen don't avoid the wither's skull projectiles
- MC-178570 - When blocking a wither skull with a shield, the player still receives the wither effect
- MC-178572 - Using a shield triggers model for other poses if respective item is held in the other hand
- MC-178576 - Projectile protection has no effect on wither skulls, unlike ghast fireballs
- MC-178660 - Player jitters when landing on a bed with the slow falling effect
- MC-179309 - Trident animates backwards while eating
- MC-179369 - Wandering Traders are always invisible in the Nether and the End
- MC-179447 - More than six banner patterns can be added to a banner
- MC-179815 - Data command doesn't remove leash from a mob
- MC-179817 - Lead drop when modifying it with /data
- MC-179867 - Unicode Characters swapped in Minecraft
- MC-179916 - Foxes path towards origin (0,0) during a thunderstorm
- MC-179989 - Smithing Table and Anvil UI does not have "Inventory" title above player inventory
- MC-180018 - Wither spawns, end portals opening, and ender dragons dying leak coordinates
- MC-180350 - Long pack names and world descriptions don't stop with "..." in some menus
- MC-180447 - Game crash when placing player head down
- MC-180529 - TrueType fonts crash on Intel Graphics
- MC-181108 - Right-to-left text is displayed left-to-right at all times
- MC-181109 - Grindstone adds RepairCost: 0
- MC-181190 - The discount for curing a villager is multiplied if the villager is reinfected and cured again
- MC-181280 - Incorrect textures can sometimes be displayed
- MC-181313 - Server crashes when critical arrow with very high damage value hits an entity
- MC-181412 - Removing a jukebox with a command while it's playing a music disc won't stop playing the music disc
- MC-181566 - Powered redstone dust only generates particles at the center of the block
- MC-181611 - Vindicators stop attacking you when they are standing really close to you
- MC-181827 - Northwest bias in bee movement
- MC-181925 - Unarmed vexes raise their arms in an offensive way when attacking
- MC-182076 - Horse jumping sound is unused
- MC-182165 - Large red mushroom caps can break non-full blocks, including end portal frames, end gateways, barriers and shulker boxes
- MC-182249 - Problems with potted_cactus.json block model file
- MC-182336 - Entities sometimes do not render behind the wither armor effect of the Wither
- MC-182362 - Score callbacks with a too long name break callback chain
- MC-182455 - Entity shadow texture glitching with resource pack
- MC-182478 - Mob armor generates starting with boots rather than helmet
- MC-182497 - Absorption can be permanently retained
- MC-182686 - Realms connection screen elements are vertically off-center
- MC-182814 - Drinking honey bottles increases "minecraft.used:minecraft.honey_bottle" by a value of two and runs the "minecraft:consume_item" advancement trigger twice
- MC-182820 - Repeaters and comparators use wood sounds for placing/breaking despite being made mostly of stone
- MC-182868 - Rail updates are 4-5x times laggier since 1.14 if the rail is on top of a non-full cube
- MC-182888 - Compasses and clocks work like normal in villager trading GUI
- MC-182954 - "block.minecraft.banner.base." displays raw translation string (is untranslated)
- MC-183067 - Shulkers can push marker armour stands
- MC-183249 - Carving Mask BitSets created for lower chunk statuses
- MC-183309 - Player reach is different for client and server when crawling
- MC-183428 - Loading powered hopper from structure block to unpowered location creates ghost block hopper
- MC-183518 - High CPU usage on hypervisor host possibly due to excessive syscall usage by Minecraft Server
- MC-183623 - Hardcore worlds in the world menu have a comma after the red exclamation mark
- MC-183718 - Stronghold end portal can be overwritten by ocean ruins
- MC-183872 - Cannot create world if world name is empty even though a default name is generated
- MC-183899 - You can set your spawn point inside an end portal, causing the player to become stuck in the End
- MC-183917 - Min and max are both required in entity_scores condition
- MC-184029 - Clicking into the language list does not remove focus from the focused button
- MC-184030 - Clicking into the language list does not set focus for the purpose of navigating using the tab key
- MC-184076 - Tutorial pop-ups become inverted when viewing the credits
- MC-184379 - Multiplayer screen LAN server scanning animation renders in front of button text shadows
- MC-184530 - Player movement at low speeds is biased towards cardinal directions
- MC-184549 - Fallling blocks visually jump up when falling through cobweb
- MC-185144 - Item durability bar and all items render incorrectly in the villager trade UI
- MC-185213 - Crashing servers by switching item in offhand
- MC-185263 - Non full chunks in cache memory "semi-leak"
- MC-185379 - Baby polar bear subtitle does not explicitly mention it comes from a baby polar bear
- MC-185490 - Separated trader llamas on leads cause server performance (tps) issues
- MC-185616 - Turtle eggs can't hatch on red sand
- MC-185925 - Casting issue: Mineral vein generation uses 32-bit floats, leading to precision loss and potential crashes
- MC-185949 - Copy "C" in Click to Copy to Clipboard isn't capitalized
- MC-185955 - When your eye level is up to 2 pixels above water, you count as being underwater as if it would be a full block
- MC-186042 - Plains biome is always generated when a swamp borders a desert, snowy tundra or snowy taiga
- MC-186172 - Shulkers open into blocks when unable to teleport
- MC-186353 - The "s" and "m" in "Edit sign message" are uncapitalized
- MC-186362 - Casting issue: Translucent block rendering breaks down at high distances
- MC-186546 - Endermen that have been turned hostile by other means than looking at them will turn neutral when looked at
- MC-186617 - Zombified piglins sound angry too many times when hit constantly
- MC-186851 - "death.attack.sting.item" displays raw translation string (is untranslated)
- MC-186864 - Leather armour can appear white
- MC-187174 - Worldborder does not take nether coordinates into account
- MC-187188 - Painting NBT and registry contain a typo: "Motive" instead of "Motif"
- MC-187267 - Title text renders in front of sidebar
- MC-187458 - World outline on the menu screen rendered complete white when clicking away
- MC-187539 - "tick" function tag runs before "load" instead of the other way around
- MC-187549 - Horizontal velocity is not reset on +/- Z axis in 1.15.2+ when colliding with a wall
- MC-187664 - World border uses float to determine its size, making some border sizes inaccessible, and cannot be set to 30 million or beyond
- MC-187816 - Using Tab multiple times to select a datapack / resource pack from the list does not deselect it
- MC-187911 - minecraft:endcity structure has no underscore while end_city_treasure does
- MC-188086 - Decorations and amethyst geodes get cut off on full chunk boundaries upon relog
- MC-188096 - Gravelly Mountains+ is no different than Gravelly Mountains
- MC-188163 - Abnormally very high RAM usage since 1.13 (client side)
- MC-188247 - Explosions from end crystals can't be blocked by shields
- MC-188485 - Inventory can get desynced when shift-clicking the Destroy Item slot
- MC-188655 - Number keys in Creative search override typing in the search bar, resulting in unintentional hotbar item switching
- MC-188792 - Server crash with JsonParseException when using a mob spawn egg with invalid custom name
- MC-189111 - Bees get stuck on non-full blocks
- MC-189261 - Various Realms buttons and texts are incorrectly capitalized
- MC-189336 - Shifting around servers in the server list crashes the game (ArrayIndexOutOfBoundsException)
- MC-189482 - LAN World screen buttons are selected in the wrong order when using Tab
- MC-189484 - Statistics screen Tab selection is not centered
- MC-189525 - Armored entities from pre-1.9 worlds upgrade to dual wielding armor
- MC-189570 - Middle Mouse Button does not work as a hotbar slot in inventory
- MC-189872 - Certain mobs don't have spawn eggs
- MC-189888 - When the window size is changed on the main menu, a white flash appears
- MC-189897 - Game hangs while loading world saves when entering the singleplayer world selection menu
- MC-189911 - Splash water bottles don't extinguish mobs and player
- MC-189949 - Using a beacon allows inventory desync
- MC-189973 - ClassCastException when bee with passenger flies through village at night
- MC-190000 - Saddles equipped on horses cannot be replaced without removing them first
- MC-190146 - Game mode descriptions are grammatically incorrect/inconsistent
- MC-190247 - Mob death cloud particles do not show up when killing a mob shortly after the world is loaded
- MC-190484 - Sneaking players' name tags are partly invisible depending on what angle you're facing
- MC-190674 - Shift clicking banners out of loom causes ghost items
- MC-190774 - Stonecutter saw spins both ways simultaneously
- MC-190815 - Shulker boxes don't conduct redstone when open, but don't trigger redstone updates when opened
- MC-190952 - Apostrophe in "Developers of Mo' Creatures" heading is inconsistent with other apostrophes in credits
- MC-200484 - Jukeboxes use stone sounds despite being composed predominantly of wood
- MC-207101 - When a lingering potion lands on top of a player/mob, the area effect cloud spawns above the player/mob instead of inside it, rendering the lingering potion useless
- MC-219967 - IndexOutOfBoundsException occurs instead of a "Bad packet id" message
- MC-227186 - You can't clear a filled page of a writable book
- MC-227206 - Random names in the new credits use curly quotes/apostrophes
- MC-245697 - Certain mobs can't get out of water that is at least two blocks deep
- MC-248225 - Incorrect BlockPos getSquaredDistance() calculation
- MC-257082 - You can begin sprinting while riding entities or flying with elytra
- MC-257318 - Non-transparent toasts and some buttons that should be transparent in custom Resource Pack
- MC-260889 - Players can use water buckets and lava buckets on blocks that are out of reach
- MC-265033 - Slots with item outline textures behave inconsistently when items are placed inside of these slots
- MC-267006 - The Distance Flown statistics rapidly increases when you are standing in Ender Dragon's hitbox
- MC-270852 - Fully charged projectiles that are thrown or fired at a nearby shulker will not deflect properly
- MC-271168 - Demo timer does not respect "Text Background" setting
- MC-272079 - Medium/small Slimes and magma cube's attack reach is too short
- MC-272100 - Unused palette pixels in horse textures (horse_[brown/chestnut/creamy/white].png)
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