Frozen Kingdom Part 2
First Person ShooterNOTE: This map is included in the EP5 release by default! This map continues where we last left off with Snowfall, and Zaxtor in the Frozen Kingdom. With...
The AMC Squad is an epic story-driven FPS running on the Build Engine. It offers a blend of fast-paced and tactical heroic action, complete with a story-driven narrative that spans over several episodes.
Each episode is a full-length campaign featuring multiple varied locations to explore and many hidden secrets and collectibles to discover. Experience an overarching story that is loosely based on the worlds and settings of other classic Build Engine games. Pick from more than 8 different character classes, each with a unique loadout of items, weapons and abilities, and fight a large selection of different enemy factions that threaten the safety of the world.
The game currently contains 5 fully playable episodes, with 6 episodes planned total.
Check out the official wiki here!
Repository for the engine source code

Story background:
The AMC Squad is a paramilitary group formed by a man whose identity is unknown to all but a select few in the EDF and EAF. Using funds from both agencies, he hired an old friend to track down 7 of the best and most skilled fighters in the Solar System, after the disappearance of Earth's greatest hero. This squad was formed to tackle the most severe threats to Earth's safety, including fighting off the notorious Cycloid race of aliens. However, they inadvertently set into motion a sequence of events that dramatically increase the scale of conflict, and they must soon deal with a threat that is new to even the most supernatural members of the team.
Can you fight as the AMC Squad, and take care of this threat? Will you scour the battlefield, find and acquire research and equipment and tackle the threat strategically, or simply run in guns blazing? Will you choose to play as Sangluss, a warlock with great power who overcame a dark past? Or as Merlijn, a knight from Holland who wields ancient weaponry to deadly effect? As Mikko, the cybernetic leader of MS Corp industries, who brings a range of deadly and hi-tech weaponry to the battlefield? Or as Highwire, who relies only on his good old-fashioned military rifles, and a trusty bottle of Vodka?
Whomever you choose, be prepared for the fight of a lifetime.
Features:
The Developers:
Episode One consists of maps built by James Stanfield, Rusty, Geoffrey, Highwire, Mikko Sandt and Sangman, and a map donated by Mike Norvak.
Episode Two consists of maps built by James Stanfield, Michael Crisp, Sangman, Mikko Sandt, Cedric 'Zaxtor Znort' Lutes, Loke, and Snowfall. It also consists of maps built from unfinished segments by Highwire, DavoX, and Mike Von Skellington.
Episode Three consists of maps built by James Stanfield, Michael Crisp, Sangman, Cedric 'Zaxtor Znort' Lutes, Rhaisher, Loke, Alicatgamer, and Snowfall. It also consists of maps built from unfinished segments by Highwire and Jenz/Amaka; and a map donated by Mr. Sinister.
Episode Four consists of maps built by James Stanfield, Michael Crisp, Sangman, Loke, Alicatgamer, sebabdukeboss20, and Highwire. It also consists of maps donated to us by DanM, Mike Norvak, Forge, Drek; and unused sections from the cancelled Survival project by Numan and Toadie.
Episode Five consists of maps built by James Stanfield, Michael Crisp, Sangman, Loke, sebabdukeboss20, Wheaton Adams, Rusty Nails, Snowfall and Mikko Sandt. It also consists of maps donated to us by Forge, and Mike Norvak.
NOTE: This map is included in the EP5 release by default! This map continues where we last left off with Snowfall, and Zaxtor in the Frozen Kingdom. With...
NOTE: This map is included in the EP5 release by default! The AMC Squad picked up a distress signal located somewhere in the Antarctic. Snowfall, and...
Note: This usermap is now included in the Episode 5 release! A custom map (usermap) for AMC Squad where you play as Micky exploring an island that rose...
NOTE: This map is included in the EP5 release by default! There has been reports of a monster that has awoken in the Great Obelisk. What we know about...
A custom map (usermap) for AMC Squad. The Hyper Speed Magnetized Highway, aka the Hyperlane is the fastest, widest, most used highway that circles Garmid...
Hopefully 2026 has been kinder to you than 2025...or any of the last decade let's be honest! Work continues on Episode 6; it's still early stages for us - giving it's the finale of nearly 20 years of work we don't want to rush it out the door. We have new team members, Jolteon and Solais (Who have both released excellent usermaps) and Kaostico (Who has helped with code issues) We're always on the look out for help though - if you're a Build mapper and want to help, or anything else for that matter, by all means come to our Discord and say hello!
As usual there's been tons of gameplay tweaks and balances. Hopefully you guys will be happy with them. Here's just a small list, with more to come.




There's more changes to come, and plenty I've forgotten to mention; one WIP update is that dual pistols will no longer fire simultaneously, instead firing alternatively on each button press. This feels far more satisfying to use overall compared to the synced up firing of the older code.
There's been tons of under the hood fixes and updates to the existing episodes; some shortcuts and pacing improvements have been added, aiming to reduce backtracking. One significant change is that there are several maps that used to be locked to certain characters that have been unlocked now. Far Mountain Reaches in Episode 2 can now be played by any character. The Serpent Canal and EDF Panema can now be played as by Geoffrey as well as Mikko (since both characters can hack) and additionally Picbonear Reservoir can be played as by Zaxtor and Highwire additionally. Elysian Fields in Episode 5 can now additionally be played as by Kagura and Rosa, who can both also climb claw marks like Zaxtor could. We're hoping to open up more levels over time, as part of the fun of AMC is the vast array of different characters.
That's it for now! There will be more to talk about over time, as usual we keep quiet as we truck along with development work but with episode 6 being the finale, we want to make sure the whole game is as polished as possible.
As always, please join our Discord if you wish to join the discussion - we have a friendly and open community and there's always someone around to help newcomers.
If you enjoyed AMC Squad, please spread the word for us! We're growing in size and exposure but still flying under the radar of many people; "Why have I never heard of this?!" is a common phrase thrown around by people playing AMC for the first time.
The AMC Squad v5 released - a standalone single-player FPS running on EDuke32. This release contains the brand new Episode 5 alongside Episodes 1-4, with...
Brief news on AMC Squad Episode Five, potential release date and some new screenshots too.
We're releasing a massive update to AMC squad! Download now and read the article to see a feature list.
An update on AMC development as well as some new user levels!
The AMC Squad v5.2.2 -- a standalone single-player FPS running on EDuke32. This release contains the brand new Episode 5 alongside Episodes 1-4, with...
-fixed progression breakage in 'Saints and Sinners' -fixes mana counter overlaping magazine counter on Highwire's HUD when using his mana upgraded weapons...
-fix for potential progression blockage involving firewall chip on 'Saints and Sinners' Episode 5
Patch to update the game to 5.2.0. Works for all previous Episode 5 versions. Includes several fixes for game-breaking bugs and other issues. To install...
There has been reports of a monster that has awoken in the Great Obelisk. What we know about this beast is that it is referred to as the Ram-God by the...
Has anyone found all the letters / secrets in TITAN GAS ?.....missing 2nd letter on the table / plinth !. S _ T L M L+ C D R.....
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Is there a setting or file I can edit to have all the characters unlocked but none of the upgrades, research or missions?
I wanna try playing through the game with everyone available but nothing else
there is actually yeah, if you type into the console at base:
setvar chars_open 131071
that *should* unlock everyone; you can make it permenant by editing the text based con file GENERIC_UI and changing this line:
var chars_open 0 0
to this:
var chars_open 131071 0
I've not tested it but that should work
I tried both methods but it didnt seem to do anything
alright, it's something I'll look into for the next release at least then
Is There a way to remove cheat penalties other then playing on super easy mode? Example is more monsters while still able to get budget on godmode. Love exploring the detailed levels you all made with ample baddies to blast without dying every 5 minutes or no budget to progress the research mechanic.
I'll most likely remove the cheating detection from the game for the final release
This is a fantastic mod! I'm having a lot of fun with it. I am noticing heavy jagged lines on the weapons. Is this normal? I don't see them on the demos on youtube.
Image link below. Thanks.
U.cubeupload.com