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Hurricane

Heavy fighter manufactured by Anvil

The A4A Hurricane is a heavy fighter developed by Anvil Aerospace. The spacecraft offsets its absence of luxuries with formidable weaponry, featuring six ballistic guns that can penetrate almost any obstacle. Despite its compact design, it delivers a significant strike, and its pilots have not encountered a defensive shield they are unable to breach.[1]

Features

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Turret
The vehicle features a powerful manned turret in its center, which can carry up to four Size 3 guns. The gunner can support the pilot with accurate fire as well as other multi-crew features like radar and missile locks, leaving the pilot free to focus on maneuvering the ship.[1]
Weapons
In addition to the manned turret, the ship also has a pair of Size 4 guns beside the cockpit as well as a pair of racks that can hold a pair of Size 2 missiles each.[1]
Tactics
The Hurricane was designed as a "Zoom and Boom" fighter, unloading its full complement of guns at a target in an attack run before flying away at high speed to reload, recharge, and avoid return fire. It is a close- to mid-range ship, similar to the Gladius. It is designed to work with other fighters and support ships rather than for long-range patrols. In groups, the Hurricane favours using alternative waves of attack runs, with counterattacks facing the full crossfire of multiple Hurricanes.[1]

Ports

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Manned Turrets
S5Manned Turrethardware-locked
Missile & Bomb Racks
Shields
Armor
S1ARMR_ANVL_Hurricanehardware-locked
Coolers
S1Bracer
Power Plants
S1Regulushardware-locked
Flight Controller
Quantum Drives
Counter Measures
S1Anvil Decoy Launcherhardware-locked
S1Anvil Noise Launcherhardware-locked
Radars
Life Support
S1ComfortAirhardware-locked
Paints
S1hardpoint_paint
Other
Landing Systems
S1Default_LandingSystemhardware-locked
Crew Stations
S1TRGT. STATUShardware-locked
S1ANVL_Hurricane_Dashboard_Pilothardware-locked
S1Accesshardware-locked
Controllers
S1WEAPONShardware-locked
S1SHIELDShardware-locked
S1HEAThardware-locked
S1POWERhardware-locked
S1COMMShardware-locked
S1SECURITYhardware-locked
S1LIGHTShardware-locked
S1Controller_CapacitorAssignmenthardware-locked
S1MISSILEShardware-locked
S1Controller_Fuelhardware-locked
S1hardpoint_air_traffic_controllerhardware-locked
Systems
S1Self Destruct Unithardware-locked
S1hardpoint_weapon_regen_poolhardware-locked
Thrusters
S1ANVL_Hurricane_Thruster_Retrohardware-locked
S1ANVL_Hurricane_Thruster_Mav_Tophardware-locked
S1ANVL_Hurricane_Thruster_Mav_Bottomhardware-locked
S1ANVL_Hurricane_Thruster_Mainhardware-locked
Other
S1hardpoint_int_cockpithardware-locked
S1hardpoint_scannerhardware-locked
S1hardpoint_pinghardware-locked
S1hardpoint_cockpit_flair_hang
S1hardpoint_transponderhardware-locked
S1Personal Storagehardware-locked
Fuel
S1INTK_ANVL_Hurricanehardware-locked
S1Internal Tankhardware-locked
S1Internal Tankhardware-locked
Relays
S1Relayhardware-locked
Docking
S1DockingTube_Fuel_Ports_ANVL_Hurricanehardware-locked

Model

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Ship profile

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Isometric Above Port-side Front Rear Bottom
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Isometric Above Port-side Front Rear
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Paints

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"Flashfire" "Polar" "Stormbringer" "Waylay"
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Acquisition

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Buy
Yes
Rent
Unknown
Pledge
Yes
Shops
1 location · 5,556,600
SystemLocationBuyUpdatedVersion
StantonAstro Armada - Area 185,556,6004.8.2
Rentals
No rental data in UEX

Pledge price history

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Date Pledge cost (USD) Insurance Availability Sale
2017-02-24 175 (Warbond - 160) LTI Time limited Concept sale [2]

Lore

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The Hurricane was originally developed in 2607, during the Second Tevarin War, by Casse Aerospace. It was specifically designed to destroy Tevarin ships as quickly as possible the moment their phalanx shields failed. The Casse Hurricane suffered some setbacks during the testing phase. Though pilots liked the power-to-weight ratio and the extra punch its quad-turret offered, the high degree of coordination needed between the pilot and gunner had a very steep learning curve. Because of this, the Hurricane didn't enter active combat until 2609. While they were used to devastating effect in a few instrumental actions, the war ended shortly after their deployment in 2610. Although it was effective during the war, it soon fell out of favor and was quickly decommissioned after 2615.[3][4]
During the second major Vanduulincursion in 2871, a UEE report showed that the longer a human pilot was engaged in combat with the Vanduul, the less likely they were to survive. In response, the UEE Navy requested new concepts for an alpha strike fighter that had enough "focused firepower" to quickly destroy Vanduul fighters. Anvil Aerospace redeveloped the aging Hurricane design in order to quickly produce a fighter that the Navy needed. The updated design still bore all the hallmarks of Casse's original, but with the addition of Anvil's proven conflict expertise. The result was a game changer for the war effort, and in 2878 new wings of Hurricane were being deployed by the Navy on the front-lines.[4] During the The Fall of Caliban, the Hurricane proved to be very effective in clearing out Vanduul fighter wings, allowing many civilian convoys to evacuate safely from the Caliban system. Its success against the Vanduul has made it a key component of both the UEE Navy and Marine fleets.[5]
Although the Hurricane was only produced for the UEE Military until 2947, several pirate groups have stolen them since their Anvil redesign. Most prominently, the Argul Dawn and the Otoni Syndicate have used them very effectively to ambush and disabled cargo convoys. The Argul Dawn was so efficient with their Hurricane wings that the Advocacy launched several high-risk raids against the Argul Dawns headquarters at Echo Eleven.[6]
Even though it is one of the oldest ship designs still flying, Anvil brought it to the civilian market in 2947.
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Development

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2014-11-12 Originally the Hurricane was an option in the poll for the third starter ship[7] but it lost to the Reliant. The concept was subsequently changed to a heavier fighter that offers dogfighting-focused pilots a ship that relies strongly on firepower at the expense of armor.
2017-02-25 It was officially revealed in 2017-02-25 in the Anvil Hurricane concept sale.
2017-03-02 The Hurricane's concept is designed by Justin Wentz (Conceptist), and Paul Jones (Art Director).[8][9]
2018-06-30 The ship became Flight Ready with the release of Star Citizen Alpha 3.2.0.[10]

Design brief

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Aims
  • Heavy hitting support role — very vulnerable alone, very dangerous in groups.
Aesthetic
  • A taller, thinner Hornet — the Hurricane is a bullet delivery service
  • Barely armored
Approximate statistics
Length 22 Meters
Width 14.5 Meters
Height

6 Meters (In Flight)

7.5 Meters (Landed)

Mass 15,500 kg
Crew 1-2 Pilot, Manned Turret
Engine 1 x Medium The engine is actually pretty powerful for its size
Thrusters

8x Flex Thrusters

12 x Fixed Thrusters

2 main, 8 maneuvering
Power Plants 1 x Small Enough power to fly and little else. This ship will have difficulty running laser weapons.
Weapon Hardpoints

1 x S7 Manned Turrets

2 x S4 Fixed Gun

4 x S2 Missiles

Manned Turret comes with quad link S3 ballistic repeaters. Fixed Gun are pilot weapons, comes with S3 ballistic cannon. Missiles are on two racks.
Shield 2 x Small Front-Back shield emitter. The Hurricane comes with a pretty weak complement of shield options.
Armour Small Probably the nicest thing you can say about the Hurricane armor is that it does, in fact, exist.
Metric & Templates
A list of all components, templates and measurements that the concept artist needs to adhere to.
Animation Templates
  • Seat template: Main seat enter/exit
  • Turret template: Standard turret enter/exit
Ship Components
  • Power Plants: 1 Small (0.5m x 0.75m x 0.5m)
  • Shield Generator: 1 Small (0.25m x 0.75m x 0.25m)
  • Avionics: 1 Small (0.5m x 0.75m x 0.25m)
  • Coolers: 1 Medium (1.0m x 1.5m x 0.5m)
  • Jump Drive: 1 Small (0.5m x 0.75m x 0.5m)
  • Life Support: 1 Small (0.5m x 0.5m x 0.25m)
  • Radar: 1 Small (0.5m x 0.5m x 0.5m)
  • Fuel Tanks: 1 Medium (1.0m x 2.0m x 1.0m)
  • Battery: 1 Small (0.5m x 1.0m x 0.5m)
  • Ammo: 2 Medium (1.0m x 2.0m x 1.0m)
Cargo No cargo requirements
Requirements
Glass Cannon Point the business end where you want more broken things. More durable than you'd expect for a glass cannon — it can take a hit, but it's not quite nimble enough to do anything about it, so bring a friend or find yourself easily cornered.

Trivia

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See also

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References

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  1. 1.0 1.1 1.2 1.3 Hurricane Store. Pledge Store
  2. The Anvil Hurricane. Transmission - Comm-Link
  3. Hurricane Brochure
  4. 4.0 4.1 Will Weissbaum, David Ladyman and Ben Lesnick, Portfolio: Casse Aerospace, Jump Point, vol. 5, no. 3, pp. 30-33, 2017-03-18.
  5. Hurricane Brochure
  6. Hurricane Brochure
  7. Letter From The Chairman. Transmission - Comm-Link
  8. Around the Verse - Hurricane & Character Customization. Transmission - Comm-Link
  9. Justin Wentz, David Ladyman and Ben Lesnick, Work in Progress: A4A Hurricane, Jump Point, vol. 5, no. 3, pp. 3-29, 2017-03-18.
  10. Star Citizen Alpha 3.2.0 Available!. Transmission - Comm-Link
Products of
List of
Vehicles
Ships
Ground vehicles